I also run a CS:S server and until it started to get busy it didn't use much 
ram.
I'm not sure about how much traffic some of you get but if a server sits idle
it will not use anymore memory then it is currently using. Its the churn that
does it (players leaving and joining) as my user ID goes up also does the RAM> 
I have 36+ hours of uptime on 3 SRCDS servers (Win32, Server 2003),> hl2dm, css 
and hl1mp and I'm not seeing anything unusual.> > I don't run any plugins. The 
CSS server has 4 bots on.> hlds and hltv included for comparison:> > Process 
CPUTime VM-Bytes MemUsageBytes> 
------------------------------------------------> hlds.exe 5:56:36.453 134,640K 
35,080K> hltv.exe 0:49:06.796 14,744K 8,764K> > srcds.exe 5:48:10.859 108,408K 
80,104K> srcds.exe 8:11:45.000 95,140K 60,412K> srcds.exe 5:14:03.531 73,512K 
24,712K
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