I currently run with IPv6 disabled but i have successfully run srcds with IPv6 active, most networks don't support it so it has to tunnel through IPv4 anyway.
Kveri wrote: > gool luck with srcds on vista :) > > Kveri > > Frazer Smith wrote / napĂsal(a): > >> So, after a long hiatus, I am starting to work again on some game management >> and admin software. In the process of dusting off my ogsWatcher code, I >> discovered it didn't work all that well (that is to say: at all). Onte >> thing that had changed since I last messed around with game servers was my >> installation of Vista. After a day of poking around, I discovered that the >> issue pertained to the fact that Vista (and in fact, Windows Server 2008) >> enables the IPV6 network stack by default. This seems to interfere with >> sending and receiving udp query protocol requests to the srcds engine. By >> disabling IPV6, via a registry setting, the problem went away. >> >> I am curious if anyone has run into something like this already. I would >> think that game admin tools like HLSW would also use the so-called "query" >> protocol and would run into similar problems, attempting to connect to and >> manage games running on Vista. >> >> For me, disabling IPV6 is a safe bet, since my local network is IPV4 and as >> far as I know, so is most of the public internet. >> >> Frazer >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

