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Or another maybe temporary solution is for the block on servers over 24
slots is set to look at sv_visiblemaxplayers rather than maxplayers.

I tried on our server setting it to 26 slots and then sv_visiblemaxplayers
24 for the exact same reason (to keep reserve slots) but it wouldn't show up
in server browser even though it only had 24 slots visible


Col.


On 10/26/07, Keith Simpson <[EMAIL PROTECTED]> wrote:
>
> I have a request to the powers that be at Valve concerning TF2:
>
> Please allow the player limit to be increased upwards of 24 players
> without
> having to resort to a hack of the engine.dll or using a third party
> plugin.
>
> Reason: reserved slots - plain and simple. Fact of the matter is, the
> general public wants to see and join a public server that can host a
> *minimum* of 24 players. I'd like to be able to create a couple of hidden
> reserved slots for my admins so that they can join a 'full' server without
> kicking existing players, but to be able to do that currently, I would
> have
> to restrict public slots to less than 24, and subsequently would wind up
> kicking a player or two to make room for those I'd like to be able to join
> a
> 'full' server. While some server admins have no qualms kicking a player to
> make room for themselves or one of their staff, I don't see that as
> acceptable, as do others.
>
> Ideally, I'd like to set in my command line, sv_maxplayers 26, set
> sv_visiblemaxplayers to 24, and leave those last remaining two slots for
> my
> admins to join *without kicking anyone*, so they can jump in if need be to
> handle troublesome players, etc. Right now as things stand, I'd have to
> use
> the workarounds that are floating around out there right now to do this,
> and
> to be honest, I'd rather not resort to doing that.
>
> During the beat stage, I can understand why you (Valve) would want to
> restrict maxplayers to 24. But now that the game is gold, why continue
> with
> the restriction? Let server admins allow as many players as they see fit.
> I
> believe I've fielded a legitimate reason to do so.
>
> Please give this request a serious review.
>
> - Keith Simpson
> - http://www.hardfought.org
>
>
>
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