Now its for Dedicated servers, than for clients.

2008/6/4  <[EMAIL PROTECTED]>:
> Yes, I don't seem to have a Steam  /  Client Update for the beta.
>
>
> ---- Timothy Sadleir <[EMAIL PROTECTED]> wrote:
>> Well, my client is updated and I still see every server running that was
>> running before.  Even my server seems to still be @ 1.0.0.7 and is viewable
>> in the ingame server list and joinable as well.  Is it supposed to be like
>> this or is it just me?
>>
>> On Tue, Jun 3, 2008 at 6:21 PM, Jason Ruymen <[EMAIL PROTECTED]>
>> wrote:
>>
>> > And because we really need clients and servers running the updated
>> > version, we've just made this a required update.  So please run
>> > hldsupdatetool again.
>> >
>> > Jason
>> >
>> > -----Original Message-----
>> > From: [EMAIL PROTECTED]
>> > [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
>> > Sent: Tuesday, June 03, 2008 5:14 PM
>> > To: Half-Life dedicated Win32 server mailing list;
>> > [EMAIL PROTECTED]
>> > Subject: [hlds] Day of Defeat: Source Beta Updated
>> >
>> > The Day of Defeat: Source Beta has been updated.  Please run
>> > hldsupdatetool to receive it.  The specific changes include:
>> >
>> > - Added Steamworks stats
>> > - New team identifier icons as rewards for completing achievements - 1
>> > per class achievement, and 1 for completing all achievements
>> > - Added cvar dod_friendlyfiresafezone - units around the player where
>> > they will do no direct damage on FF on servers ( default 100 units )
>> > - Dropping a weapon in the spawn and changing class will now fizzle out
>> > the dropped weapon
>> > - Fixed unducking while jumping potentially getting you stuck in the
>> > roof
>> > - Player model fixes to address the 'left peek' issue
>> > - Fixed kb_act default binding for large map being broken
>> > - Marked r_screenfademinsize and r_screenfademaxsize as cheats
>> > - Players now respawn even if they have the class menu up - changing
>> > class will respawn them instantly now
>> > - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses
>> > - Fixed long range rocket achievement being awarded when you kill an
>> > ironsight k98 or garand
>> > - Achievement progress now stored in steam stats
>> > - Fixed picking up an mg42 with an empty clip playing the wrong
>> > animation
>> > - Color change to make the local player more visible in the scoreboard
>> > - Achievement progress now stored in steam
>> > - Added more default crosshairs
>> > - Adjusted scoreboard to make the local player a bit more readable
>> >
>> > Jason
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to