On the topic of seeing the game as Valve originally intended.... I've been a software developer for about 20 years, and others on this list have similar experience. When you develop software, how you decide what features to add? How do you decide what your software will do? While this varies from organization to organization, you usually have a group of stakeholders that represent the end users of the software. Ultimately, the software requirements come from ...who?...the people using the software! And what happens when you make a software product that the end users don't like? I've seen multi-million dollar projects cancelled and development teams fired because the end users hated the product.
Now, ask ourselves...as the end users of the server software, if we were paying Valve to develop the server software, would we give them a raise? Or fire them? ----- Original Message ----- From: "Essobie" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Saturday, March 15, 2008 8:49 AM Subject: [hlds] Please moderate this mailing list. >I feel it's time to put some moderation on this list. I joined this list so > I could get advance notice of things coming down the pipeline that effect > server administration. Instead what I get is a bunch of folks crying about > how their horrible server with horrible settings isn't found by the less > knowledgeable gamer population now that Valve set it up so that such > players > normally only see the game as Valve originally intended. > > Please moderate this mailing list. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

