-- [ Picked text/plain from multipart/alternative ] That's the second one in the last week. What's happening? Alright...who told all the kiddies on the Steam forums about the mailing list? Comon, show yourself!
On 6/22/07, Jason O. Washburn <[EMAIL PROTECTED]> wrote: > > What a fruit cake. I don't think I like his attitude. Being 4 years > old and throwing a tantrum I'm glad you can still reach the keyboard. > > > Jason > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of [xXx] con > Sent: Friday, June 22, 2007 5:20 AM > To: [email protected] > Subject: [hlds] wow > > wow , i have asked several legit questions in hopes of anyone helping > and > you fucking fags ignore me? > fuck you asshole lil nerd bitches. > ----- Original Message ----- > From: <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Thursday, June 21, 2007 1:40 PM > Subject: hlds digest, Vol 1 #5446 - 5 msgs > > > > Send hlds mailing list submissions to > > [email protected] > > > > To subscribe or unsubscribe via the World Wide Web, visit > > http://list.valvesoftware.com/mailman/listinfo/hlds > > or, via email, send a message with subject or body 'help' to > > [EMAIL PROTECTED] > > > > You can reach the person managing the list at > > [EMAIL PROTECTED] > > > > When replying, please edit your Subject line so it is more specific > > than "Re: Contents of hlds digest..." > > > > > > Today's Topics: > > > > 1. Re: Command rate / Update rate limitation (AnAkIn .) > > 2. Re: Command rate / Update rate limitation (AnAkIn .) > > 3. RE: banned.cfg and banned_ip.cfg resetting on server restart > (Matthew Kerswill) > > 4. Re: Upcoming Steam Update (James Gray) > > 5. Re: hlds digest, Vol 1 #5445 - 7 msgs (Chris | > FatPipeServer.com) > > > > --__--__-- > > > > Message: 1 > > Date: Thu, 21 Jun 2007 17:03:14 +0200 > > From: "AnAkIn ." <[EMAIL PROTECTED]> > > To: [email protected] > > Subject: Re: [hlds] Command rate / Update rate limitation > > Reply-To: [email protected] > > > > -- > > [ Picked text/plain from multipart/alternative ] > > Well, i know those articles, but aren't they only for source ? There > isn't > > anything for sys_ticrate, only for -tickrate ? > > > > 2007/6/21, Whisper <[EMAIL PROTECTED]>: > > > > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > > http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking > > > http://developer.valvesoftware.com/wiki/Lag_Compensation > > > http://developer.valvesoftware.com/wiki/Networking_Entities > > > > > > On 6/21/07, AnAkIn . <[EMAIL PROTECTED]> wrote: > > > > > > > > -- > > > > [ Picked text/plain from multipart/alternative ] > > > > Ok and in HLDS the server fps is limited by sys_ticrate ? > > > > sys_ticrate isn't like -tickrate in source? Because I saw > sys_ticrate > > > can > > > > go > > > > to 10000 and tickrate to 100. Could you explain the difference ? > > > > > > > > > > > > And yeah english isn't my first language, i'm french. > > > > > > > > 2007/6/20, Whisper <[EMAIL PROTECTED]>: > > > > > > > > > > -- > > > > > [ Picked text/plain from multipart/alternative ] > > > > > cl_cmdrate is how many updates per second the client will send > to > the > > > > > server > > > > > cl_updaterate is how many updates per second the server will > send to > > > the > > > > > client > > > > > > > > > > server fps is the amount of I/O's per second the server can do > > > > > > > > > > Server fps in HLDS = tickrate in SRCDS (server fps in SRCDS is > > > > de-coupled > > > > > from tickrate where as in HLDS it is the same thing) > > > > > > > > > > In HLDS server fps is how many times the server will send and > receive > > > > > updates per second with the obvious limitations of > sv_maxupdaterate > > > for > > > > > how > > > > > many times the server will send clients updates. > > > > > > > > > > How often the client can send an update to the server is limited > by > > > the > > > > > clients fps and the servers fps. > > > > > > > > > > On 6/21/07, AnAkIn . <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > -- > > > > > > [ Picked text/plain from multipart/alternative ] > > > > > > Hmm, in source engine, there seems to be only a limitation for > > > > > cl_cmdrate, > > > > > > right ? max is 100. But for cl_updaterate, there seem to be no > > > > > limitation > > > > > > except sv_maxupdaterate ? > > > > > > > > > > > > Well, if alfred could answer about hl engine... > > > > > > > > > > > > 2007/6/20, Whisper <[EMAIL PROTECTED]>: > > > > > > > > > > > > > > -- > > > > > > > [ Picked text/plain from multipart/alternative ] > > > > > > > The same rules & prinicples for net_graph 3 apply for CS 1.6 > as > > > they > > > > > do > > > > > > > for > > > > > > > CS:S more or less. > > > > > > > > > > > > > > On 6/21/07, AnAkIn . <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > > > > > -- > > > > > > > > [ Picked text/plain from multipart/alternative ] > > > > > > > > Well, i mean, how can you be sure it's 25000/101/101 ? > > > > > > > > is there any way to check ? can you see that anywhere ? > > > > > > > > because in HL1 engine, by just typing the cvar into > console, > it > > > > > > doesn't > > > > > > > > say > > > > > > > > any infos you know, like in source engine. > > > > > > > > > > > > > > > > In a netcode article, it says the max is 20000 and after > it > > > > doesn't > > > > > > > change > > > > > > > > anything... > > > > > > > > > > > > > > > > AnAkIn > > > > > > > > > > > > > > > > 2007/6/20, Hermans Dennis <[EMAIL PROTECTED]>: > > > > > > > > > > > > > > > > > > I dont get your point or what your asking ? > > > > > > > > > Server engine network code gives 25000 and 101 max so > why > > > would > > > > > you > > > > > > > set > > > > > > > > it > > > > > > > > > to 500 > > > > > > > > > ----- Original Message ----- > > > > > > > > > From: "AnAkIn ." <[EMAIL PROTECTED]> > > > > > > > > > To: <[email protected]> > > > > > > > > > Sent: Wednesday, June 20, 2007 2:10 PM > > > > > > > > > Subject: Re: [hlds] Command rate / Update rate > limitation > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > > > > > > [ Picked text/plain from multipart/alternative ] > > > > > > > > > > But what is the proof that it's 25000/101/101 ? > because if > > > you > > > > > do > > > > > > > > > > cl_updaterate 500, and after ex_interp 0, which do > > > > > > > > > > 1/cl_updaterate=ex_interp, then ex_interp set to 0.002 > and > > > you > > > > > > can't > > > > > > > > go > > > > > > > > > > lower... > > > > > > > > > > > > > > > > > > > > oh and min cl_updaterate/cl_cmdrate is 10. It always > goes > > > back > > > > > to > > > > > > 10 > > > > > > > > if > > > > > > > > > > lower... > > > > > > > > > > > > > > > > > > > > 2007/6/20, Hermans Dennis <[EMAIL PROTECTED]>: > > > > > > > > > >> > > > > > > > > > >> max: > > > > > > > > > >> rate 25000 > > > > > > > > > >> cl_cmdrate 101 > > > > > > > > > >> cl_updaterate 101 > > > > > > > > > >> or > > > > > > > > > >> rate 0 > > > > > > > > > >> cl_cmdrate 0 > > > > > > > > > >> cl_updaterate 0 > > > > > > > > > >> > > > > > > > > > >> But if you set sv_maxrate to 10000 in your server > then > the > > > > > > clients > > > > > > > > will > > > > > > > > > >> not > > > > > > > > > >> recieve 25000 but 10000 > > > > > > > > > >> > > > > > > > > > >> Not sure if sv_maxrate 25000 is possible on inet , > more > > > like > > > > > > 20000 > > > > > > > > and > > > > > > > > > >> 25000 > > > > > > > > > >> on lan :p > > > > > > > > > >> > > > > > > > > > >> > > > > > > > > > >> ----- Original Message ----- > > > > > > > > > >> From: "AnAkIn ." <[EMAIL PROTECTED]> > > > > > > > > > >> To: <[email protected]> > > > > > > > > > >> Sent: Wednesday, June 20, 2007 10:55 AM > > > > > > > > > >> Subject: [hlds] Command rate / Update rate limitation > > > > > > > > > >> > > > > > > > > > >> > > > > > > > > > >> > -- > > > > > > > > > >> > [ Picked text/plain from multipart/alternative ] > > > > > > > > > >> > This was posted in HLDS Linux mailing list, but had > no > > > > > answer, > > > > > > so > > > > > > > i > > > > > > > > > >> > post > > > > > > > > > >> > it > > > > > > > > > >> > here: > > > > > > > > > >> > > > > > > > > > > >> > Hello, > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> > I would like to know if there is a limitation in > the > HL1 > > > > > Engine > > > > > > > of > > > > > > > > > the > > > > > > > > > >> > command rate (cl_cmdrate) / update rate > (cl_updaterate), > > > > > > > excluding > > > > > > > > > >> > sv_maxupdaterate/sv_minupdaterate. > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> > And also for rate, again excluding > sv_minrate/sv_maxrate > > > > > > > > limitation. > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> > Thanks you in advance. > > > > > > > > > >> > > > > > > > > > > >> > AnAkIn > > > > > > > > > >> > -- > > > > > > > > > >> > > > > > > > > > > >> > _______________________________________________ > > > > > > > > > >> > To unsubscribe, edit your list preferences, or view > the > > > > list > > > > > > > > > archives, > > > > > > > > > >> > please visit: > > > > > > > > > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > >> > > > > > > > > > >> > > > > > > > > > >> _______________________________________________ > > > > > > > > > >> To unsubscribe, edit your list preferences, or view > the > > > list > > > > > > > > archives, > > > > > > > > > >> please visit: > > > > > > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > >> > > > > > > > > > > -- > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > > > > To unsubscribe, edit your list preferences, or view > the > list > > > > > > > archives, > > > > > > > > > > please visit: > > > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > > > To unsubscribe, edit your list preferences, or view the > list > > > > > > archives, > > > > > > > > > please visit: > > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > -- > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > > To unsubscribe, edit your list preferences, or view the > list > > > > > archives, > > > > > > > > please visit: > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > -- > > > > > > > > > > > > > > _______________________________________________ > > > > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, > > > > > > > please visit: > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > -- > > > > > > > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > -- > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > -- > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > -- > > > > > > --__--__-- > > > > Message: 2 > > Date: Thu, 21 Jun 2007 17:10:20 +0200 > > From: "AnAkIn ." <[EMAIL PROTECTED]> > > To: [email protected] > > Subject: Re: [hlds] Command rate / Update rate limitation > > Reply-To: [email protected] > > > > -- > > [ Picked text/plain from multipart/alternative ] > > I already understand what's tickrate, but that only for HL Engine that > I > > didn't really understand because it can go up to 10000. > > > > 2007/6/21, AnAkIn . <[EMAIL PROTECTED]>: > > > > > > Well, i know those articles, but aren't they only for source ? There > isn't > > > anything for sys_ticrate, only for -tickrate ? > > > > > > 2007/6/21, Whisper < [EMAIL PROTECTED]>: > > > > > > > > -- > > > > [ Picked text/plain from multipart/alternative ] > > > > > http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking > > > > http://developer.valvesoftware.com/wiki/Lag_Compensation > > > > http://developer.valvesoftware.com/wiki/Networking_Entities > > > > > > > > On 6/21/07, AnAkIn . < [EMAIL PROTECTED]> wrote: > > > > > > > > > > -- > > > > > [ Picked text/plain from multipart/alternative ] > > > > > Ok and in HLDS the server fps is limited by sys_ticrate ? > > > > > sys_ticrate isn't like -tickrate in source? Because I saw > sys_ticrate > > > > can > > > > > go > > > > > to 10000 and tickrate to 100. Could you explain the difference ? > > > > > > > > > > > > > > > And yeah english isn't my first language, i'm french. > > > > > > > > > > 2007/6/20, Whisper < [EMAIL PROTECTED]>: > > > > > > > > > > > > -- > > > > > > [ Picked text/plain from multipart/alternative ] > > > > > > cl_cmdrate is how many updates per second the client will send > to > > > > the > > > > > > server > > > > > > cl_updaterate is how many updates per second the server will > send > to > > > > the > > > > > > client > > > > > > > > > > > > server fps is the amount of I/O's per second the server can do > > > > > > > > > > > > Server fps in HLDS = tickrate in SRCDS (server fps in SRCDS is > > > > > de-coupled > > > > > > from tickrate where as in HLDS it is the same thing) > > > > > > > > > > > > In HLDS server fps is how many times the server will send and > > > > receive > > > > > > updates per second with the obvious limitations of > sv_maxupdaterate > > > > for > > > > > > how > > > > > > many times the server will send clients updates. > > > > > > > > > > > > How often the client can send an update to the server is > limited > by > > > > the > > > > > > clients fps and the servers fps. > > > > > > > > > > > > On 6/21/07, AnAkIn . <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > > > -- > > > > > > > [ Picked text/plain from multipart/alternative ] > > > > > > > Hmm, in source engine, there seems to be only a limitation > for > > > > > > cl_cmdrate, > > > > > > > right ? max is 100. But for cl_updaterate, there seem to be > no > > > > > > limitation > > > > > > > except sv_maxupdaterate ? > > > > > > > > > > > > > > Well, if alfred could answer about hl engine... > > > > > > > > > > > > > > 2007/6/20, Whisper <[EMAIL PROTECTED]>: > > > > > > > > > > > > > > > > -- > > > > > > > > [ Picked text/plain from multipart/alternative ] > > > > > > > > The same rules & prinicples for net_graph 3 apply for CS > 1.6 > as > > > > they > > > > > > do > > > > > > > > for > > > > > > > > CS:S more or less. > > > > > > > > > > > > > > > > On 6/21/07, AnAkIn . <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > > > > > > > -- > > > > > > > > > [ Picked text/plain from multipart/alternative ] > > > > > > > > > Well, i mean, how can you be sure it's 25000/101/101 ? > > > > > > > > > is there any way to check ? can you see that anywhere ? > > > > > > > > > because in HL1 engine, by just typing the cvar into > console, > > > > it > > > > > > > doesn't > > > > > > > > > say > > > > > > > > > any infos you know, like in source engine. > > > > > > > > > > > > > > > > > > In a netcode article, it says the max is 20000 and after > it > > > > > doesn't > > > > > > > > change > > > > > > > > > anything... > > > > > > > > > > > > > > > > > > AnAkIn > > > > > > > > > > > > > > > > > > 2007/6/20, Hermans Dennis <[EMAIL PROTECTED]>: > > > > > > > > > > > > > > > > > > > > I dont get your point or what your asking ? > > > > > > > > > > Server engine network code gives 25000 and 101 max so > why > > > > would > > > > > > you > > > > > > > > set > > > > > > > > > it > > > > > > > > > > to 500 > > > > > > > > > > ----- Original Message ----- > > > > > > > > > > From: "AnAkIn ." < [EMAIL PROTECTED]> > > > > > > > > > > To: <[email protected]> > > > > > > > > > > Sent: Wednesday, June 20, 2007 2:10 PM > > > > > > > > > > Subject: Re: [hlds] Command rate / Update rate > limitation > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > > > > > > > [ Picked text/plain from multipart/alternative ] > > > > > > > > > > > But what is the proof that it's 25000/101/101 ? > because > if > > > > you > > > > > > do > > > > > > > > > > > cl_updaterate 500, and after ex_interp 0, which do > > > > > > > > > > > 1/cl_updaterate=ex_interp, then ex_interp set to > 0.002 > and > > > > you > > > > > > > can't > > > > > > > > > go > > > > > > > > > > > lower... > > > > > > > > > > > > > > > > > > > > > > oh and min cl_updaterate/cl_cmdrate is 10. It always > goes > > > > back > > > > > > to > > > > > > > 10 > > > > > > > > > if > > > > > > > > > > > lower... > > > > > > > > > > > > > > > > > > > > > > 2007/6/20, Hermans Dennis < > [EMAIL PROTECTED]>: > > > > > > > > > > >> > > > > > > > > > > >> max: > > > > > > > > > > >> rate 25000 > > > > > > > > > > >> cl_cmdrate 101 > > > > > > > > > > >> cl_updaterate 101 > > > > > > > > > > >> or > > > > > > > > > > >> rate 0 > > > > > > > > > > >> cl_cmdrate 0 > > > > > > > > > > >> cl_updaterate 0 > > > > > > > > > > >> > > > > > > > > > > >> But if you set sv_maxrate to 10000 in your server > then > > > > the > > > > > > > clients > > > > > > > > > will > > > > > > > > > > >> not > > > > > > > > > > >> recieve 25000 but 10000 > > > > > > > > > > >> > > > > > > > > > > >> Not sure if sv_maxrate 25000 is possible on inet , > more > > > > like > > > > > > > 20000 > > > > > > > > > and > > > > > > > > > > >> 25000 > > > > > > > > > > >> on lan :p > > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> ----- Original Message ----- > > > > > > > > > > >> From: "AnAkIn ." <[EMAIL PROTECTED]> > > > > > > > > > > >> To: < [email protected]> > > > > > > > > > > >> Sent: Wednesday, June 20, 2007 10:55 AM > > > > > > > > > > >> Subject: [hlds] Command rate / Update rate > limitation > > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> > -- > > > > > > > > > > >> > [ Picked text/plain from multipart/alternative ] > > > > > > > > > > >> > This was posted in HLDS Linux mailing list, but > had > no > > > > > > answer, > > > > > > > so > > > > > > > > i > > > > > > > > > > >> > post > > > > > > > > > > >> > it > > > > > > > > > > >> > here: > > > > > > > > > > >> > > > > > > > > > > > >> > Hello, > > > > > > > > > > >> > > > > > > > > > > > >> > > > > > > > > > > > >> > I would like to know if there is a limitation in > the > > > > HL1 > > > > > > Engine > > > > > > > > of > > > > > > > > > > the > > > > > > > > > > >> > command rate (cl_cmdrate) / update rate > > > > (cl_updaterate), > > > > > > > > excluding > > > > > > > > > > >> > sv_maxupdaterate/sv_minupdaterate. > > > > > > > > > > >> > > > > > > > > > > > >> > > > > > > > > > > > >> > And also for rate, again excluding > > > > sv_minrate/sv_maxrate > > > > > > > > > limitation. > > > > > > > > > > >> > > > > > > > > > > > >> > > > > > > > > > > > >> > > > > > > > > > > > >> > Thanks you in advance. > > > > > > > > > > >> > > > > > > > > > > > >> > AnAkIn > > > > > > > > > > >> > -- > > > > > > > > > > >> > > > > > > > > > > > >> > _______________________________________________ > > > > > > > > > > >> > To unsubscribe, edit your list preferences, or > view > the > > > > > list > > > > > > > > > > archives, > > > > > > > > > > >> > please visit: > > > > > > > > > > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > >> > > > > > > > > > > > >> > > > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> > > > > > > > > > > >> _______________________________________________ > > > > > > > > > > >> To unsubscribe, edit your list preferences, or view > the > > > > list > > > > > > > > > archives, > > > > > > > > > > >> please visit: > > > > > > > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > >> > > > > > > > > > > > -- > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > > > > > To unsubscribe, edit your list preferences, or view > the > > > > list > > > > > > > > archives, > > > > > > > > > > > please visit: > > > > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > > > > To unsubscribe, edit your list preferences, or view > the > list > > > > > > > archives, > > > > > > > > > > please visit: > > > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > > > -- > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > > > To unsubscribe, edit your list preferences, or view the > list > > > > > > archives, > > > > > > > > > please visit: > > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > -- > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > > To unsubscribe, edit your list preferences, or view the > list > > > > > archives, > > > > > > > > please visit: > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > -- > > > > > > > > > > > > > > _______________________________________________ > > > > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, > > > > > > > please visit: > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > -- > > > > > > > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, > > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > -- > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > -- > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > -- > > > > > > --__--__-- > > > > Message: 3 > > From: "Matthew Kerswill" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Subject: RE: [hlds] banned.cfg and banned_ip.cfg resetting on server > restart > > Date: Thu, 21 Jun 2007 19:30:46 +0200 > > Reply-To: [email protected] > > > > I don't think you need to have 'writeid' and 'writeip' in your > server.cfg > > file. I think that is might be causing your ban list to reset. You use > those > > commands when you're playing on your server and you ban some guy with > the > > 'banid' or 'banip' commands. Once you've banned him, you type > 'writeid' or > > 'writeip' to make the server write out the list of bans that it > currently > > has in memory into the respective cfg files. Remove 'writeid' and > 'writeip' > > from your server.cfg and see if the problem persists. > > > > -Matthew Kerswill > > (WildCat) > > > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Chris | > > FatPipeServer.com > > Sent: Thursday 21 June 2007 14:25 > > To: [email protected] > > Subject: [hlds] banned.cfg and banned_ip.cfg resetting on server > restart > > > > [ Converted text/html to text/plain ] > > Hey all, > > Wondering if anyone knows what might cause the banned.cfg file to > reset > > itself > > to blank on a HL2:DM server restart. > > The configuration file (server.cfg) of the server this is happening on > has > > this in the config: > > exec banned.cfg > > writeid > > exec banned_ip.cfg > > writeip > > Seems like this just started after the latest Steam updates for HL2. > > Any help would be greatly appreciated. > > Thanks, > > Chris > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > -- > > No virus found in this incoming message. > > Checked by AVG Free Edition. > > Version: 7.5.472 / Virus Database: 269.9.2/858 - Release Date: > 21/06/2007 > > 13:46 > > > > > > > > > > --__--__-- > > > > Message: 4 > > Date: Thu, 21 Jun 2007 13:15:23 -0500 > > From: "James Gray" <[EMAIL PROTECTED]> > > To: [email protected] > > Subject: Re: [hlds] Upcoming Steam Update > > Reply-To: [email protected] > > > > There was a Source SDK update. > > > > On 6/21/07, Whisper <[EMAIL PROTECTED]> wrote: > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > Funny you should mention that > > > > > > The Source SDK did download some stuff via STEAM just the other day! > > > > > > On 6/21/07, James Gray <[EMAIL PROTECTED]> wrote: > > > > > > > > Yes, it would be interesting if there was some sort of "Steam SDK" > or > > > > whatever it would be called. I guess only time will tell, though. > > > > > > > > On 6/21/07, Roman Hatsiev <[EMAIL PROTECTED]> wrote: > > > > > I just read about all interesting new features coming on next > month. > I > > > > > wonder if there are any plans to provide some API to these > features? > > > > > > > > > > For example for online league it would be nice to be able to > > > > > automatically create match entry in players calendars. Given > that > > > > > league Steam account was added to friends list by all league > players > > > > > of course. I can think of a lot of other interesting things that > can > > > > > be made with Steam API. > > > > > > > > > > Any chance we can see anything like this? > > > > > > > > > > Regards, > > > > > > > > > > Roman > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > archives, > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > --__--__-- > > > > Message: 5 > > Date: Thu, 21 Jun 2007 14:39:24 -0400 > > From: "Chris | FatPipeServer.com" <[EMAIL PROTECTED]> > > To: [email protected] > > Subject: [hlds] Re: hlds digest, Vol 1 #5445 - 7 msgs > > Reply-To: [email protected] > > > > Thanks for your reply Mark, unfortunately even if the guy does this > and > > restarts his server the file empties out. > > Any other ideas? > > Thanks > > Chris > > > > > > > > > > -- __--__-- > > > > Message: 7 > > From: "Mark Chandler" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Subject: RE: [hlds] banned.cfg and banned_ip.cfg resetting on server > restart > > Date: Thu, 21 Jun 2007 20:30:43 +0800 > > Reply-To: [email protected] > > > > Type writeid into console after adding bans. This will perm save it. > > > > > > > > > > > > --__--__-- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > End of hlds Digest > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

