I currently run with IPv6 disabled but i have successfully run srcds 
with IPv6 active, most networks don't support it so it has to tunnel 
through IPv4 anyway.

Kveri wrote:
> gool luck with srcds on vista :)
>
> Kveri
>
> Frazer Smith  wrote / napĂ­sal(a):
>   
>> So, after a long hiatus, I am starting to work again on some game management 
>> and admin software.  In the process of dusting off my ogsWatcher code, I 
>> discovered it didn't work all that well (that is to say: at all).  Onte 
>> thing that had changed since I last messed around with game servers was my 
>> installation of  Vista.  After a day of poking around, I discovered that the 
>> issue pertained to the fact that Vista (and in fact, Windows Server 2008) 
>> enables the IPV6 network stack by default.  This seems to interfere with 
>> sending and receiving udp query protocol requests to the srcds engine.  By 
>> disabling IPV6, via a registry setting, the problem went away.
>>
>> I am curious if anyone has run into something like this already. I would 
>> think that game admin tools like HLSW would also use the so-called "query" 
>> protocol and would run into similar problems, attempting to connect to and 
>> manage games running on Vista.
>>
>> For me, disabling IPV6 is a safe bet, since my local network is IPV4 and as 
>> far as I know, so is most of the public internet.
>>
>> Frazer
>>
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>
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