-- [ Picked text/plain from multipart/alternative ] Or.. cp motd.txt motd.txt.bak update cp motd.txt.bak motd.txt
:) Hell Phoenix <[EMAIL PROTECTED]> wrote: Add this to your server.cfg file (making motd read only will only error you out). motdfile "mymotd.txt" Then it will never get overwritten. HP The Warden wrote: > Regarding the "ContentServer rejected client session login" > > I bypassed this error by deleting the following 2 files which get recreated > (hopefully that does not mess anything else up) > > ClientRegistry.blob > InstallRecord.blob > > Also noticed that the MOTD is overwritten each time an update is done. I am > going to make the MOTD read only to avoid having to upload a backup each > time. What else get's overwritten?????? > > Regards, > The Warden > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > [EMAIL PROTECTED] > Sent: Thursday, September 27, 2007 11:52 AM > To: [email protected] > Subject: hlds digest, Vol 1 #5586 - 13 msgs > > Send hlds mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > http://list.valvesoftware.com/mailman/listinfo/hlds > or, via email, send a message with subject or body 'help' to > [EMAIL PROTECTED] > > You can reach the person managing the list at > [EMAIL PROTECTED] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlds digest..." > > > Today's Topics: > > 1. TF2 server won't update: ContentServer rejected client session login > (LDuke) > 2. Empty servers not moving on.... (MeZelf) > 3. Re: Empty servers not moving on.... (Patrick Shelley) > 4. Re: Empty servers not moving on.... (P. Bhandal) > 5. RE: Empty servers not moving on.... (MeZelf) > 6. RE: Empty servers not moving on.... (Jonathan Leissler) > 7. Re: TF2 server won't update: ContentServer rejected client session > login (Robert Whelan) > 8. Re: Empty servers not moving on.... (LDuke) > 9. Re: Empty servers not moving on.... (=?iso-8859-1?Q?Marc_H=F6rsken?=) > 10. Re: TF2 server won't update: ContentServer rejected client session > login (=?iso-8859-15?Q?Marc_H=F6rsken?=) > 11. RE: Empty servers not moving on.... (Tony Paloma) > 12. Re: TF2 server won't update: ContentServer rejected client > session login (Hell Phoenix) > > --__--__-- > > Message: 1 > Date: Thu, 27 Sep 2007 08:57:41 -0600 > From: LDuke > To: [email protected] > Subject: [hlds] TF2 server won't update: ContentServer rejected client > session login > Reply-To: [email protected] > > -- > [ Picked text/plain from multipart/alternative ] > I can't update my TF2 server. Output is as follows: > > D:\servers\srcds_tf2>Hldsupdatetool -command update -game "tf" -dir > d:\servers\srcds_tf2 > Checking bootstrapper version ... > Updating Installation > ContentServer rejected client session login > -- > > > --__--__-- > > Message: 2 > From: "MeZelf" > To: > Date: Thu, 27 Sep 2007 17:00:05 +0200 > Subject: [hlds] Empty servers not moving on.... > Reply-To: [email protected] > > Updated TF2 servers and restarted them. > But now I notice that empty servers don't move on to the next map anymore. > With a mp_timelimit 25 I have 4 servers atm that still haven't changed after > 90 minutes. > > Will there be a fix for this fix from yesterday? > > > Sebastiaan > (currently at work so I can't join them to check the remaining time) > > > > > --__--__-- > > Message: 3 > Date: Thu, 27 Sep 2007 16:05:55 +0100 > From: "Patrick Shelley" > To: [email protected] > Subject: Re: [hlds] Empty servers not moving on.... > Reply-To: [email protected] > > -- > [ Picked text/plain from multipart/alternative ] > as far as i know - empty servers dont change maps. i had this (and as long > as the mp_timelimit is set) and it was all ok when there were players. > > On 9/27/07, MeZelf wrote: > >> Updated TF2 servers and restarted them. >> But now I notice that empty servers don't move on to the next map anymore. >> With a mp_timelimit 25 I have 4 servers atm that still haven't changed >> after >> 90 minutes. >> >> Will there be a fix for this fix from yesterday? >> >> >> Sebastiaan >> (currently at work so I can't join them to check the remaining time) >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > -- > > > --__--__-- > > Message: 4 > Date: Thu, 27 Sep 2007 11:13:43 -0400 > From: "P. Bhandal" > To: [email protected] > Subject: Re: [hlds] Empty servers not moving on.... > Reply-To: [email protected] > > -- > [ Picked text/plain from multipart/alternative ] > I'm not sure if that's specific to the Orange box engine though, I seem to > recall the same thing happening on my CS servers. > > I'm sure someone will correct me if I'm wrong, but if the server is empty > the timelimit will run until its out, and then it will wait to change the > map until someone has joined the server. > > On 9/27/07, Patrick Shelley wrote: > >> -- >> [ Picked text/plain from multipart/alternative ] >> as far as i know - empty servers dont change maps. i had this (and as long >> as the mp_timelimit is set) and it was all ok when there were players. >> >> On 9/27/07, MeZelf wrote: >> >>> Updated TF2 servers and restarted them. >>> But now I notice that empty servers don't move on to the next map >>> >> anymore. >> >>> With a mp_timelimit 25 I have 4 servers atm that still haven't changed >>> after >>> 90 minutes. >>> >>> Will there be a fix for this fix from yesterday? >>> >>> >>> Sebastiaan >>> (currently at work so I can't join them to check the remaining time) >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >> -- >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > -- > > > --__--__-- > > Message: 5 > From: "MeZelf" > To: > Subject: RE: [hlds] Empty servers not moving on.... > Date: Thu, 27 Sep 2007 17:18:39 +0200 > Reply-To: [email protected] > > Guess I paid bad attention in the past then. > > This is different from HLDS, because HLDS does move on (with TFC is does). > Maybe a 'new' feature for SRCDS/TF2 to be added? > > A possible scenario is that people might avoid your server because they see > a map being on that they don't like. > In this case the server would never change its map. > > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Patrick Shelley > Sent: Thursday, September 27, 2007 17:06 > To: [email protected] > Subject: Re: [hlds] Empty servers not moving on.... > > > -- > [ Picked text/plain from multipart/alternative ] > as far as i know - empty servers dont change maps. i had this (and as long > as the mp_timelimit is set) and it was all ok when there were players. > > On 9/27/07, MeZelf wrote: > >> Updated TF2 servers and restarted them. >> But now I notice that empty servers don't move on to the next map anymore. >> With a mp_timelimit 25 I have 4 servers atm that still haven't changed >> after >> 90 minutes. >> >> Will there be a fix for this fix from yesterday? >> >> >> Sebastiaan >> (currently at work so I can't join them to check the remaining time) >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > --__--__-- > > Message: 6 > Date: Thu, 27 Sep 2007 08:20:49 -0700 (PDT) > From: Jonathan Leissler > Subject: RE: [hlds] Empty servers not moving on.... > To: [email protected] > Reply-To: [email protected] > > Well if you notice, everything is timer based and > unless there's someone or something playing to kick > the timer. The map sits until initialized and even if > there's 0 players after someone has been playing it > will change after the time limit is up from what I've > seen on my server. > > > --- MeZelf wrote: > > >> Guess I paid bad attention in the past then. >> >> This is different from HLDS, because HLDS does move >> on (with TFC is does). >> Maybe a 'new' feature for SRCDS/TF2 to be added? >> >> A possible scenario is that people might avoid your >> server because they see >> a map being on that they don't like. >> In this case the server would never change its map. >> >> >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf >> Of Patrick Shelley >> Sent: Thursday, September 27, 2007 17:06 >> To: [email protected] >> Subject: Re: [hlds] Empty servers not moving on.... >> >> >> -- >> [ Picked text/plain from multipart/alternative ] >> as far as i know - empty servers dont change maps. i >> had this (and as long >> as the mp_timelimit is set) and it was all ok when >> there were players. >> >> On 9/27/07, MeZelf wrote: >> >>> Updated TF2 servers and restarted them. >>> But now I notice that empty servers don't move on >>> >> to the next map anymore. >> >>> With a mp_timelimit 25 I have 4 servers atm that >>> >> still haven't changed >> >>> after >>> 90 minutes. >>> >>> Will there be a fix for this fix from yesterday? >>> >>> >>> Sebastiaan >>> (currently at work so I can't join them to check >>> >> the remaining time) >> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or >>> >> view the list archives, >> >>> please visit: >>> >>> >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> -- >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view >> the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view >> the list archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > > > > ____________________________________________________________________________ > ________ > Catch up on fall's hot new shows on Yahoo! TV. Watch previews, get listings, > and more! > http://tv.yahoo.com/collections/3658 > > > --__--__-- > > Message: 7 > Date: Thu, 27 Sep 2007 08:26:51 -0700 (PDT) > From: Robert Whelan > Subject: Re: [hlds] TF2 server won't update: ContentServer rejected client > session login > To: [email protected] > Reply-To: [email protected] > > -- > [ Picked text/plain from multipart/alternative ] > try adding -verify_all and -retry to your updatertool cmdline > > mines been ok overall > > > ----- Original Message ---- > From: LDuke > To: [email protected] > Sent: Thursday, September 27, 2007 9:57:41 AM > Subject: [hlds] TF2 server won't update: ContentServer rejected client > session login > > > -- > [ Picked text/plain from multipart/alternative ] > I can't update my TF2 server. Output is as follows: > > D:\servers\srcds_tf2>Hldsupdatetool -command update -game "tf" -dir > d:\servers\srcds_tf2 > Checking bootstrapper version ... > Updating Installation > ContentServer rejected client session login > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > ____________________________________________________________________________ > ________ > Got a little couch potato? > Check out fun summer activities for kids. > http://search.yahoo.com/search?fr=oni_on_mail&p=summer+activities+for+kids&c > s=bz > -- > > > --__--__-- > > Message: 8 > Date: Thu, 27 Sep 2007 09:39:21 -0600 > From: LDuke > To: [email protected] > Subject: Re: [hlds] Empty servers not moving on.... > Reply-To: [email protected] > > -- > [ Picked text/plain from multipart/alternative ] > True. > > Several server plugins (such as Mani) can change the map after a specified > time, but mp_timelimit only takes effect if players are on the server. > > > > > On 9/27/07, P. Bhandal wrote: > >> -- >> [ Picked text/plain from multipart/alternative ] >> I'm not sure if that's specific to the Orange box engine though, I seem to >> recall the same thing happening on my CS servers. >> >> I'm sure someone will correct me if I'm wrong, but if the server is empty >> the timelimit will run until its out, and then it will wait to change the >> map until someone has joined the server. >> >> >> > -- > > > --__--__-- > > Message: 9 > Date: Thu, 27 Sep 2007 17:50:15 +0200 > From: =?iso-8859-1?Q?Marc_H=F6rsken?= > To: Jonathan Leissler > Subject: Re: [hlds] Empty servers not moving on.... > Reply-To: [email protected] > > There are server plugins that can "fix" that issue by changing the map > after the limit is reached. But you will have to wait for Valve > releasing the new Source SDK. > > >> Well if you notice, everything is timer based and >> unless there's someone or something playing to kick >> the timer. The map sits until initialized and even if >> there's 0 players after someone has been playing it >> will change after the time limit is up from what I've >> seen on my server. >> > > > >> --- MeZelf wrote: >> > > >>> Guess I paid bad attention in the past then. >>> >>> This is different from HLDS, because HLDS does move >>> on (with TFC is does). >>> Maybe a 'new' feature for SRCDS/TF2 to be added? >>> >>> A possible scenario is that people might avoid your >>> server because they see >>> a map being on that they don't like. >>> In this case the server would never change its map. >>> >>> >>> >>> -----Original Message----- >>> From: [EMAIL PROTECTED] >>> [mailto:[EMAIL PROTECTED] On Behalf >>> Of Patrick Shelley >>> Sent: Thursday, September 27, 2007 17:06 >>> To: [email protected] >>> Subject: Re: [hlds] Empty servers not moving on.... >>> >>> >>> -- >>> [ Picked text/plain from multipart/alternative ] >>> as far as i know - empty servers dont change maps. i >>> had this (and as long >>> as the mp_timelimit is set) and it was all ok when >>> there were players. >>> >>> On 9/27/07, MeZelf wrote: >>> >>>> Updated TF2 servers and restarted them. >>>> But now I notice that empty servers don't move on >>>> >>> to the next map anymore. >>> >>>> With a mp_timelimit 25 I have 4 servers atm that >>>> >>> still haven't changed >>> >>>> after >>>> 90 minutes. >>>> >>>> Will there be a fix for this fix from yesterday? >>>> >>>> >>>> Sebastiaan >>>> (currently at work so I can't join them to check >>>> >>> the remaining time) >>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or >>>> >>> view the list archives, >>> >>>> please visit: >>>> >>>> >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> -- >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view >>> the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view >>> the list archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> > > > > >> > ____________________________________________________________________________ > ________ > >> Catch up on fall's hot new shows on Yahoo! TV. Watch previews, get >> > listings, and more! > >> http://tv.yahoo.com/collections/3658 >> > > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > > > --__--__-- > > Message: 10 > Date: Thu, 27 Sep 2007 17:51:29 +0200 > From: =?iso-8859-15?Q?Marc_H=F6rsken?= > To: LDuke > Subject: Re: [hlds] TF2 server won't update: ContentServer rejected client > session login > Reply-To: [email protected] > > I am having the same problem, but my servers stop at: > > Checking bootstrapper version ... > Updating Installation > > With servers I mean, one CSS, one HL2DM, one DoD:S and one TF2 server. > > >> -- >> [ Picked text/plain from multipart/alternative ] >> I can't update my TF2 server. Output is as follows: >> > > >> D:\servers\srcds_tf2>Hldsupdatetool -command update -game "tf" -dir >> d:\servers\srcds_tf2 >> Checking bootstrapper version ... >> Updating Installation >> ContentServer rejected client session login >> -- >> > > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > > > --__--__-- > > Message: 11 > From: "Tony Paloma" > To: > Subject: RE: [hlds] Empty servers not moving on.... > Date: Thu, 27 Sep 2007 08:54:56 -0700 > Reply-To: [email protected] > > The game's internal timer doesn't start until at least one player has > joined. After at least one player has joined (and left, it doesn't matter) > the timer will keep going from then on. So basically, a simple fix to your > issue is to join your server and then leave. After you've done that, > everything should proceed as how you expect it. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of MeZelf > Sent: Thursday, September 27, 2007 8:00 AM > To: [email protected] > Subject: [hlds] Empty servers not moving on.... > > Updated TF2 servers and restarted them. > But now I notice that empty servers don't move on to the next map anymore. > With a mp_timelimit 25 I have 4 servers atm that still haven't changed after > 90 minutes. > > Will there be a fix for this fix from yesterday? > > > Sebastiaan > (currently at work so I can't join them to check the remaining time) > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > --__--__-- > > Message: 12 > Date: Thu, 27 Sep 2007 11:01:19 -0500 > From: Hell Phoenix > To: [email protected] > Subject: Re: [hlds] TF2 server won't update: ContentServer rejected client > session login > Reply-To: [email protected] > > I fixed this by moving hldsupdatetool.exe to a new folder, then running > it (still was pointed at the same install). Dunno why, but then it > worked. Must be something to do with the clientregistry.blob or > something. You could try just deleting that file. > > HP > > Marc H=F6rsken wrote: > >> I am having the same problem, but my servers stop at: >> >> Checking bootstrapper version ... >> Updating Installation >> >> With servers I mean, one CSS, one HL2DM, one DoD:S and one TF2 server. >> >> >> >>> -- >>> [ Picked text/plain from multipart/alternative ] >>> I can't update my TF2 server. Output is as follows: >>> >>> >> >>> D:\servers\srcds_tf2>Hldsupdatetool -command update -game "tf" -dir >>> d:\servers\srcds_tf2 >>> Checking bootstrapper version ... >>> Updating Installation >>> ContentServer rejected client session login >>> -- >>> >>> >> >>> _______________________________________________ === message truncated === -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

