how old are you? 9? 10? or 8? > -----Ursprüngliche Nachricht----- > Von: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Im Auftrag von [xXx] con > Gesendet: Freitag, 22. Juni 2007 12:25 > An: [email protected] > Betreff: [hlds] Re: hlds digest, Vol 1 #5446 - 5 msgs > > whisper is a lil gay bitch behind a desk who jerks it to > these forums and the idea that he actually knows something. > what a lil bitch > ----- Original Message ----- > From: <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Thursday, June 21, 2007 1:40 PM > Subject: hlds digest, Vol 1 #5446 - 5 msgs > > > > Send hlds mailing list submissions to > > [email protected] > > > > To subscribe or unsubscribe via the World Wide Web, visit > > http://list.valvesoftware.com/mailman/listinfo/hlds > > or, via email, send a message with subject or body 'help' to > > [EMAIL PROTECTED] > > > > You can reach the person managing the list at > > [EMAIL PROTECTED] > > > > When replying, please edit your Subject line so it is more specific > > than "Re: Contents of hlds digest..." > > > > > > Today's Topics: > > > > 1. Re: Command rate / Update rate limitation (AnAkIn .) > > 2. Re: Command rate / Update rate limitation (AnAkIn .) > > 3. RE: banned.cfg and banned_ip.cfg resetting on server restart > (Matthew Kerswill) > > 4. Re: Upcoming Steam Update (James Gray) > > 5. Re: hlds digest, Vol 1 #5445 - 7 msgs (Chris | > > FatPipeServer.com) > > > > --__--__-- > > > > Message: 1 > > Date: Thu, 21 Jun 2007 17:03:14 +0200 > > From: "AnAkIn ." <[EMAIL PROTECTED]> > > To: [email protected] > > Subject: Re: [hlds] Command rate / Update rate limitation > > Reply-To: [email protected] > > > > -- > > [ Picked text/plain from multipart/alternative ] Well, i know those > > articles, but aren't they only for source ? There isn't > anything for > > sys_ticrate, only for -tickrate ? > > > > 2007/6/21, Whisper <[EMAIL PROTECTED]>: > > > > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > > http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networkin > > > g http://developer.valvesoftware.com/wiki/Lag_Compensation > > > http://developer.valvesoftware.com/wiki/Networking_Entities > > > > > > On 6/21/07, AnAkIn . <[EMAIL PROTECTED]> wrote: > > > > > > > > -- > > > > [ Picked text/plain from multipart/alternative ] Ok and in HLDS > > > > the server fps is limited by sys_ticrate ? > > > > sys_ticrate isn't like -tickrate in source? Because I saw > > > > sys_ticrate > > > can > > > > go > > > > to 10000 and tickrate to 100. Could you explain the difference ? > > > > > > > > > > > > And yeah english isn't my first language, i'm french. > > > > > > > > 2007/6/20, Whisper <[EMAIL PROTECTED]>: > > > > > > > > > > -- > > > > > [ Picked text/plain from multipart/alternative ] > cl_cmdrate is > > > > > how many updates per second the client will send to > the > > > > > server > > > > > cl_updaterate is how many updates per second the server will > > > > > send to > > > the > > > > > client > > > > > > > > > > server fps is the amount of I/O's per second the server can do > > > > > > > > > > Server fps in HLDS = tickrate in SRCDS (server fps in SRCDS is > > > > de-coupled > > > > > from tickrate where as in HLDS it is the same thing) > > > > > > > > > > In HLDS server fps is how many times the server will send and > receive > > > > > updates per second with the obvious limitations of > > > > > sv_maxupdaterate > > > for > > > > > how > > > > > many times the server will send clients updates. > > > > > > > > > > How often the client can send an update to the server > is limited > > > > > by > > > the > > > > > clients fps and the servers fps. > > > > > > > > > > On 6/21/07, AnAkIn . <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > -- > > > > > > [ Picked text/plain from multipart/alternative ] Hmm, in > > > > > > source engine, there seems to be only a limitation for > > > > > cl_cmdrate, > > > > > > right ? max is 100. But for cl_updaterate, there > seem to be no > > > > > limitation > > > > > > except sv_maxupdaterate ? > > > > > > > > > > > > Well, if alfred could answer about hl engine... > > > > > > > > > > > > 2007/6/20, Whisper <[EMAIL PROTECTED]>: > > > > > > > > > > > > > > -- > > > > > > > [ Picked text/plain from multipart/alternative ] The same > > > > > > > rules & prinicples for net_graph 3 apply for CS 1.6 as > > > they > > > > > do > > > > > > > for > > > > > > > CS:S more or less. > > > > > > > > > > > > > > On 6/21/07, AnAkIn . <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > > > > > -- > > > > > > > > [ Picked text/plain from multipart/alternative > ] Well, i > > > > > > > > mean, how can you be sure it's 25000/101/101 ? > > > > > > > > is there any way to check ? can you see that anywhere ? > > > > > > > > because in HL1 engine, by just typing the cvar into > > > > > > > > console, > it > > > > > > doesn't > > > > > > > > say > > > > > > > > any infos you know, like in source engine. > > > > > > > > > > > > > > > > In a netcode article, it says the max is 20000 > and after > > > > > > > > it > > > > doesn't > > > > > > > change > > > > > > > > anything... > > > > > > > > > > > > > > > > AnAkIn > > > > > > > > > > > > > > > > 2007/6/20, Hermans Dennis <[EMAIL PROTECTED]>: > > > > > > > > > > > > > > > > > > I dont get your point or what your asking ? > > > > > > > > > Server engine network code gives 25000 and 101 max so > > > > > > > > > why > > > would > > > > > you > > > > > > > set > > > > > > > > it > > > > > > > > > to 500 > > > > > > > > > ----- Original Message ----- > > > > > > > > > From: "AnAkIn ." <[EMAIL PROTECTED]> > > > > > > > > > To: <[email protected]> > > > > > > > > > Sent: Wednesday, June 20, 2007 2:10 PM > > > > > > > > > Subject: Re: [hlds] Command rate / Update rate > > > > > > > > > limitation > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > > > > > > [ Picked text/plain from > multipart/alternative ] But > > > > > > > > > > what is the proof that it's 25000/101/101 ? > because if > > > you > > > > > do > > > > > > > > > > cl_updaterate 500, and after ex_interp 0, which do > > > > > > > > > > 1/cl_updaterate=ex_interp, then ex_interp > set to 0.002 > > > > > > > > > > and > > > you > > > > > > can't > > > > > > > > go > > > > > > > > > > lower... > > > > > > > > > > > > > > > > > > > > oh and min cl_updaterate/cl_cmdrate is 10. > It always > > > > > > > > > > goes > > > back > > > > > to > > > > > > 10 > > > > > > > > if > > > > > > > > > > lower... > > > > > > > > > > > > > > > > > > > > 2007/6/20, Hermans Dennis > <[EMAIL PROTECTED]>: > > > > > > > > > >> > > > > > > > > > >> max: > > > > > > > > > >> rate 25000 > > > > > > > > > >> cl_cmdrate 101 > > > > > > > > > >> cl_updaterate 101 > > > > > > > > > >> or > > > > > > > > > >> rate 0 > > > > > > > > > >> cl_cmdrate 0 > > > > > > > > > >> cl_updaterate 0 > > > > > > > > > >> > > > > > > > > > >> But if you set sv_maxrate to 10000 in your server > > > > > > > > > >> then > the > > > > > > clients > > > > > > > > will > > > > > > > > > >> not > > > > > > > > > >> recieve 25000 but 10000 > > > > > > > > > >> > > > > > > > > > >> Not sure if sv_maxrate 25000 is possible on inet , > > > > > > > > > >> more > > > like > > > > > > 20000 > > > > > > > > and > > > > > > > > > >> 25000 > > > > > > > > > >> on lan :p > > > > > > > > > >> > > > > > > > > > >> > > > > > > > > > >> ----- Original Message ----- > > > > > > > > > >> From: "AnAkIn ." <[EMAIL PROTECTED]> > > > > > > > > > >> To: <[email protected]> > > > > > > > > > >> Sent: Wednesday, June 20, 2007 10:55 AM > > > > > > > > > >> Subject: [hlds] Command rate / Update rate > limitation > > > > > > > > > >> > > > > > > > > > >> > > > > > > > > > >> > -- > > > > > > > > > >> > [ Picked text/plain from multipart/alternative ] > > > > > > > > > >> > This was posted in HLDS Linux mailing > list, but had > > > > > > > > > >> > no > > > > > answer, > > > > > > so > > > > > > > i > > > > > > > > > >> > post > > > > > > > > > >> > it > > > > > > > > > >> > here: > > > > > > > > > >> > > > > > > > > > > >> > Hello, > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> > I would like to know if there is a limitation in > > > > > > > > > >> > the > HL1 > > > > > Engine > > > > > > > of > > > > > > > > > the > > > > > > > > > >> > command rate (cl_cmdrate) / update rate > (cl_updaterate), > > > > > > > excluding > > > > > > > > > >> > sv_maxupdaterate/sv_minupdaterate. > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> > And also for rate, again excluding > sv_minrate/sv_maxrate > > > > > > > > limitation. > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> > Thanks you in advance. > > > > > > > > > >> > > > > > > > > > > >> > AnAkIn > > > > > > > > > >> > -- > > > > > > > > > >> > > > > > > > > > > >> > _______________________________________________ > > > > > > > > > >> > To unsubscribe, edit your list > preferences, or view > > > > > > > > > >> > the > > > > list > > > > > > > > > archives, > > > > > > > > > >> > please visit: > > > > > > > > > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > >> > > > > > > > > > >> > > > > > > > > > >> _______________________________________________ > > > > > > > > > >> To unsubscribe, edit your list > preferences, or view > > > > > > > > > >> the > > > list > > > > > > > > archives, > > > > > > > > > >> please visit: > > > > > > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > >> > > > > > > > > > > -- > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > > > > To unsubscribe, edit your list preferences, or view > > > > > > > > > > the > list > > > > > > > archives, > > > > > > > > > > please visit: > > > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > > > To unsubscribe, edit your list preferences, > or view the > > > > > > > > > list > > > > > > archives, > > > > > > > > > please visit: > > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > -- > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > > To unsubscribe, edit your list preferences, or view the > > > > > > > > list > > > > > archives, > > > > > > > > please visit: > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > -- > > > > > > > > > > > > > > _______________________________________________ > > > > > > > To unsubscribe, edit your list preferences, or > view the list > > > > archives, > > > > > > > please visit: > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > -- > > > > > > > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > -- > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > -- > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > -- > > > > > > --__--__-- > > > > Message: 2 > > Date: Thu, 21 Jun 2007 17:10:20 +0200 > > From: "AnAkIn ." <[EMAIL PROTECTED]> > > To: [email protected] > > Subject: Re: [hlds] Command rate / Update rate limitation > > Reply-To: [email protected] > > > > -- > > [ Picked text/plain from multipart/alternative ] I already > understand > > what's tickrate, but that only for HL Engine that I didn't really > > understand because it can go up to 10000. > > > > 2007/6/21, AnAkIn . <[EMAIL PROTECTED]>: > > > > > > Well, i know those articles, but aren't they only for > source ? There > isn't > > > anything for sys_ticrate, only for -tickrate ? > > > > > > 2007/6/21, Whisper < [EMAIL PROTECTED]>: > > > > > > > > -- > > > > [ Picked text/plain from multipart/alternative ] > > > > > http://developer.valvesoftware.com/wiki/Source_Multiplayer_Network > > > > ing http://developer.valvesoftware.com/wiki/Lag_Compensation > > > > http://developer.valvesoftware.com/wiki/Networking_Entities > > > > > > > > On 6/21/07, AnAkIn . < [EMAIL PROTECTED]> wrote: > > > > > > > > > > -- > > > > > [ Picked text/plain from multipart/alternative ] Ok > and in HLDS > > > > > the server fps is limited by sys_ticrate ? > > > > > sys_ticrate isn't like -tickrate in source? Because I saw > sys_ticrate > > > > can > > > > > go > > > > > to 10000 and tickrate to 100. Could you explain the > difference ? > > > > > > > > > > > > > > > And yeah english isn't my first language, i'm french. > > > > > > > > > > 2007/6/20, Whisper < [EMAIL PROTECTED]>: > > > > > > > > > > > > -- > > > > > > [ Picked text/plain from multipart/alternative ] > cl_cmdrate is > > > > > > how many updates per second the client will send to > > > > the > > > > > > server > > > > > > cl_updaterate is how many updates per second the > server will > > > > > > send > to > > > > the > > > > > > client > > > > > > > > > > > > server fps is the amount of I/O's per second the > server can do > > > > > > > > > > > > Server fps in HLDS = tickrate in SRCDS (server fps > in SRCDS is > > > > > de-coupled > > > > > > from tickrate where as in HLDS it is the same thing) > > > > > > > > > > > > In HLDS server fps is how many times the server > will send and > > > > receive > > > > > > updates per second with the obvious limitations of > sv_maxupdaterate > > > > for > > > > > > how > > > > > > many times the server will send clients updates. > > > > > > > > > > > > How often the client can send an update to the server is > > > > > > limited > by > > > > the > > > > > > clients fps and the servers fps. > > > > > > > > > > > > On 6/21/07, AnAkIn . <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > > > -- > > > > > > > [ Picked text/plain from multipart/alternative ] Hmm, in > > > > > > > source engine, there seems to be only a limitation for > > > > > > cl_cmdrate, > > > > > > > right ? max is 100. But for cl_updaterate, there > seem to be > > > > > > > no > > > > > > limitation > > > > > > > except sv_maxupdaterate ? > > > > > > > > > > > > > > Well, if alfred could answer about hl engine... > > > > > > > > > > > > > > 2007/6/20, Whisper <[EMAIL PROTECTED]>: > > > > > > > > > > > > > > > > -- > > > > > > > > [ Picked text/plain from multipart/alternative > ] The same > > > > > > > > rules & prinicples for net_graph 3 apply for CS 1.6 > as > > > > they > > > > > > do > > > > > > > > for > > > > > > > > CS:S more or less. > > > > > > > > > > > > > > > > On 6/21/07, AnAkIn . <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > > > > > > > -- > > > > > > > > > [ Picked text/plain from > multipart/alternative ] Well, i > > > > > > > > > mean, how can you be sure it's 25000/101/101 ? > > > > > > > > > is there any way to check ? can you see that > anywhere ? > > > > > > > > > because in HL1 engine, by just typing the cvar into > > > > > > > > > console, > > > > it > > > > > > > doesn't > > > > > > > > > say > > > > > > > > > any infos you know, like in source engine. > > > > > > > > > > > > > > > > > > In a netcode article, it says the max is > 20000 and after > > > > > > > > > it > > > > > doesn't > > > > > > > > change > > > > > > > > > anything... > > > > > > > > > > > > > > > > > > AnAkIn > > > > > > > > > > > > > > > > > > 2007/6/20, Hermans Dennis <[EMAIL PROTECTED]>: > > > > > > > > > > > > > > > > > > > > I dont get your point or what your asking ? > > > > > > > > > > Server engine network code gives 25000 and > 101 max so > > > > > > > > > > why > > > > would > > > > > > you > > > > > > > > set > > > > > > > > > it > > > > > > > > > > to 500 > > > > > > > > > > ----- Original Message ----- > > > > > > > > > > From: "AnAkIn ." < [EMAIL PROTECTED]> > > > > > > > > > > To: <[email protected]> > > > > > > > > > > Sent: Wednesday, June 20, 2007 2:10 PM > > > > > > > > > > Subject: Re: [hlds] Command rate / Update rate > > > > > > > > > > limitation > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > > > > > > > [ Picked text/plain from > multipart/alternative ] But > > > > > > > > > > > what is the proof that it's 25000/101/101 > ? because > if > > > > you > > > > > > do > > > > > > > > > > > cl_updaterate 500, and after ex_interp 0, > which do > > > > > > > > > > > 1/cl_updaterate=ex_interp, then ex_interp set to > > > > > > > > > > > 0.002 > and > > > > you > > > > > > > can't > > > > > > > > > go > > > > > > > > > > > lower... > > > > > > > > > > > > > > > > > > > > > > oh and min cl_updaterate/cl_cmdrate is > 10. It always > goes > > > > back > > > > > > to > > > > > > > 10 > > > > > > > > > if > > > > > > > > > > > lower... > > > > > > > > > > > > > > > > > > > > > > 2007/6/20, Hermans Dennis < > [EMAIL PROTECTED]>: > > > > > > > > > > >> > > > > > > > > > > >> max: > > > > > > > > > > >> rate 25000 > > > > > > > > > > >> cl_cmdrate 101 > > > > > > > > > > >> cl_updaterate 101 > > > > > > > > > > >> or > > > > > > > > > > >> rate 0 > > > > > > > > > > >> cl_cmdrate 0 > > > > > > > > > > >> cl_updaterate 0 > > > > > > > > > > >> > > > > > > > > > > >> But if you set sv_maxrate to 10000 in > your server > > > > > > > > > > >> then > > > > the > > > > > > > clients > > > > > > > > > will > > > > > > > > > > >> not > > > > > > > > > > >> recieve 25000 but 10000 > > > > > > > > > > >> > > > > > > > > > > >> Not sure if sv_maxrate 25000 is possible > on inet , > > > > > > > > > > >> more > > > > like > > > > > > > 20000 > > > > > > > > > and > > > > > > > > > > >> 25000 > > > > > > > > > > >> on lan :p > > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> ----- Original Message ----- > > > > > > > > > > >> From: "AnAkIn ." <[EMAIL PROTECTED]> > > > > > > > > > > >> To: < [email protected]> > > > > > > > > > > >> Sent: Wednesday, June 20, 2007 10:55 AM > > > > > > > > > > >> Subject: [hlds] Command rate / Update rate > > > > > > > > > > >> limitation > > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> > -- > > > > > > > > > > >> > [ Picked text/plain from > multipart/alternative ] > > > > > > > > > > >> > This was posted in HLDS Linux mailing > list, but > > > > > > > > > > >> > had > no > > > > > > answer, > > > > > > > so > > > > > > > > i > > > > > > > > > > >> > post > > > > > > > > > > >> > it > > > > > > > > > > >> > here: > > > > > > > > > > >> > > > > > > > > > > > >> > Hello, > > > > > > > > > > >> > > > > > > > > > > > >> > > > > > > > > > > > >> > I would like to know if there is a > limitation in > > > > > > > > > > >> > the > > > > HL1 > > > > > > Engine > > > > > > > > of > > > > > > > > > > the > > > > > > > > > > >> > command rate (cl_cmdrate) / update rate > > > > (cl_updaterate), > > > > > > > > excluding > > > > > > > > > > >> > sv_maxupdaterate/sv_minupdaterate. > > > > > > > > > > >> > > > > > > > > > > > >> > > > > > > > > > > > >> > And also for rate, again excluding > > > > sv_minrate/sv_maxrate > > > > > > > > > limitation. > > > > > > > > > > >> > > > > > > > > > > > >> > > > > > > > > > > > >> > > > > > > > > > > > >> > Thanks you in advance. > > > > > > > > > > >> > > > > > > > > > > > >> > AnAkIn > > > > > > > > > > >> > -- > > > > > > > > > > >> > > > > > > > > > > > >> > _______________________________________________ > > > > > > > > > > >> > To unsubscribe, edit your list preferences, or > > > > > > > > > > >> > view > the > > > > > list > > > > > > > > > > archives, > > > > > > > > > > >> > please visit: > > > > > > > > > > >> > > http://list.valvesoftware.com/mailman/listinfo/hl > > > > > > > > > > >> > ds > > > > > > > > > > >> > > > > > > > > > > > >> > > > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> _______________________________________________ > > > > > > > > > > >> To unsubscribe, edit your list > preferences, or view > > > > > > > > > > >> the > > > > list > > > > > > > > > archives, > > > > > > > > > > >> please visit: > > > > > > > > > > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > >> > > > > > > > > > > > -- > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > > > > > To unsubscribe, edit your list > preferences, or view > > > > > > > > > > > the > > > > list > > > > > > > > archives, > > > > > > > > > > > please visit: > > > > > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > > > > To unsubscribe, edit your list preferences, or view > > > > > > > > > > the > list > > > > > > > archives, > > > > > > > > > > please visit: > > > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > > > -- > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > > > To unsubscribe, edit your list preferences, > or view the > > > > > > > > > list > > > > > > archives, > > > > > > > > > please visit: > > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > -- > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > > To unsubscribe, edit your list preferences, or view the > > > > > > > > list > > > > > archives, > > > > > > > > please visit: > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > -- > > > > > > > > > > > > > > _______________________________________________ > > > > > > > To unsubscribe, edit your list preferences, or > view the list > > > > archives, > > > > > > > please visit: > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > -- > > > > > > > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, > > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > -- > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > -- > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > -- > > > > > > --__--__-- > > > > Message: 3 > > From: "Matthew Kerswill" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Subject: RE: [hlds] banned.cfg and banned_ip.cfg resetting on server > restart > > Date: Thu, 21 Jun 2007 19:30:46 +0200 > > Reply-To: [email protected] > > > > I don't think you need to have 'writeid' and 'writeip' in your > > server.cfg file. I think that is might be causing your ban list to > > reset. You use > those > > commands when you're playing on your server and you ban > some guy with > > the 'banid' or 'banip' commands. Once you've banned him, you type > > 'writeid' or 'writeip' to make the server write out the > list of bans > > that it currently has in memory into the respective cfg > files. Remove > > 'writeid' and > 'writeip' > > from your server.cfg and see if the problem persists. > > > > -Matthew Kerswill > > (WildCat) > > > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Chris | > > FatPipeServer.com > > Sent: Thursday 21 June 2007 14:25 > > To: [email protected] > > Subject: [hlds] banned.cfg and banned_ip.cfg resetting on server > > restart > > > > [ Converted text/html to text/plain ] > > Hey all, > > Wondering if anyone knows what might cause the banned.cfg file to > > reset itself to blank on a HL2:DM server restart. > > The configuration file (server.cfg) of the server this is > happening on > > has this in the config: > > exec banned.cfg > > writeid > > exec banned_ip.cfg > > writeip > > Seems like this just started after the latest Steam updates for HL2. > > Any help would be greatly appreciated. > > Thanks, > > Chris > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the > list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > -- > > No virus found in this incoming message. > > Checked by AVG Free Edition. > > Version: 7.5.472 / Virus Database: 269.9.2/858 - Release Date: > > 21/06/2007 > > 13:46 > > > > > > > > > > --__--__-- > > > > Message: 4 > > Date: Thu, 21 Jun 2007 13:15:23 -0500 > > From: "James Gray" <[EMAIL PROTECTED]> > > To: [email protected] > > Subject: Re: [hlds] Upcoming Steam Update > > Reply-To: [email protected] > > > > There was a Source SDK update. > > > > On 6/21/07, Whisper <[EMAIL PROTECTED]> wrote: > > > -- > > > [ Picked text/plain from multipart/alternative ] Funny you should > > > mention that > > > > > > The Source SDK did download some stuff via STEAM just the > other day! > > > > > > On 6/21/07, James Gray <[EMAIL PROTECTED]> wrote: > > > > > > > > Yes, it would be interesting if there was some sort of > "Steam SDK" > > > > or whatever it would be called. I guess only time will > tell, though. > > > > > > > > On 6/21/07, Roman Hatsiev <[EMAIL PROTECTED]> wrote: > > > > > I just read about all interesting new features coming > on next month. > I > > > > > wonder if there are any plans to provide some API to > these features? > > > > > > > > > > For example for online league it would be nice to be able to > > > > > automatically create match entry in players calendars. Given > > > > > that league Steam account was added to friends list by all > > > > > league players of course. I can think of a lot of other > > > > > interesting things that can be made with Steam API. > > > > > > > > > > Any chance we can see anything like this? > > > > > > > > > > Regards, > > > > > > > > > > Roman > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > --__--__-- > > > > Message: 5 > > Date: Thu, 21 Jun 2007 14:39:24 -0400 > > From: "Chris | FatPipeServer.com" <[EMAIL PROTECTED]> > > To: [email protected] > > Subject: [hlds] Re: hlds digest, Vol 1 #5445 - 7 msgs > > Reply-To: [email protected] > > > > Thanks for your reply Mark, unfortunately even if the guy does this > > and restarts his server the file empties out. > > Any other ideas? > > Thanks > > Chris > > > > > > > > > > -- __--__-- > > > > Message: 7 > > From: "Mark Chandler" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Subject: RE: [hlds] banned.cfg and banned_ip.cfg resetting on server > restart > > Date: Thu, 21 Jun 2007 20:30:43 +0800 > > Reply-To: [email protected] > > > > Type writeid into console after adding bans. This will perm save it. > > > > > > > > > > > > --__--__-- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the > list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > End of hlds Digest > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds
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