I dont think so...

I am curently hosting in the second most important hosting of Argentina 
(The first has more ping for international players).
And When i asked to do an international tournament they didnt say 
anithing, but when i asked to enable master server they said "NO! With 
the amount of servers we are currently hosting we cannot enable MS 
communication because our connection can't handle it."
I don't think they are lying, because their service is great and they 
always give the better service they can, thats why they are so great.
You know, here in South America, the internet connections are not as 
fast as yours.
Think about millions of queries to hundreeds of servers, thats a lot of 
traffic.

And, yes ratman, they have MS disabled and they are the most important 
hosting provider in the country i realy don't know how...
But their service is excelent.

¿Is there not any kind of master server caché?
This wold be a great idea, master server caché takes information about 
the servers over lan and then, the clients queries the cache and not 
directly to the server.

Thanks

Kveri escribió:
> Hi,
>
> I don't think MS communication is traffic expensive. I think providers 
> use disabled MS (enabled -nomaster) because they don't want foreign 
> users on their customers' servers => no international traffic.
>
> Kveri
>
> Never  wrote / napísal(a):
>   
>> Hi!
>>
>> I am new to the community.
>>
>> I need some help.
>> I want to start my own gamehosting company, but i have seen that most of 
>> massive gamehosting providers here in Argentina keeps master server 
>> communication disabled in order to avoid the high amount of traffic 
>> produced by the querries.
>>
>> ¿Is there any way to reduce this amount of traffic and allow my 
>> customers to have their servers listed in the master server list?
>>
>> Thank You
>>
>> German Bobr
>>
>> Pheek Gaming
>> www.pheek.net
>>
>> _______________________________________________
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>>
>>   
>>     
>
>
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>
>   


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