-- [ Picked text/plain from multipart/alternative ] Or another maybe temporary solution is for the block on servers over 24 slots is set to look at sv_visiblemaxplayers rather than maxplayers.
I tried on our server setting it to 26 slots and then sv_visiblemaxplayers 24 for the exact same reason (to keep reserve slots) but it wouldn't show up in server browser even though it only had 24 slots visible Col. On 10/26/07, Keith Simpson <[EMAIL PROTECTED]> wrote: > > I have a request to the powers that be at Valve concerning TF2: > > Please allow the player limit to be increased upwards of 24 players > without > having to resort to a hack of the engine.dll or using a third party > plugin. > > Reason: reserved slots - plain and simple. Fact of the matter is, the > general public wants to see and join a public server that can host a > *minimum* of 24 players. I'd like to be able to create a couple of hidden > reserved slots for my admins so that they can join a 'full' server without > kicking existing players, but to be able to do that currently, I would > have > to restrict public slots to less than 24, and subsequently would wind up > kicking a player or two to make room for those I'd like to be able to join > a > 'full' server. While some server admins have no qualms kicking a player to > make room for themselves or one of their staff, I don't see that as > acceptable, as do others. > > Ideally, I'd like to set in my command line, sv_maxplayers 26, set > sv_visiblemaxplayers to 24, and leave those last remaining two slots for > my > admins to join *without kicking anyone*, so they can jump in if need be to > handle troublesome players, etc. Right now as things stand, I'd have to > use > the workarounds that are floating around out there right now to do this, > and > to be honest, I'd rather not resort to doing that. > > During the beat stage, I can understand why you (Valve) would want to > restrict maxplayers to 24. But now that the game is gold, why continue > with > the restriction? Let server admins allow as many players as they see fit. > I > believe I've fielded a legitimate reason to do so. > > Please give this request a serious review. > > - Keith Simpson > - http://www.hardfought.org > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

