I don't, sorry :)
Erik Drent wrote:
Do you have a link for me to download the last fixed release of the map?
Thnx
-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Tom Leighton
Verzonden: zaterdag 12 januari 2008 14:12
Aan: [email protected]
Onderwerp: Re: [hlds] cp_lazytown
Yeah, and i still play it now, if i can find a server with a fixed copy
of it. cp_lazytown_e i believe is compiled with the new SDK with the
teleporter bug fixed, and also other bugs fixed.
DontWannaName! wrote:
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Lazytown was one of the first custom TF2 maps if not the first so it has
some of those old bugs as it was made without the SDK tools.
----- Original Message ----
From: Tom Leighton <[EMAIL PROTECTED]>
To: [email protected]
Sent: Friday, January 11, 2008 6:32:48 PM
Subject: Re: [hlds] cp_lazytown
Yes, there is a bug in that map.
You need to use cp_lazytown_e for all the current
Erik Drent wrote:
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[ Picked text/plain from multipart/alternative ]
HI people,
Is it normal on lazytown that teleports blow up when I try to use
them?
I googled about this, but I only found some custom bug fixes..
I think this is a bug.. isnt?
thnx
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