-- [ Picked text/plain from multipart/alternative ] There was another post on the list last week regarding this. Others are running into the same problem as you because it jumps thru the list based on the map currently being played.
I think the only option is to wait for sourcemod (unfortunately not mani, since it's no longer being developed) to implement some sort of alternate may-cycle functionality. On 9/24/07, Bry <[EMAIL PROTECTED]> wrote: > > Hi, i would like to use a mapcycle.txt with certain maps appearing > twice or more e.g: > > ctf_2fort > cp_well > cp_dustbowl > tc_hydro > cp_gravelpit > ctf_2fort > cp_granary > cp_dustbowl > cp_well > ctf_2fort > tc_hydro > cp_dustbowl > > The problem is in the above example cp_granary is never played as > after the second ctf_2fort it goes back to cp_well in essence the > mapcycle becomes: > > > ctf_2fort > cp_well > cp_dustbowl > tc_hydro > cp_gravelpit > > > Am i right in thinking that the source dedicated server can not > distinguish between having a map appear more than once in the mapcycle > (i know in cs:s you could fix this with maniadmin or other plugins)? > and if so will there ever be a separate fix or is this something the > plugin community will have to fix? > > Many Thanks > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

