you already did when u told everyone the name of the program in the
first email. google is a very powerful tool.

On Mon, Apr 28, 2008 at 6:07 PM, Ian Shaffer
<[EMAIL PROTECTED]> wrote:
> My big problem here is that I do not have root access to any of my
> servers. We used to have all our servers on our own dedi, but BECAUSE of
> these attacks, we decided to scrap the dedi and spread our servers
> across different IP ranges by paying per slot in different locations.
> Even though we can still be attacked, the attack is limited to one
> server at a time. That server is usually our Windows 50 man ZombieMod
> server in Chicago. I'm currently working with the host to see if the
> attack can be detected and blocked automatically.
>
> I've had a couple people email me asking for this "Nuker" program, or
> the link to where to download it. I've notified Alfred of the issue and
> sent him the link to the program, however he recommends that I be
> careful at how I present my report to the non-moderated HLDS mailing
> list. Hence, I will not give this program to ANYBODY unless on Alfred's
> approval.
>
>
> Chad Austin wrote:
> > Post a dump of packets please, or just link to program so it can be
> > analyzed.
> >
> > Ian Shaffer wrote:
> >
> >> Dear Network Administrator,
> >>
> >> Over the past few months my servers have been brought to their knees
> >> dozens of times through "nuke" style Denial of Service attacks. Simple
> >> put, players start teleporting around, pings gradually start increasing
> >> for all players and the timer slows down. After a couple minutes of
> >> being attacked, you are early frozen from movement and the timer takes a
> >> decade to tick down, and pings are skyrocketed. Players then leave the
> >> server.
> >>
> >> Well earlier this week I "interrogated," pardon the pun, a member of my
> >> community who had made an exclamation that it would start to get real
> >> laggy in one of our servers earlier in the day. That server, our Zombie
> >> Server, started getting nuked just a couple minutes after. I was fairly
> >> certain it was him who started the attack. In the evening, I talked to
> >> this guy, his alias is "ST. GEORGE," and explained to him that I
> >> believed it was him who was "nuking" our servers. I acted very sincere
> >> when I told him that I had logged his IP address and was planning on
> >> filing a formal abuse complaint to his ISP, Road Runner. He somewhat
> >> panicked at hearing this, and confessed as to what he was doing.
> >>
> >> He sent me a link to download the same hacking tool he said he was
> >> using. Hackers Assistant is the program. I scanned the program for any
> >> trojans or viruses it might have, it was clean. I ran it and discovered
> >> a feature called "Nuker." In there it prompted for a server IP address
> >> and port and a box to input a message. One would simply put a server's
> >> info in there, type some random stuff in the message box, and click "Nuke."
> >>
> >> A former member of our community and admitted nuker "ST. GEORGE" tested
> >> the software. I was shocked. It was working, The server was being
> >> attacked just as described above. I held a sense of accomplishment
> >> knowing that I had found the cause of my problems. I therefore began
> >> looking for a way to block this programs abilities. Now I needed to know
> >> what types of servers this program could attack. ST. GEORGE then showed
> >> off nuke attacks on dozens of popular servers in the US and UK, highly
> >> popular servers like 24/7 Office Noob Galore and Zombiemod |
> >> XFactorGaming, and the program worked to bring down each and every one
> >> of them to their knees. There was only one server he was not able to
> >> nuke attack, evidently the #1 CSS server in the United States,
> >> CantStopGaming CS:S.
> >>
> >> This program affects practically every single server in CS:S. The
> >> interesting part of it is that this program doesn't advise usage towards
> >> any particular genre of online infrastructure. ST. GEORGE tried running
> >> this program on CoD servers, BF2 and BF2142 servers, Halo PC servers,
> >> SA:MP servers, and Quake 4 servers. It didn't work on any of those
> >> games. However, it worked on the other popular Source-based game out
> >> today, Team Fortress 2. Every TF2 server ST. GEORGE checked was
> >> nuke-able, with the same effects felt in-game. This leads me to the
> >> conclusion that there must be an exploit in the source engine allowing
> >> this program to nuke all servers using the source engine.
> >>
> >> While our server was getting attacked last time, I gathered critical
> >> data. I've determined that the program does not eat up the server's
> >> bandwidth. Instead, it seems to flood the server with messages/commands,
> >> so much that it tops out CPU usage. Below is a sample of my console as
> >> our server was undergoing a recent attack with the program. Midway
> >> through the data, the perpetrator aborted the nuke attack. You can see
> >> the server recovering as the cpu usage goes down and server FPS comes
> >> back to normal. This data was gathered with 8 others in-game.
> >>
> >> ===========================================
> >>
> >> CPU In Out Uptime Users FPS Players
> >> 96.59 16841.92 3909.91 110 4 10.00 9
> >> L 04/27/2008 - 01:23:04: rcon from "72.251.244.233:2020": command "stats"
> >> ] rcon stats
> >> CPU In Out Uptime Users FPS Players
> >> 96.04 17937.41 3958.69 110 4 10.00 9
> >> L 04/27/2008 - 01:23:09: rcon from "72.251.244.233:2020": command "stats"
> >> ] rcon stats
> >> CPU In Out Uptime Users FPS Players
> >> 95.54 17590.70 3970.64 110
> >> ] rcon stats
> >> CPU In Out Uptime Users FPS Players
> >> 100.00 17354.72 3966.19 110 4 523.25 9
> >> L 04/27/2008 - 01:23:10: rcon from "72.251.244.233:2020": command "stats"
> >>
> >> ======== HERE THE ATTACK WAS ABORTED =========
> >>
> >> ] rcon stats
> >> CPU In Out Uptime Users FPS Players
> >> 75.57 16933.90 4148.69 110 4 508.36 9
> >> L 04/27/2008 - 01:23:11: rcon from "72.251.244.233:2020": command "stats"
> >> ] rcon stats
> >> CPU In Out Uptime Users FPS Players
> >> 75.57 16750.93 4596.00 110 4 509.13 9
> >> L 04/27/2008 - 01:23:12: rcon from "72.251.244.233:2020": command "stats"
> >> ] rcon stats
> >> CPU In Out Uptime Users FPS Players
> >> 52.55 16518.30 6391.86 110 4 509.97 9
> >> L 04/27/2008 - 01:23:13: rcon from "72.251.244.233:2020": command "stats"
> >> ] rcon stats
> >> CPU In Out Uptime Users FPS Players
> >> 40.46 16520.83 9229.05 110 4 511.77 9
> >> L 04/27/2008 - 01:23:13: rcon from "72.251.244.233:2020": command "stats"
> >> ] rcon stats
> >> CPU In Out Uptime Users FPS Players
> >> 40.46 16452.49 11473.37 110 4 514.49 9
> >> L 04/27/2008 - 01:23:14: rcon from "72.251.244.233:2020": command "stats"
> >>
> >> ============================================
> >>
> >>
> >> I very much hope that this exploit can be stomped out. My community has
> >> suffered all too much to the hands of the kiddies that run these types
> >> of programs for their own vain pleasure. I speak for server operators
> >> everywhere when I say, this issue must be fixed!
> >>
> >> Thank you very much for taking the time to read my post. I hope some
> >> good will come out of it!
> >>
> >> Sincerely,
> >> David "Eaglewonj" Gaipa
> >>
> >> _______________________________________________
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> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> >>
> >
> >
> > _______________________________________________
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> > please visit:
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> >
> >
>
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