Now its for Dedicated servers, than for clients. 2008/6/4 <[EMAIL PROTECTED]>: > Yes, I don't seem to have a Steam / Client Update for the beta. > > > ---- Timothy Sadleir <[EMAIL PROTECTED]> wrote: >> Well, my client is updated and I still see every server running that was >> running before. Even my server seems to still be @ 1.0.0.7 and is viewable >> in the ingame server list and joinable as well. Is it supposed to be like >> this or is it just me? >> >> On Tue, Jun 3, 2008 at 6:21 PM, Jason Ruymen <[EMAIL PROTECTED]> >> wrote: >> >> > And because we really need clients and servers running the updated >> > version, we've just made this a required update. So please run >> > hldsupdatetool again. >> > >> > Jason >> > >> > -----Original Message----- >> > From: [EMAIL PROTECTED] >> > [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen >> > Sent: Tuesday, June 03, 2008 5:14 PM >> > To: Half-Life dedicated Win32 server mailing list; >> > [EMAIL PROTECTED] >> > Subject: [hlds] Day of Defeat: Source Beta Updated >> > >> > The Day of Defeat: Source Beta has been updated. Please run >> > hldsupdatetool to receive it. The specific changes include: >> > >> > - Added Steamworks stats >> > - New team identifier icons as rewards for completing achievements - 1 >> > per class achievement, and 1 for completing all achievements >> > - Added cvar dod_friendlyfiresafezone - units around the player where >> > they will do no direct damage on FF on servers ( default 100 units ) >> > - Dropping a weapon in the spawn and changing class will now fizzle out >> > the dropped weapon >> > - Fixed unducking while jumping potentially getting you stuck in the >> > roof >> > - Player model fixes to address the 'left peek' issue >> > - Fixed kb_act default binding for large map being broken >> > - Marked r_screenfademinsize and r_screenfademaxsize as cheats >> > - Players now respawn even if they have the class menu up - changing >> > class will respawn them instantly now >> > - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses >> > - Fixed long range rocket achievement being awarded when you kill an >> > ironsight k98 or garand >> > - Achievement progress now stored in steam stats >> > - Fixed picking up an mg42 with an empty clip playing the wrong >> > animation >> > - Color change to make the local player more visible in the scoreboard >> > - Achievement progress now stored in steam >> > - Added more default crosshairs >> > - Adjusted scoreboard to make the local player a bit more readable >> > >> > Jason >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

