John, manually setting affinity is going to nothing much... I see the same
thing on my linux box which is dual 3.0 xeons.... With a full 24 person,
which it is right now im looking at 80%cpu and 4.1mem... I have HT on,
that's the only diff... Yet When I have 30 people in my BF2 server I don't
see any higher than 35% CPU... Pulling stats while its full the fps bumps
between 120 and 30... I'm running CentOS 4.3. This is nothing new to what I
have seen.

-----Original Message-----
From: John Porter [mailto:[EMAIL PROTECTED]
Sent: Saturday, October 13, 2007 7:32 AM
To: [email protected]
Subject: [hlds] Still suffering linux related low fps high cpu

--
[ Picked text/plain from multipart/alternative ]
Hi Chaps,

  A few weeks ago someone suggested compiling a low latency kernel, tickless
for high fps which we have progressed and done.

  My box is a dual xeon 2.6ghz, HT is turned off and just the two cpu's are
showing up. Its identical to my windows box in terms of hardware and setup.

  On my windows box I have 3 TF2 Servers and 1 TFC server running, when full
task manager reports around 85% cpu usage and no fps related problems
(although similar cpu loads being reported).

  Yet on the linux box it drops to 10fps, now with 14 players its fine

    21:39:53   CPU         In              Out               Uptime    Users
FPS          Players
           45.00 35178.93 38394.59     210     4    493.83      14

  Soon as it hits 18+ it goes off the boat...

  21:31:36 CPU      In    Out        Uptime  Users   FPS    Players
           83.33 48139.13 79145.84     202     3   11.23      19

  21:33:24 CPU   In       Out         Uptime  Users   FPS    Players
           83.75 54450.20 113019.84     203     3   13.33      22

  If you look at top you see its hammering the server.

  top - 21:36:51 up  5:25,  1 user,  load average: 1.36, 1.27, 1.22
  Tasks:  60 total,   5 running,  55 sleeping,   0 stopped,   0 zombie
  Cpu(s): 48.5%us,  4.5%sy,  0.0%ni, 46.2%id,  0.0%wa,  0.2%hi,  0.7%si,
0.0%st
  Mem:   3767424k total,  1097880k used,  2669544k free,    44068k buffers
  Swap:  1518100k total,        0k used,  1518100k free,   628592k cached

    PID      PR  NI  VIRT  RES  SHR S %CPU %MEM    TIME+  COMMAND
  12268      25   0  230m 169m  22m R   73  4.6  59:40.89 srcds_i486
  12154      15   0 98300  70m 6592 R   19  1.9  33:39.28 hlds_i686
  11989      15   0 77908  57m 6248 R    9  1.6  25:21.40 hlds_i686
  12323      15   0  207m 144m  22m S    6  3.9   9:17.43 srcds_i486

  This server is running 1 x TF2 22 man server 1 x TF2 20 man server 1 x TFC
14 man server and 1 x TFC 20 man server.

  My windows box is running 1 x TFC 14 man server, 1 x TF2 20 man server, 1
x TF2 18 man serverx 1 x TF2 18 man server.

  As you can see the CPU load, at the moment the fps dropped to 11fps the
box was hardly busy.

  At the same time this was my windows box....

  4:27025
  21:44:20 CPU   In          Out      Uptime  Users   FPS    Players
           53.85 52241.09 128488.64      39     0  441.99      19

  .4:27035
  21:45:25 CPU   In         Out      Uptime  Users   FPS    Players
           48.46 53325.14 63532.80    3228    69  261.63      18
  21:45:29 stats

  .4:27045
  21:46:23 CPU   In        Out      Uptime  Users   FPS    Players
           55.86 48499.68 98046.57    4857   111  256.18      18

  Short term im going to drop the linux servers down to 18 slots and up the
Windows ones a bit to see what effect taht has but I have another windows
server setup to 24 slots and it has no problems either...

  .129:27035
  21:47:25 CPU   In         Out       Uptime  Users   FPS    Players
           43.42 62050.84 105045.49      34     1   510.61      24

  All 3 machines are dual xeon 2.6ghz with HT disabled.

  AS these are my public boxes I know nothing else is running on the
hardware at the same time and its not shared the only difference is
linux/Windows.

  I heard people talking about manually assinging the afinity, does that
make much of a difference? Or has anyone else found any other tricks?

  Much appreciated.

  John



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