I just noticed that. Pity my hastiness.

Daron Dodd wrote:
> you already did when u told everyone the name of the program in the
> first email. google is a very powerful tool.
>
> On Mon, Apr 28, 2008 at 6:07 PM, Ian Shaffer
> <[EMAIL PROTECTED]> wrote:
>   
>> My big problem here is that I do not have root access to any of my
>> servers. We used to have all our servers on our own dedi, but BECAUSE of
>> these attacks, we decided to scrap the dedi and spread our servers
>> across different IP ranges by paying per slot in different locations.
>> Even though we can still be attacked, the attack is limited to one
>> server at a time. That server is usually our Windows 50 man ZombieMod
>> server in Chicago. I'm currently working with the host to see if the
>> attack can be detected and blocked automatically.
>>
>> I've had a couple people email me asking for this "Nuker" program, or
>> the link to where to download it. I've notified Alfred of the issue and
>> sent him the link to the program, however he recommends that I be
>> careful at how I present my report to the non-moderated HLDS mailing
>> list. Hence, I will not give this program to ANYBODY unless on Alfred's
>> approval.
>>
>>
>> Chad Austin wrote:
>>     
>>> Post a dump of packets please, or just link to program so it can be
>>> analyzed.
>>>
>>> Ian Shaffer wrote:
>>>
>>>       
>>>> Dear Network Administrator,
>>>>
>>>> Over the past few months my servers have been brought to their knees
>>>> dozens of times through "nuke" style Denial of Service attacks. Simple
>>>> put, players start teleporting around, pings gradually start increasing
>>>> for all players and the timer slows down. After a couple minutes of
>>>> being attacked, you are early frozen from movement and the timer takes a
>>>> decade to tick down, and pings are skyrocketed. Players then leave the
>>>> server.
>>>>
>>>> Well earlier this week I "interrogated," pardon the pun, a member of my
>>>> community who had made an exclamation that it would start to get real
>>>> laggy in one of our servers earlier in the day. That server, our Zombie
>>>> Server, started getting nuked just a couple minutes after. I was fairly
>>>> certain it was him who started the attack. In the evening, I talked to
>>>> this guy, his alias is "ST. GEORGE," and explained to him that I
>>>> believed it was him who was "nuking" our servers. I acted very sincere
>>>> when I told him that I had logged his IP address and was planning on
>>>> filing a formal abuse complaint to his ISP, Road Runner. He somewhat
>>>> panicked at hearing this, and confessed as to what he was doing.
>>>>
>>>> He sent me a link to download the same hacking tool he said he was
>>>> using. Hackers Assistant is the program. I scanned the program for any
>>>> trojans or viruses it might have, it was clean. I ran it and discovered
>>>> a feature called "Nuker." In there it prompted for a server IP address
>>>> and port and a box to input a message. One would simply put a server's
>>>> info in there, type some random stuff in the message box, and click "Nuke."
>>>>
>>>> A former member of our community and admitted nuker "ST. GEORGE" tested
>>>> the software. I was shocked. It was working, The server was being
>>>> attacked just as described above. I held a sense of accomplishment
>>>> knowing that I had found the cause of my problems. I therefore began
>>>> looking for a way to block this programs abilities. Now I needed to know
>>>> what types of servers this program could attack. ST. GEORGE then showed
>>>> off nuke attacks on dozens of popular servers in the US and UK, highly
>>>> popular servers like 24/7 Office Noob Galore and Zombiemod |
>>>> XFactorGaming, and the program worked to bring down each and every one
>>>> of them to their knees. There was only one server he was not able to
>>>> nuke attack, evidently the #1 CSS server in the United States,
>>>> CantStopGaming CS:S.
>>>>
>>>> This program affects practically every single server in CS:S. The
>>>> interesting part of it is that this program doesn't advise usage towards
>>>> any particular genre of online infrastructure. ST. GEORGE tried running
>>>> this program on CoD servers, BF2 and BF2142 servers, Halo PC servers,
>>>> SA:MP servers, and Quake 4 servers. It didn't work on any of those
>>>> games. However, it worked on the other popular Source-based game out
>>>> today, Team Fortress 2. Every TF2 server ST. GEORGE checked was
>>>> nuke-able, with the same effects felt in-game. This leads me to the
>>>> conclusion that there must be an exploit in the source engine allowing
>>>> this program to nuke all servers using the source engine.
>>>>
>>>> While our server was getting attacked last time, I gathered critical
>>>> data. I've determined that the program does not eat up the server's
>>>> bandwidth. Instead, it seems to flood the server with messages/commands,
>>>> so much that it tops out CPU usage. Below is a sample of my console as
>>>> our server was undergoing a recent attack with the program. Midway
>>>> through the data, the perpetrator aborted the nuke attack. You can see
>>>> the server recovering as the cpu usage goes down and server FPS comes
>>>> back to normal. This data was gathered with 8 others in-game.
>>>>
>>>> ===========================================
>>>>
>>>> CPU In Out Uptime Users FPS Players
>>>> 96.59 16841.92 3909.91 110 4 10.00 9
>>>> L 04/27/2008 - 01:23:04: rcon from "72.251.244.233:2020": command "stats"
>>>> ] rcon stats
>>>> CPU In Out Uptime Users FPS Players
>>>> 96.04 17937.41 3958.69 110 4 10.00 9
>>>> L 04/27/2008 - 01:23:09: rcon from "72.251.244.233:2020": command "stats"
>>>> ] rcon stats
>>>> CPU In Out Uptime Users FPS Players
>>>> 95.54 17590.70 3970.64 110
>>>> ] rcon stats
>>>> CPU In Out Uptime Users FPS Players
>>>> 100.00 17354.72 3966.19 110 4 523.25 9
>>>> L 04/27/2008 - 01:23:10: rcon from "72.251.244.233:2020": command "stats"
>>>>
>>>> ======== HERE THE ATTACK WAS ABORTED =========
>>>>
>>>> ] rcon stats
>>>> CPU In Out Uptime Users FPS Players
>>>> 75.57 16933.90 4148.69 110 4 508.36 9
>>>> L 04/27/2008 - 01:23:11: rcon from "72.251.244.233:2020": command "stats"
>>>> ] rcon stats
>>>> CPU In Out Uptime Users FPS Players
>>>> 75.57 16750.93 4596.00 110 4 509.13 9
>>>> L 04/27/2008 - 01:23:12: rcon from "72.251.244.233:2020": command "stats"
>>>> ] rcon stats
>>>> CPU In Out Uptime Users FPS Players
>>>> 52.55 16518.30 6391.86 110 4 509.97 9
>>>> L 04/27/2008 - 01:23:13: rcon from "72.251.244.233:2020": command "stats"
>>>> ] rcon stats
>>>> CPU In Out Uptime Users FPS Players
>>>> 40.46 16520.83 9229.05 110 4 511.77 9
>>>> L 04/27/2008 - 01:23:13: rcon from "72.251.244.233:2020": command "stats"
>>>> ] rcon stats
>>>> CPU In Out Uptime Users FPS Players
>>>> 40.46 16452.49 11473.37 110 4 514.49 9
>>>> L 04/27/2008 - 01:23:14: rcon from "72.251.244.233:2020": command "stats"
>>>>
>>>> ============================================
>>>>
>>>>
>>>> I very much hope that this exploit can be stomped out. My community has
>>>> suffered all too much to the hands of the kiddies that run these types
>>>> of programs for their own vain pleasure. I speak for server operators
>>>> everywhere when I say, this issue must be fixed!
>>>>
>>>> Thank you very much for taking the time to read my post. I hope some
>>>> good will come out of it!
>>>>
>>>> Sincerely,
>>>> David "Eaglewonj" Gaipa
>>>>
>>>> _______________________________________________
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>>>>
>>>>
>>>>
>>>>         
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>>>       
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>
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