They say that changing client-side rate variable to 25000 solves the problem for this client. Never tried it myself though...
On 12/24/07, Rikard Bremark <[EMAIL PROTECTED]> wrote: > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > i have tried fps_max 0 and fps_max 250 now with no difference on the > choke side, the choke goes up to 40-50 on the start of the round and lowers. > anyone that got any ideas? > ------ > //Rikard 'Zapy' Bremark > [EMAIL PROTECTED] > Warzone Short Valley - Warzone.nu > > > chris wargo wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > Simple you are trying to run the server at 1000fps that is impossible and > > that is what's causing your server not able to keep the min tick rate thus > > giving you choke. Try dropping fps_max down to 600 and watch your choke > > vanish. 1000fps servers are and always have been a marketing ploy by > server > > hosting companies trying to pretend they are better then the rest. It is > > impossible to have a windows server run at 1000fps. > > > > On Dec 18, 2007 9:31 AM, <[EMAIL PROTECTED]> wrote: > > > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

