Do you have a link for me to download the last fixed release of the map?

Thnx

-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Tom Leighton
Verzonden: zaterdag 12 januari 2008 14:12
Aan: [email protected]
Onderwerp: Re: [hlds] cp_lazytown

Yeah, and i still play it now, if i can find a server with a fixed copy
of it. cp_lazytown_e i believe is compiled with the new SDK with the
teleporter bug fixed, and also other bugs fixed.

DontWannaName! wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> Lazytown was one of the first custom TF2 maps if not the first so it has
some of those old bugs as it was made without the SDK tools.
>
> ----- Original Message ----
> From: Tom Leighton <[EMAIL PROTECTED]>
> To: [email protected]
> Sent: Friday, January 11, 2008 6:32:48 PM
> Subject: Re: [hlds] cp_lazytown
>
>
> Yes, there is a bug in that map.
>
> You need to use cp_lazytown_e for all the current
>
> Erik Drent wrote:
>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> HI people,
>>
>>
>>
>> Is it normal on lazytown that teleports blow up when I try to use
>>
>  them?
>
>> I googled about this, but I only found some custom bug fixes..
>>
>>
>>
>> I think this is a bug.. isnt?
>>
>>
>>
>> thnx
>>
>> --
>>
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