Yes, I don't seem to have a Steam  /  Client Update for the beta.

---- Timothy Sadleir <[EMAIL PROTECTED]> wrote: 
> Well, my client is updated and I still see every server running that was
> running before.  Even my server seems to still be @ 1.0.0.7 and is viewable
> in the ingame server list and joinable as well.  Is it supposed to be like
> this or is it just me?
> 
> On Tue, Jun 3, 2008 at 6:21 PM, Jason Ruymen <[EMAIL PROTECTED]>
> wrote:
> 
> > And because we really need clients and servers running the updated
> > version, we've just made this a required update.  So please run
> > hldsupdatetool again.
> >
> > Jason
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
> > Sent: Tuesday, June 03, 2008 5:14 PM
> > To: Half-Life dedicated Win32 server mailing list;
> > [EMAIL PROTECTED]
> > Subject: [hlds] Day of Defeat: Source Beta Updated
> >
> > The Day of Defeat: Source Beta has been updated.  Please run
> > hldsupdatetool to receive it.  The specific changes include:
> >
> > - Added Steamworks stats
> > - New team identifier icons as rewards for completing achievements - 1
> > per class achievement, and 1 for completing all achievements
> > - Added cvar dod_friendlyfiresafezone - units around the player where
> > they will do no direct damage on FF on servers ( default 100 units )
> > - Dropping a weapon in the spawn and changing class will now fizzle out
> > the dropped weapon
> > - Fixed unducking while jumping potentially getting you stuck in the
> > roof
> > - Player model fixes to address the 'left peek' issue
> > - Fixed kb_act default binding for large map being broken
> > - Marked r_screenfademinsize and r_screenfademaxsize as cheats
> > - Players now respawn even if they have the class menu up - changing
> > class will respawn them instantly now
> > - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses
> > - Fixed long range rocket achievement being awarded when you kill an
> > ironsight k98 or garand
> > - Achievement progress now stored in steam stats
> > - Fixed picking up an mg42 with an empty clip playing the wrong
> > animation
> > - Color change to make the local player more visible in the scoreboard
> > - Achievement progress now stored in steam
> > - Added more default crosshairs
> > - Adjusted scoreboard to make the local player a bit more readable
> >
> > Jason
> >
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