The best thing would be to have full servers with people playing like
normal.

If we can start getting them full then I would expect the game
experience to get worse and worse, but playing through this is where we
would get the most useful data.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Darren
Sent: Tuesday, February 26, 2008 11:41 AM
To: [email protected]
Subject: Re: [hlds] Valve testing servers

Does just connecting and joining a team help or do we need to be able
to run around and whatnot?


On Feb 26, 2008, at 11:18 AM, Erik Johnson wrote:

> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> We're running a bunch of games servers right now to get some
> performance
> data, but we need to get a bunch more clients to connected to make it
> worthwhile. Our goal is to make the servers pretty much fall over from
> the load, or crash from lack of memory.
>
> If people have any spare cycles, connect to one of the 16 servers
> running at:
>
> 207.173.176.220:27045 through 207.173.176.220:27060
>
> They will be running all the time, so getting a good sample of data
> would be really useful.
>
> Thanks
>
> Erik
> --
>
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