Yeah, we did the same for a while as well. With 3.2 of PS, though, streaming will be fully supported. So I think using PS will be better since it is still supported publicly. I'm just waiting for it to be released to update all of our servers.
-----Original Message----- From: Rick Payton [mailto:[EMAIL PROTECTED] Sent: Monday, July 21, 2008 9:24 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 Stats Service See, one of the things HLstats & HLStatsX both have over PS is the ability to show in game the real time stats of your account on that server. Yes, in PS you can see your current stats in game as well, but they are "stale" until the next time the host does a PS run. Unless PS has converted over to a real time "strategy" as it were, that is one of the major differences between the 2. Aside from that, they both seem to incorporate much of the same features, save for whatever community stuff has been included in PS. Honestly, when I ran stats, I ran both HLStatsX and PS, to give players their choice of how to view their info, as some players are die hard PS fans and vice versa ... I am admittedly more of a hlstats fan then PS (personal preference) but I do think they're BOTH fine pieces of software. As it was said before, there's no need to re-invent the wheel - so how about coming up with a really slick way to integrate either stats package into a clansites blog/website/forum account or something to that effect? Rick Payton, I.T. Manager Morikawa & Associates, LLC (808) 572-1745 Office (808) 572-6323 Fax www.mai-hawaii.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

