hi,

about 80 still-running cs 1.6 servers, about 20 css servers, few call of 
duty 2,4 servers and bunch of TMN and TMNF servers

Kveri

Never  wrote / napísal(a):
> ¿How many servers do you have?
>
> Kveri escribió:
>   
>> millions of queries? you think that 1 query per minute or so? don't you 
>> think server info query instead of MS query? master server is just a 
>> list of servers which you see when you click on Internet tab in 
>> counter-strike etc. When you have 1 player on counter-strike server he 
>> is consuming about 6/3 (down, up from client side) thats 9KB/s, MS query 
>> is 9KB/minute max, I bet my laptop on this. I'm server admin in hosting 
>> company here in Slovak republic, our servers is running on shared 
>> gigabit connection and at night (when nobody plays) traffic to/from all 
>> servers is below 20KB/s and we're using cacti with snmp.
>>
>> Kveri
>>
>>
>> Never  wrote / napísal(a):
>>   
>>     
>>> I dont think so...
>>>
>>> I am curently hosting in the second most important hosting of Argentina 
>>> (The first has more ping for international players).
>>> And When i asked to do an international tournament they didnt say 
>>> anithing, but when i asked to enable master server they said "NO! With 
>>> the amount of servers we are currently hosting we cannot enable MS 
>>> communication because our connection can't handle it."
>>> I don't think they are lying, because their service is great and they 
>>> always give the better service they can, thats why they are so great.
>>> You know, here in South America, the internet connections are not as 
>>> fast as yours.
>>> Think about millions of queries to hundreeds of servers, thats a lot of 
>>> traffic.
>>>
>>> And, yes ratman, they have MS disabled and they are the most important 
>>> hosting provider in the country i realy don't know how...
>>> But their service is excelent.
>>>
>>> ¿Is there not any kind of master server caché?
>>> This wold be a great idea, master server caché takes information about 
>>> the servers over lan and then, the clients queries the cache and not 
>>> directly to the server.
>>>
>>> Thanks
>>>
>>> Kveri escribió:
>>>   
>>>     
>>>       
>>>> Hi,
>>>>
>>>> I don't think MS communication is traffic expensive. I think providers 
>>>> use disabled MS (enabled -nomaster) because they don't want foreign 
>>>> users on their customers' servers => no international traffic.
>>>>
>>>> Kveri
>>>>
>>>> Never  wrote / napísal(a):
>>>>   
>>>>     
>>>>       
>>>>         
>>>>> Hi!
>>>>>
>>>>> I am new to the community.
>>>>>
>>>>> I need some help.
>>>>> I want to start my own gamehosting company, but i have seen that most of 
>>>>> massive gamehosting providers here in Argentina keeps master server 
>>>>> communication disabled in order to avoid the high amount of traffic 
>>>>> produced by the querries.
>>>>>
>>>>> ¿Is there any way to reduce this amount of traffic and allow my 
>>>>> customers to have their servers listed in the master server list?
>>>>>
>>>>> Thank You
>>>>>
>>>>> German Bobr
>>>>>
>>>>> Pheek Gaming
>>>>> www.pheek.net
>>>>>
>>>>> _______________________________________________
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>>>>>
>>>>>   
>>>>>     
>>>>>       
>>>>>         
>>>>>           
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>>>>
>>>>
>>>>   
>>>>     
>>>>       
>>>>         
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>>>   
>>>     
>>>       
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>>
>>
>>   
>>     
>
>
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