how old are you? 9? 10? or 8?

> -----Ursprüngliche Nachricht-----
> Von: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Im Auftrag von [xXx] con
> Gesendet: Freitag, 22. Juni 2007 12:25
> An: [email protected]
> Betreff: [hlds] Re: hlds digest, Vol 1 #5446 - 5 msgs
>
> whisper is a lil gay bitch behind a desk who jerks it to
> these forums and the idea that he actually knows something.
> what a lil bitch
> ----- Original Message -----
> From: <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Thursday, June 21, 2007 1:40 PM
> Subject: hlds digest, Vol 1 #5446 - 5 msgs
>
>
> > Send hlds mailing list submissions to
> > [email protected]
> >
> > To subscribe or unsubscribe via the World Wide Web, visit
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> > or, via email, send a message with subject or body 'help' to
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> >
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> > When replying, please edit your Subject line so it is more specific
> > than "Re: Contents of hlds digest..."
> >
> >
> > Today's Topics:
> >
> >    1. Re: Command rate / Update rate limitation (AnAkIn .)
> >    2. Re: Command rate / Update rate limitation (AnAkIn .)
> >    3. RE: banned.cfg and banned_ip.cfg resetting on server restart
> (Matthew Kerswill)
> >    4. Re: Upcoming Steam Update (James Gray)
> >    5. Re: hlds digest, Vol 1 #5445 - 7 msgs (Chris |
> > FatPipeServer.com)
> >
> > --__--__--
> >
> > Message: 1
> > Date: Thu, 21 Jun 2007 17:03:14 +0200
> > From: "AnAkIn ." <[EMAIL PROTECTED]>
> > To: [email protected]
> > Subject: Re: [hlds] Command rate / Update rate limitation
> > Reply-To: [email protected]
> >
> > --
> > [ Picked text/plain from multipart/alternative ] Well, i know those
> > articles, but aren't they only for source ? There isn't
> anything for
> > sys_ticrate, only for -tickrate ?
> >
> > 2007/6/21, Whisper <[EMAIL PROTECTED]>:
> > >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > >
> http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networkin
> > > g http://developer.valvesoftware.com/wiki/Lag_Compensation
> > > http://developer.valvesoftware.com/wiki/Networking_Entities
> > >
> > > On 6/21/07, AnAkIn . <[EMAIL PROTECTED]> wrote:
> > > >
> > > > --
> > > > [ Picked text/plain from multipart/alternative ] Ok and in HLDS
> > > > the server fps is limited by sys_ticrate ?
> > > > sys_ticrate isn't like -tickrate in source? Because I saw
> > > > sys_ticrate
> > > can
> > > > go
> > > > to 10000 and tickrate to 100. Could you explain the difference ?
> > > >
> > > >
> > > > And yeah english isn't my first language, i'm french.
> > > >
> > > > 2007/6/20, Whisper <[EMAIL PROTECTED]>:
> > > > >
> > > > > --
> > > > > [ Picked text/plain from multipart/alternative ]
> cl_cmdrate is
> > > > > how many updates per second the client will send to
> the
> > > > > server
> > > > > cl_updaterate is how many updates per second the server will
> > > > > send to
> > > the
> > > > > client
> > > > >
> > > > > server fps is the amount of I/O's per second the server can do
> > > > >
> > > > > Server fps in HLDS = tickrate in SRCDS (server fps in SRCDS is
> > > > de-coupled
> > > > > from tickrate where as in HLDS it is the same thing)
> > > > >
> > > > > In HLDS server fps is how many times the server will send and
> receive
> > > > > updates per second with the obvious limitations of
> > > > > sv_maxupdaterate
> > > for
> > > > > how
> > > > > many times the server will send clients updates.
> > > > >
> > > > > How often the client can send an update to the server
> is limited
> > > > > by
> > > the
> > > > > clients fps and the servers fps.
> > > > >
> > > > > On 6/21/07, AnAkIn . <[EMAIL PROTECTED]> wrote:
> > > > > >
> > > > > > --
> > > > > > [ Picked text/plain from multipart/alternative ] Hmm, in
> > > > > > source engine, there seems to be only a limitation for
> > > > > cl_cmdrate,
> > > > > > right ? max is 100. But for cl_updaterate, there
> seem to be no
> > > > > limitation
> > > > > > except sv_maxupdaterate ?
> > > > > >
> > > > > > Well, if alfred could answer about hl engine...
> > > > > >
> > > > > > 2007/6/20, Whisper <[EMAIL PROTECTED]>:
> > > > > > >
> > > > > > > --
> > > > > > > [ Picked text/plain from multipart/alternative ] The same
> > > > > > > rules & prinicples for net_graph 3 apply for CS 1.6 as
> > > they
> > > > > do
> > > > > > > for
> > > > > > > CS:S more or less.
> > > > > > >
> > > > > > > On 6/21/07, AnAkIn . <[EMAIL PROTECTED]> wrote:
> > > > > > > >
> > > > > > > > --
> > > > > > > > [ Picked text/plain from multipart/alternative
> ] Well, i
> > > > > > > > mean, how can you be sure it's 25000/101/101 ?
> > > > > > > > is there any way to check ? can you see that anywhere ?
> > > > > > > > because in HL1 engine, by just typing the cvar into
> > > > > > > > console,
> it
> > > > > > doesn't
> > > > > > > > say
> > > > > > > > any infos you know, like in source engine.
> > > > > > > >
> > > > > > > > In a netcode article, it says the max is 20000
> and after
> > > > > > > > it
> > > > doesn't
> > > > > > > change
> > > > > > > > anything...
> > > > > > > >
> > > > > > > > AnAkIn
> > > > > > > >
> > > > > > > > 2007/6/20, Hermans Dennis <[EMAIL PROTECTED]>:
> > > > > > > > >
> > > > > > > > > I dont get your point or what your asking ?
> > > > > > > > > Server engine network code gives 25000 and 101 max so
> > > > > > > > > why
> > > would
> > > > > you
> > > > > > > set
> > > > > > > > it
> > > > > > > > > to 500
> > > > > > > > > ----- Original Message -----
> > > > > > > > > From: "AnAkIn ." <[EMAIL PROTECTED]>
> > > > > > > > > To: <[email protected]>
> > > > > > > > > Sent: Wednesday, June 20, 2007 2:10 PM
> > > > > > > > > Subject: Re: [hlds] Command rate / Update rate
> > > > > > > > > limitation
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > > --
> > > > > > > > > > [ Picked text/plain from
> multipart/alternative ] But
> > > > > > > > > > what is the proof that it's 25000/101/101 ?
> because if
> > > you
> > > > > do
> > > > > > > > > > cl_updaterate 500, and after ex_interp 0, which do
> > > > > > > > > > 1/cl_updaterate=ex_interp, then ex_interp
> set to 0.002
> > > > > > > > > > and
> > > you
> > > > > > can't
> > > > > > > > go
> > > > > > > > > > lower...
> > > > > > > > > >
> > > > > > > > > > oh and min cl_updaterate/cl_cmdrate is 10.
> It always
> > > > > > > > > > goes
> > > back
> > > > > to
> > > > > > 10
> > > > > > > > if
> > > > > > > > > > lower...
> > > > > > > > > >
> > > > > > > > > > 2007/6/20, Hermans Dennis
> <[EMAIL PROTECTED]>:
> > > > > > > > > >>
> > > > > > > > > >> max:
> > > > > > > > > >> rate 25000
> > > > > > > > > >> cl_cmdrate 101
> > > > > > > > > >> cl_updaterate 101
> > > > > > > > > >> or
> > > > > > > > > >> rate 0
> > > > > > > > > >> cl_cmdrate 0
> > > > > > > > > >> cl_updaterate 0
> > > > > > > > > >>
> > > > > > > > > >> But if you set sv_maxrate to 10000 in your server
> > > > > > > > > >> then
> the
> > > > > > clients
> > > > > > > > will
> > > > > > > > > >> not
> > > > > > > > > >> recieve 25000 but 10000
> > > > > > > > > >>
> > > > > > > > > >> Not sure if sv_maxrate 25000 is possible on inet ,
> > > > > > > > > >> more
> > > like
> > > > > > 20000
> > > > > > > > and
> > > > > > > > > >> 25000
> > > > > > > > > >> on lan :p
> > > > > > > > > >>
> > > > > > > > > >>
> > > > > > > > > >> ----- Original Message -----
> > > > > > > > > >> From: "AnAkIn ." <[EMAIL PROTECTED]>
> > > > > > > > > >> To: <[email protected]>
> > > > > > > > > >> Sent: Wednesday, June 20, 2007 10:55 AM
> > > > > > > > > >> Subject: [hlds] Command rate / Update rate
> limitation
> > > > > > > > > >>
> > > > > > > > > >>
> > > > > > > > > >> > --
> > > > > > > > > >> > [ Picked text/plain from multipart/alternative ]
> > > > > > > > > >> > This was posted in HLDS Linux mailing
> list, but had
> > > > > > > > > >> > no
> > > > > answer,
> > > > > > so
> > > > > > > i
> > > > > > > > > >> > post
> > > > > > > > > >> > it
> > > > > > > > > >> > here:
> > > > > > > > > >> >
> > > > > > > > > >> > Hello,
> > > > > > > > > >> >
> > > > > > > > > >> >
> > > > > > > > > >> > I would like to know if there is a limitation in
> > > > > > > > > >> > the
> HL1
> > > > > Engine
> > > > > > > of
> > > > > > > > > the
> > > > > > > > > >> > command rate (cl_cmdrate) / update rate
> (cl_updaterate),
> > > > > > > excluding
> > > > > > > > > >> > sv_maxupdaterate/sv_minupdaterate.
> > > > > > > > > >> >
> > > > > > > > > >> >
> > > > > > > > > >> > And also for rate, again excluding
> sv_minrate/sv_maxrate
> > > > > > > > limitation.
> > > > > > > > > >> >
> > > > > > > > > >> >
> > > > > > > > > >> >
> > > > > > > > > >> > Thanks you in advance.
> > > > > > > > > >> >
> > > > > > > > > >> > AnAkIn
> > > > > > > > > >> > --
> > > > > > > > > >> >
> > > > > > > > > >> > _______________________________________________
> > > > > > > > > >> > To unsubscribe, edit your list
> preferences, or view
> > > > > > > > > >> > the
> > > > list
> > > > > > > > > archives,
> > > > > > > > > >> > please visit:
> > > > > > > > > >> >
> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > > > > > >> >
> > > > > > > > > >> >
> > > > > > > > > >>
> > > > > > > > > >>
> > > > > > > > > >>
> > > > > > > > > >> _______________________________________________
> > > > > > > > > >> To unsubscribe, edit your list
> preferences, or view
> > > > > > > > > >> the
> > > list
> > > > > > > > archives,
> > > > > > > > > >> please visit:
> > > > > > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > > > > > >>
> > > > > > > > > > --
> > > > > > > > > >
> > > > > > > > > > _______________________________________________
> > > > > > > > > > To unsubscribe, edit your list preferences, or view
> > > > > > > > > > the
> list
> > > > > > > archives,
> > > > > > > > > > please visit:
> > > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > >
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > _______________________________________________
> > > > > > > > > To unsubscribe, edit your list preferences,
> or view the
> > > > > > > > > list
> > > > > > archives,
> > > > > > > > > please visit:
> > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > > > > >
> > > > > > > > --
> > > > > > > >
> > > > > > > > _______________________________________________
> > > > > > > > To unsubscribe, edit your list preferences, or view the
> > > > > > > > list
> > > > > archives,
> > > > > > > > please visit:
> > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > > > >
> > > > > > > --
> > > > > > >
> > > > > > > _______________________________________________
> > > > > > > To unsubscribe, edit your list preferences, or
> view the list
> > > > archives,
> > > > > > > please visit:
> > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > > >
> > > > > > --
> > > > > >
> > > > > > _______________________________________________
> > > > > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > > > > please visit:
> > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > >
> > > > > --
> > > > >
> > > > > _______________________________________________
> > > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > > please visit:
> > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >
> > > > --
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives, please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > --
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > --
> >
> >
> > --__--__--
> >
> > Message: 2
> > Date: Thu, 21 Jun 2007 17:10:20 +0200
> > From: "AnAkIn ." <[EMAIL PROTECTED]>
> > To: [email protected]
> > Subject: Re: [hlds] Command rate / Update rate limitation
> > Reply-To: [email protected]
> >
> > --
> > [ Picked text/plain from multipart/alternative ] I already
> understand
> > what's tickrate, but that only for HL Engine that I didn't really
> > understand because it can go up to 10000.
> >
> > 2007/6/21, AnAkIn . <[EMAIL PROTECTED]>:
> > >
> > > Well, i know those articles, but aren't they only for
> source ? There
> isn't
> > > anything for sys_ticrate, only for -tickrate ?
> > >
> > > 2007/6/21, Whisper < [EMAIL PROTECTED]>:
> > > >
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > >
> http://developer.valvesoftware.com/wiki/Source_Multiplayer_Network
> > > > ing http://developer.valvesoftware.com/wiki/Lag_Compensation
> > > > http://developer.valvesoftware.com/wiki/Networking_Entities
> > > >
> > > > On 6/21/07, AnAkIn . < [EMAIL PROTECTED]> wrote:
> > > > >
> > > > > --
> > > > > [ Picked text/plain from multipart/alternative ] Ok
> and in HLDS
> > > > > the server fps is limited by sys_ticrate ?
> > > > > sys_ticrate isn't like -tickrate in source? Because I saw
> sys_ticrate
> > > > can
> > > > > go
> > > > > to 10000 and tickrate to 100. Could you explain the
> difference ?
> > > > >
> > > > >
> > > > > And yeah english isn't my first language, i'm french.
> > > > >
> > > > > 2007/6/20, Whisper < [EMAIL PROTECTED]>:
> > > > > >
> > > > > > --
> > > > > > [ Picked text/plain from multipart/alternative ]
> cl_cmdrate is
> > > > > > how many updates per second the client will send to
> > > > the
> > > > > > server
> > > > > > cl_updaterate is how many updates per second the
> server will
> > > > > > send
> to
> > > > the
> > > > > > client
> > > > > >
> > > > > > server fps is the amount of I/O's per second the
> server can do
> > > > > >
> > > > > > Server fps in HLDS = tickrate in SRCDS (server fps
> in SRCDS is
> > > > > de-coupled
> > > > > > from tickrate where as in HLDS it is the same thing)
> > > > > >
> > > > > > In HLDS server fps is how many times the server
> will send and
> > > > receive
> > > > > > updates per second with the obvious limitations of
> sv_maxupdaterate
> > > > for
> > > > > > how
> > > > > > many times the server will send clients updates.
> > > > > >
> > > > > > How often the client can send an update to the server is
> > > > > > limited
> by
> > > > the
> > > > > > clients fps and the servers fps.
> > > > > >
> > > > > > On 6/21/07, AnAkIn . <[EMAIL PROTECTED]> wrote:
> > > > > > >
> > > > > > > --
> > > > > > > [ Picked text/plain from multipart/alternative ] Hmm, in
> > > > > > > source engine, there seems to be only a limitation for
> > > > > > cl_cmdrate,
> > > > > > > right ? max is 100. But for cl_updaterate, there
> seem to be
> > > > > > > no
> > > > > > limitation
> > > > > > > except sv_maxupdaterate ?
> > > > > > >
> > > > > > > Well, if alfred could answer about hl engine...
> > > > > > >
> > > > > > > 2007/6/20, Whisper <[EMAIL PROTECTED]>:
> > > > > > > >
> > > > > > > > --
> > > > > > > > [ Picked text/plain from multipart/alternative
> ] The same
> > > > > > > > rules & prinicples for net_graph 3 apply for CS 1.6
> as
> > > > they
> > > > > > do
> > > > > > > > for
> > > > > > > > CS:S more or less.
> > > > > > > >
> > > > > > > > On 6/21/07, AnAkIn . <[EMAIL PROTECTED]> wrote:
> > > > > > > > >
> > > > > > > > > --
> > > > > > > > > [ Picked text/plain from
> multipart/alternative ] Well, i
> > > > > > > > > mean, how can you be sure it's 25000/101/101 ?
> > > > > > > > > is there any way to check ? can you see that
> anywhere ?
> > > > > > > > > because in HL1 engine, by just typing the cvar into
> > > > > > > > > console,
> > > > it
> > > > > > > doesn't
> > > > > > > > > say
> > > > > > > > > any infos you know, like in source engine.
> > > > > > > > >
> > > > > > > > > In a netcode article, it says the max is
> 20000 and after
> > > > > > > > > it
> > > > > doesn't
> > > > > > > > change
> > > > > > > > > anything...
> > > > > > > > >
> > > > > > > > > AnAkIn
> > > > > > > > >
> > > > > > > > > 2007/6/20, Hermans Dennis <[EMAIL PROTECTED]>:
> > > > > > > > > >
> > > > > > > > > > I dont get your point or what your asking ?
> > > > > > > > > > Server engine network code gives 25000 and
> 101 max so
> > > > > > > > > > why
> > > > would
> > > > > > you
> > > > > > > > set
> > > > > > > > > it
> > > > > > > > > > to 500
> > > > > > > > > > ----- Original Message -----
> > > > > > > > > > From: "AnAkIn ." < [EMAIL PROTECTED]>
> > > > > > > > > > To: <[email protected]>
> > > > > > > > > > Sent: Wednesday, June 20, 2007 2:10 PM
> > > > > > > > > > Subject: Re: [hlds] Command rate / Update rate
> > > > > > > > > > limitation
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > > --
> > > > > > > > > > > [ Picked text/plain from
> multipart/alternative ] But
> > > > > > > > > > > what is the proof that it's 25000/101/101
> ? because
> if
> > > > you
> > > > > > do
> > > > > > > > > > > cl_updaterate 500, and after ex_interp 0,
> which do
> > > > > > > > > > > 1/cl_updaterate=ex_interp, then ex_interp set to
> > > > > > > > > > > 0.002
> and
> > > > you
> > > > > > > can't
> > > > > > > > > go
> > > > > > > > > > > lower...
> > > > > > > > > > >
> > > > > > > > > > > oh and min cl_updaterate/cl_cmdrate is
> 10. It always
> goes
> > > > back
> > > > > > to
> > > > > > > 10
> > > > > > > > > if
> > > > > > > > > > > lower...
> > > > > > > > > > >
> > > > > > > > > > > 2007/6/20, Hermans Dennis <
> [EMAIL PROTECTED]>:
> > > > > > > > > > >>
> > > > > > > > > > >> max:
> > > > > > > > > > >> rate 25000
> > > > > > > > > > >> cl_cmdrate 101
> > > > > > > > > > >> cl_updaterate 101
> > > > > > > > > > >> or
> > > > > > > > > > >> rate 0
> > > > > > > > > > >> cl_cmdrate 0
> > > > > > > > > > >> cl_updaterate 0
> > > > > > > > > > >>
> > > > > > > > > > >> But if you set sv_maxrate to 10000 in
> your server
> > > > > > > > > > >> then
> > > > the
> > > > > > > clients
> > > > > > > > > will
> > > > > > > > > > >> not
> > > > > > > > > > >> recieve 25000 but 10000
> > > > > > > > > > >>
> > > > > > > > > > >> Not sure if sv_maxrate 25000 is possible
> on inet ,
> > > > > > > > > > >> more
> > > > like
> > > > > > > 20000
> > > > > > > > > and
> > > > > > > > > > >> 25000
> > > > > > > > > > >> on lan :p
> > > > > > > > > > >>
> > > > > > > > > > >>
> > > > > > > > > > >> ----- Original Message -----
> > > > > > > > > > >> From: "AnAkIn ." <[EMAIL PROTECTED]>
> > > > > > > > > > >> To: < [email protected]>
> > > > > > > > > > >> Sent: Wednesday, June 20, 2007 10:55 AM
> > > > > > > > > > >> Subject: [hlds] Command rate / Update rate
> > > > > > > > > > >> limitation
> > > > > > > > > > >>
> > > > > > > > > > >>
> > > > > > > > > > >> > --
> > > > > > > > > > >> > [ Picked text/plain from
> multipart/alternative ]
> > > > > > > > > > >> > This was posted in HLDS Linux mailing
> list, but
> > > > > > > > > > >> > had
> no
> > > > > > answer,
> > > > > > > so
> > > > > > > > i
> > > > > > > > > > >> > post
> > > > > > > > > > >> > it
> > > > > > > > > > >> > here:
> > > > > > > > > > >> >
> > > > > > > > > > >> > Hello,
> > > > > > > > > > >> >
> > > > > > > > > > >> >
> > > > > > > > > > >> > I would like to know if there is a
> limitation in
> > > > > > > > > > >> > the
> > > > HL1
> > > > > > Engine
> > > > > > > > of
> > > > > > > > > > the
> > > > > > > > > > >> > command rate (cl_cmdrate) / update rate
> > > > (cl_updaterate),
> > > > > > > > excluding
> > > > > > > > > > >> > sv_maxupdaterate/sv_minupdaterate.
> > > > > > > > > > >> >
> > > > > > > > > > >> >
> > > > > > > > > > >> > And also for rate, again excluding
> > > > sv_minrate/sv_maxrate
> > > > > > > > > limitation.
> > > > > > > > > > >> >
> > > > > > > > > > >> >
> > > > > > > > > > >> >
> > > > > > > > > > >> > Thanks you in advance.
> > > > > > > > > > >> >
> > > > > > > > > > >> > AnAkIn
> > > > > > > > > > >> > --
> > > > > > > > > > >> >
> > > > > > > > > > >> > _______________________________________________
> > > > > > > > > > >> > To unsubscribe, edit your list preferences, or
> > > > > > > > > > >> > view
> the
> > > > > list
> > > > > > > > > > archives,
> > > > > > > > > > >> > please visit:
> > > > > > > > > > >> >
> http://list.valvesoftware.com/mailman/listinfo/hl
> > > > > > > > > > >> > ds
> > > > > > > > > > >> >
> > > > > > > > > > >> >
> > > > > > > > > > >>
> > > > > > > > > > >>
> > > > > > > > > > >>
> > > > > > > > > > >> _______________________________________________
> > > > > > > > > > >> To unsubscribe, edit your list
> preferences, or view
> > > > > > > > > > >> the
> > > > list
> > > > > > > > > archives,
> > > > > > > > > > >> please visit:
> > > > > > > > > > >>
> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > > > > > > >>
> > > > > > > > > > > --
> > > > > > > > > > >
> > > > > > > > > > > _______________________________________________
> > > > > > > > > > > To unsubscribe, edit your list
> preferences, or view
> > > > > > > > > > > the
> > > > list
> > > > > > > > archives,
> > > > > > > > > > > please visit:
> > > > > > > > > > >
> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > _______________________________________________
> > > > > > > > > > To unsubscribe, edit your list preferences, or view
> > > > > > > > > > the
> list
> > > > > > > archives,
> > > > > > > > > > please visit:
> > > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > > > > > >
> > > > > > > > > --
> > > > > > > > >
> > > > > > > > > _______________________________________________
> > > > > > > > > To unsubscribe, edit your list preferences,
> or view the
> > > > > > > > > list
> > > > > > archives,
> > > > > > > > > please visit:
> > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > > > > >
> > > > > > > > --
> > > > > > > >
> > > > > > > > _______________________________________________
> > > > > > > > To unsubscribe, edit your list preferences, or view the
> > > > > > > > list
> > > > > archives,
> > > > > > > > please visit:
> > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > > > >
> > > > > > > --
> > > > > > >
> > > > > > > _______________________________________________
> > > > > > > To unsubscribe, edit your list preferences, or
> view the list
> > > > archives,
> > > > > > > please visit:
> > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > > >
> > > > > > --
> > > > > >
> > > > > > _______________________________________________
> > > > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives,
> > > > > > please visit:
> > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > >
> > > > > --
> > > > >
> > > > > _______________________________________________
> > > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > > please visit:
> > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >
> > > > --
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives, please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > >
> > >
> > --
> >
> >
> > --__--__--
> >
> > Message: 3
> > From: "Matthew Kerswill" <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Subject: RE: [hlds] banned.cfg and banned_ip.cfg resetting on server
> restart
> > Date: Thu, 21 Jun 2007 19:30:46 +0200
> > Reply-To: [email protected]
> >
> > I don't think you need to have 'writeid' and 'writeip' in your
> > server.cfg file. I think that is might be causing your ban list to
> > reset. You use
> those
> > commands when you're playing on your server and you ban
> some guy with
> > the 'banid' or 'banip' commands. Once you've banned him, you type
> > 'writeid' or 'writeip' to make the server write out the
> list of bans
> > that it currently has in memory into the respective cfg
> files. Remove
> > 'writeid' and
> 'writeip'
> > from your server.cfg and see if the problem persists.
> >
> > -Matthew Kerswill
> > (WildCat)
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Chris |
> > FatPipeServer.com
> > Sent: Thursday 21 June 2007 14:25
> > To: [email protected]
> > Subject: [hlds] banned.cfg and banned_ip.cfg resetting on server
> > restart
> >
> > [ Converted text/html to text/plain ]
> > Hey all,
> > Wondering if anyone knows what might cause the banned.cfg file to
> > reset itself to blank on a HL2:DM server restart.
> > The configuration file (server.cfg) of the server this is
> happening on
> > has this in the config:
> > exec banned.cfg
> > writeid
> > exec banned_ip.cfg
> > writeip
> > Seems like this just started after the latest Steam updates for HL2.
> > Any help would be greatly appreciated.
> > Thanks,
> > Chris
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the
> list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
> > --
> > No virus found in this incoming message.
> > Checked by AVG Free Edition.
> > Version: 7.5.472 / Virus Database: 269.9.2/858 - Release Date:
> > 21/06/2007
> > 13:46
> >
> >
> >
> >
> > --__--__--
> >
> > Message: 4
> > Date: Thu, 21 Jun 2007 13:15:23 -0500
> > From: "James Gray" <[EMAIL PROTECTED]>
> > To: [email protected]
> > Subject: Re: [hlds] Upcoming Steam Update
> > Reply-To: [email protected]
> >
> > There was a Source SDK update.
> >
> > On 6/21/07, Whisper <[EMAIL PROTECTED]> wrote:
> > > --
> > > [ Picked text/plain from multipart/alternative ] Funny you should
> > > mention that
> > >
> > > The Source SDK did download some stuff via STEAM just the
> other day!
> > >
> > > On 6/21/07, James Gray <[EMAIL PROTECTED]> wrote:
> > > >
> > > > Yes, it would be interesting if there was some sort of
> "Steam SDK"
> > > > or whatever it would be called. I guess only time will
> tell, though.
> > > >
> > > > On 6/21/07, Roman Hatsiev <[EMAIL PROTECTED]> wrote:
> > > > > I just read about all interesting new features coming
> on next month.
> I
> > > > > wonder if there are any plans to provide some API to
> these features?
> > > > >
> > > > > For example for online league it would be nice to be able to
> > > > > automatically create match entry in players calendars. Given
> > > > > that league Steam account was added to friends list by all
> > > > > league players of course. I can think of a lot of other
> > > > > interesting things that can be made with Steam API.
> > > > >
> > > > > Any chance we can see anything like this?
> > > > >
> > > > > Regards,
> > > > >
> > > > > Roman
> > > > >
> > > > > _______________________________________________
> > > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives, please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > --
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> >
> >
> > --__--__--
> >
> > Message: 5
> > Date: Thu, 21 Jun 2007 14:39:24 -0400
> > From: "Chris | FatPipeServer.com" <[EMAIL PROTECTED]>
> > To:  [email protected]
> > Subject: [hlds] Re: hlds digest, Vol 1 #5445 - 7 msgs
> > Reply-To: [email protected]
> >
> > Thanks for your reply Mark, unfortunately even if the guy does this
> > and restarts his server the file empties out.
> > Any other ideas?
> > Thanks
> > Chris
> >
> >
> >
> >
> > -- __--__--
> >
> > Message: 7
> > From: "Mark Chandler" <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Subject: RE: [hlds] banned.cfg and banned_ip.cfg resetting on server
> restart
> > Date: Thu, 21 Jun 2007 20:30:43 +0800
> > Reply-To: [email protected]
> >
> > Type writeid into console after adding bans. This will perm save it.
> >
> >
> >
> >
> >
> > --__--__--
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the
> list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
> > End of hlds Digest
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


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