--
[ Picked text/plain from multipart/alternative ]
Or..

cp motd.txt motd.txt.bak
update
cp motd.txt.bak motd.txt

:)

Hell Phoenix <[EMAIL PROTECTED]> wrote: Add this to your server.cfg file 
(making motd read only will only error
you out).

motdfile "mymotd.txt"

Then it will never get overwritten.

HP


The Warden wrote:
> Regarding the "ContentServer rejected client session login"
>
> I bypassed this error by deleting the following 2 files which get recreated
> (hopefully that does not mess anything else up)
>
> ClientRegistry.blob
> InstallRecord.blob
>
> Also noticed that the MOTD is overwritten each time an update is done.  I am
> going to make the MOTD read only to avoid having to upload a backup each
> time.  What else get's overwritten??????
>
> Regards,
> The Warden
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> [EMAIL PROTECTED]
> Sent: Thursday, September 27, 2007 11:52 AM
> To: [email protected]
> Subject: hlds digest, Vol 1 #5586 - 13 msgs
>
> Send hlds mailing list submissions to
>  [email protected]
>
> To subscribe or unsubscribe via the World Wide Web, visit
>  http://list.valvesoftware.com/mailman/listinfo/hlds
> or, via email, send a message with subject or body 'help' to
>  [EMAIL PROTECTED]
>
> You can reach the person managing the list at
>  [EMAIL PROTECTED]
>
> When replying, please edit your Subject line so it is more specific
> than "Re: Contents of hlds digest..."
>
>
> Today's Topics:
>
>    1. TF2 server won't update: ContentServer rejected client session login
> (LDuke)
>    2. Empty servers not moving on.... (MeZelf)
>    3. Re: Empty servers not moving on.... (Patrick Shelley)
>    4. Re: Empty servers not moving on.... (P. Bhandal)
>    5. RE: Empty servers not moving on.... (MeZelf)
>    6. RE: Empty servers not moving on.... (Jonathan Leissler)
>    7. Re: TF2 server won't update: ContentServer rejected client session
> login (Robert Whelan)
>    8. Re: Empty servers not moving on.... (LDuke)
>    9. Re: Empty servers not moving on.... (=?iso-8859-1?Q?Marc_H=F6rsken?=)
>   10. Re: TF2 server won't update: ContentServer rejected client session
> login (=?iso-8859-15?Q?Marc_H=F6rsken?=)
>   11. RE: Empty servers not moving on.... (Tony Paloma)
>   12. Re: TF2 server won't update: ContentServer rejected client
>        session login (Hell Phoenix)
>
> --__--__--
>
> Message: 1
> Date: Thu, 27 Sep 2007 08:57:41 -0600
> From: LDuke
> To: [email protected]
> Subject: [hlds] TF2 server won't update: ContentServer rejected client
> session login
> Reply-To: [email protected]
>
> --
> [ Picked text/plain from multipart/alternative ]
> I can't update my TF2 server. Output is as follows:
>
> D:\servers\srcds_tf2>Hldsupdatetool -command update -game "tf" -dir
> d:\servers\srcds_tf2
> Checking bootstrapper version ...
> Updating Installation
> ContentServer rejected client session login
> --
>
>
> --__--__--
>
> Message: 2
> From: "MeZelf"
> To:
> Date: Thu, 27 Sep 2007 17:00:05 +0200
> Subject: [hlds] Empty servers not moving on....
> Reply-To: [email protected]
>
> Updated TF2 servers and restarted them.
> But now I notice that empty servers don't move on to the next map anymore.
> With a mp_timelimit 25 I have 4 servers atm that still haven't changed after
> 90 minutes.
>
> Will there be a fix for this fix from yesterday?
>
>
> Sebastiaan
> (currently at work so I can't join them to check the remaining time)
>
>
>
>
> --__--__--
>
> Message: 3
> Date: Thu, 27 Sep 2007 16:05:55 +0100
> From: "Patrick Shelley"
> To: [email protected]
> Subject: Re: [hlds] Empty servers not moving on....
> Reply-To: [email protected]
>
> --
> [ Picked text/plain from multipart/alternative ]
> as far as i know - empty servers dont change maps. i had this (and as long
> as the mp_timelimit is set) and it was all ok when there were players.
>
> On 9/27/07, MeZelf  wrote:
>
>> Updated TF2 servers and restarted them.
>> But now I notice that empty servers don't move on to the next map anymore.
>> With a mp_timelimit 25 I have 4 servers atm that still haven't changed
>> after
>> 90 minutes.
>>
>> Will there be a fix for this fix from yesterday?
>>
>>
>> Sebastiaan
>> (currently at work so I can't join them to check the remaining time)
>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
> --
>
>
> --__--__--
>
> Message: 4
> Date: Thu, 27 Sep 2007 11:13:43 -0400
> From: "P. Bhandal"

> To: [email protected]
> Subject: Re: [hlds] Empty servers not moving on....
> Reply-To: [email protected]
>
> --
> [ Picked text/plain from multipart/alternative ]
> I'm not sure if that's specific to the Orange box engine though, I seem to
> recall the same thing happening on my CS servers.
>
> I'm sure someone will correct me if I'm wrong, but if the server is empty
> the timelimit will run until its out, and then it will wait to change the
> map until someone has joined the server.
>
> On 9/27/07, Patrick Shelley  wrote:
>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> as far as i know - empty servers dont change maps. i had this (and as long
>> as the mp_timelimit is set) and it was all ok when there were players.
>>
>> On 9/27/07, MeZelf  wrote:
>>
>>> Updated TF2 servers and restarted them.
>>> But now I notice that empty servers don't move on to the next map
>>>
>> anymore.
>>
>>> With a mp_timelimit 25 I have 4 servers atm that still haven't changed
>>> after
>>> 90 minutes.
>>>
>>> Will there be a fix for this fix from yesterday?
>>>
>>>
>>> Sebastiaan
>>> (currently at work so I can't join them to check the remaining time)
>>>
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>> --
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
> --
>
>
> --__--__--
>
> Message: 5
> From: "MeZelf"
> To:
> Subject: RE: [hlds] Empty servers not moving on....
> Date: Thu, 27 Sep 2007 17:18:39 +0200
> Reply-To: [email protected]
>
> Guess I paid bad attention in the past then.
>
> This is different from HLDS, because HLDS does move on (with TFC is does).
> Maybe a 'new' feature for SRCDS/TF2 to be added?
>
> A possible scenario is that people might avoid your server because they see
> a map being on that they don't like.
> In this case the server would never change its map.
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Patrick Shelley
> Sent: Thursday, September 27, 2007 17:06
> To: [email protected]
> Subject: Re: [hlds] Empty servers not moving on....
>
>
> --
> [ Picked text/plain from multipart/alternative ]
> as far as i know - empty servers dont change maps. i had this (and as long
> as the mp_timelimit is set) and it was all ok when there were players.
>
> On 9/27/07, MeZelf  wrote:
>
>> Updated TF2 servers and restarted them.
>> But now I notice that empty servers don't move on to the next map anymore.
>> With a mp_timelimit 25 I have 4 servers atm that still haven't changed
>> after
>> 90 minutes.
>>
>> Will there be a fix for this fix from yesterday?
>>
>>
>> Sebastiaan
>> (currently at work so I can't join them to check the remaining time)
>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
>
> --__--__--
>
> Message: 6
> Date: Thu, 27 Sep 2007 08:20:49 -0700 (PDT)
> From: Jonathan Leissler
> Subject: RE: [hlds] Empty servers not moving on....
> To: [email protected]
> Reply-To: [email protected]
>
> Well if you notice, everything is timer based and
> unless there's someone or something playing to kick
> the timer. The map sits until initialized and even if
> there's 0 players after someone has been playing it
> will change after the time limit is up from what I've
> seen on my server.
>
>
> --- MeZelf  wrote:
>
>
>> Guess I paid bad attention in the past then.
>>
>> This is different from HLDS, because HLDS does move
>> on (with TFC is does).
>> Maybe a 'new' feature for SRCDS/TF2 to be added?
>>
>> A possible scenario is that people might avoid your
>> server because they see
>> a map being on that they don't like.
>> In this case the server would never change its map.
>>
>>
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf
>> Of Patrick Shelley
>> Sent: Thursday, September 27, 2007 17:06
>> To: [email protected]
>> Subject: Re: [hlds] Empty servers not moving on....
>>
>>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> as far as i know - empty servers dont change maps. i
>> had this (and as long
>> as the mp_timelimit is set) and it was all ok when
>> there were players.
>>
>> On 9/27/07, MeZelf  wrote:
>>
>>> Updated TF2 servers and restarted them.
>>> But now I notice that empty servers don't move on
>>>
>> to the next map anymore.
>>
>>> With a mp_timelimit 25 I have 4 servers atm that
>>>
>> still haven't changed
>>
>>> after
>>> 90 minutes.
>>>
>>> Will there be a fix for this fix from yesterday?
>>>
>>>
>>> Sebastiaan
>>> (currently at work so I can't join them to check
>>>
>> the remaining time)
>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or
>>>
>> view the list archives,
>>
>>> please visit:
>>>
>>>
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>> --
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view
>> the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view
>> the list archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>
>
>
>
> ____________________________________________________________________________
> ________
> Catch up on fall's hot new shows on Yahoo! TV. Watch previews, get listings,
> and more!
> http://tv.yahoo.com/collections/3658
>
>
> --__--__--
>
> Message: 7
> Date: Thu, 27 Sep 2007 08:26:51 -0700 (PDT)
> From: Robert Whelan
> Subject: Re: [hlds] TF2 server won't update: ContentServer rejected client
> session login
> To: [email protected]
> Reply-To: [email protected]
>
> --
> [ Picked text/plain from multipart/alternative ]
> try adding -verify_all and -retry to your updatertool cmdline
>
> mines been ok overall
>
>
> ----- Original Message ----
> From: LDuke
> To: [email protected]
> Sent: Thursday, September 27, 2007 9:57:41 AM
> Subject: [hlds] TF2 server won't update: ContentServer rejected client
> session login
>
>
> --
> [ Picked text/plain from multipart/alternative ]
> I can't update my TF2 server. Output is as follows:
>
> D:\servers\srcds_tf2>Hldsupdatetool -command update -game "tf" -dir
> d:\servers\srcds_tf2
> Checking bootstrapper version ...
> Updating Installation
> ContentServer rejected client session login
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
> ____________________________________________________________________________
> ________
> Got a little couch potato?
> Check out fun summer activities for kids.
> http://search.yahoo.com/search?fr=oni_on_mail&p=summer+activities+for+kids&c
> s=bz
> --
>
>
> --__--__--
>
> Message: 8
> Date: Thu, 27 Sep 2007 09:39:21 -0600
> From: LDuke
> To: [email protected]
> Subject: Re: [hlds] Empty servers not moving on....
> Reply-To: [email protected]
>
> --
> [ Picked text/plain from multipart/alternative ]
> True.
>
> Several server plugins (such as Mani) can change the map after a specified
> time, but mp_timelimit only takes effect if players are on the server.
>
>
>
>
> On 9/27/07, P. Bhandal
 wrote:
>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> I'm not sure if that's specific to the Orange box engine though, I seem to
>> recall the same thing happening on my CS servers.
>>
>> I'm sure someone will correct me if I'm wrong, but if the server is empty
>> the timelimit will run until its out, and then it will wait to change the
>> map until someone has joined the server.
>>
>>
>>
> --
>
>
> --__--__--
>
> Message: 9
> Date: Thu, 27 Sep 2007 17:50:15 +0200
> From: =?iso-8859-1?Q?Marc_H=F6rsken?=
> To: Jonathan Leissler
> Subject: Re: [hlds] Empty servers not moving on....
> Reply-To: [email protected]
>
> There are server plugins that can "fix" that issue by changing the map
> after the limit is reached. But you will have to wait for Valve
> releasing the new Source SDK.
>
>
>> Well if you notice, everything is timer based and
>> unless there's someone or something playing to kick
>> the timer. The map sits until initialized and even if
>> there's 0 players after someone has been playing it
>> will change after the time limit is up from what I've
>> seen on my server.
>>
>
>
>
>> --- MeZelf  wrote:
>>
>
>
>>> Guess I paid bad attention in the past then.
>>>
>>> This is different from HLDS, because HLDS does move
>>> on (with TFC is does).
>>> Maybe a 'new' feature for SRCDS/TF2 to be added?
>>>
>>> A possible scenario is that people might avoid your
>>> server because they see
>>> a map being on that they don't like.
>>> In this case the server would never change its map.
>>>
>>>
>>>
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED]
>>> [mailto:[EMAIL PROTECTED] On Behalf
>>> Of Patrick Shelley
>>> Sent: Thursday, September 27, 2007 17:06
>>> To: [email protected]
>>> Subject: Re: [hlds] Empty servers not moving on....
>>>
>>>
>>> --
>>> [ Picked text/plain from multipart/alternative ]
>>> as far as i know - empty servers dont change maps. i
>>> had this (and as long
>>> as the mp_timelimit is set) and it was all ok when
>>> there were players.
>>>
>>> On 9/27/07, MeZelf  wrote:
>>>
>>>> Updated TF2 servers and restarted them.
>>>> But now I notice that empty servers don't move on
>>>>
>>> to the next map anymore.
>>>
>>>> With a mp_timelimit 25 I have 4 servers atm that
>>>>
>>> still haven't changed
>>>
>>>> after
>>>> 90 minutes.
>>>>
>>>> Will there be a fix for this fix from yesterday?
>>>>
>>>>
>>>> Sebastiaan
>>>> (currently at work so I can't join them to check
>>>>
>>> the remaining time)
>>>
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or
>>>>
>>> view the list archives,
>>>
>>>> please visit:
>>>>
>>>>
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>> --
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view
>>> the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view
>>> the list archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>
>
>
>
>>
> ____________________________________________________________________________
> ________
>
>> Catch up on fall's hot new shows on Yahoo! TV. Watch previews, get
>>
> listings, and more!
>
>> http://tv.yahoo.com/collections/3658
>>
>
>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>>
> please visit:
>
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>
>
>
>
> --__--__--
>
> Message: 10
> Date: Thu, 27 Sep 2007 17:51:29 +0200
> From: =?iso-8859-15?Q?Marc_H=F6rsken?=
> To: LDuke
> Subject: Re: [hlds] TF2 server won't update: ContentServer rejected client
> session login
> Reply-To: [email protected]
>
> I am having the same problem, but my servers stop at:
>
> Checking bootstrapper version ...
> Updating Installation
>
> With servers I mean, one CSS, one HL2DM, one DoD:S and one TF2 server.
>
>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> I can't update my TF2 server. Output is as follows:
>>
>
>
>> D:\servers\srcds_tf2>Hldsupdatetool -command update -game "tf" -dir
>> d:\servers\srcds_tf2
>> Checking bootstrapper version ...
>> Updating Installation
>> ContentServer rejected client session login
>> --
>>
>
>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>>
> please visit:
>
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>
>
>
>
> --__--__--
>
> Message: 11
> From: "Tony Paloma"
> To:
> Subject: RE: [hlds] Empty servers not moving on....
> Date: Thu, 27 Sep 2007 08:54:56 -0700
> Reply-To: [email protected]
>
> The game's internal timer doesn't start until at least one player has
> joined. After at least one player has joined (and left, it doesn't matter)
> the timer will keep going from then on. So basically, a simple fix to your
> issue is to join your server and then leave. After you've done that,
> everything should proceed as how you expect it.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of MeZelf
> Sent: Thursday, September 27, 2007 8:00 AM
> To: [email protected]
> Subject: [hlds] Empty servers not moving on....
>
> Updated TF2 servers and restarted them.
> But now I notice that empty servers don't move on to the next map anymore.
> With a mp_timelimit 25 I have 4 servers atm that still haven't changed after
> 90 minutes.
>
> Will there be a fix for this fix from yesterday?
>
>
> Sebastiaan
> (currently at work so I can't join them to check the remaining time)
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
> --__--__--
>
> Message: 12
> Date: Thu, 27 Sep 2007 11:01:19 -0500
> From: Hell Phoenix
> To:  [email protected]
> Subject: Re: [hlds] TF2 server won't update: ContentServer rejected client
>  session login
> Reply-To: [email protected]
>
> I fixed this by moving hldsupdatetool.exe to a new folder, then running
> it (still was pointed at the same install).  Dunno why, but then it
> worked.  Must be something to do with the clientregistry.blob or
> something.  You could try just deleting that file.
>
> HP
>
> Marc H=F6rsken wrote:
>
>> I am having the same problem, but my servers stop at:
>>
>> Checking bootstrapper version ...
>> Updating Installation
>>
>> With servers I mean, one CSS, one HL2DM, one DoD:S and one TF2 server.
>>
>>
>>
>>> --
>>> [ Picked text/plain from multipart/alternative ]
>>> I can't update my TF2 server. Output is as follows:
>>>
>>>
>>
>>> D:\servers\srcds_tf2>Hldsupdatetool -command update -game "tf" -dir
>>> d:\servers\srcds_tf2
>>> Checking bootstrapper version ...
>>> Updating Installation
>>> ContentServer rejected client session login
>>> --
>>>
>>>
>>
>>> _______________________________________________

=== message truncated ===


--

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