What is the point of having FF on if you make it impossible to inflict
damage on teammates?

On Tue, Aug 19, 2008 at 6:49 AM, CAIN <[EMAIL PROTECTED]> wrote:

> While many players enjoy Friendly Fire being enabled, for public servers FF
> requires some type of TeamKill Manager plugin, since it is impossible to
> have enough Admins constantly on both teams to properly police a pub server
> with FF enabled.
>
> COD4 has a terrific FF mode they call "Reflect Damage".  It works quite
> simply.  When FF is enabled and the RD option is selected it is impossible
> for any player to damage a teammate.
>
> 100% of the damage a player attempts to inflict on a teammate is instead
> done to them, including killing themselves if the damage is greater than
> 100%.
>
> Several different HL2 mod authors have attempted to create a plugin to
> create a new Reflect Damage (or mirror damage) option, however they have
> discovered that if the damage inflicted is greater than 140%, the teamkiller
> will succeed in killing their teammate.
>
> Since it is stil possible to kill a teammate, then it becomes necessary to
> add some type of TeamKiller management system to this type of plugin.
>
> All of this can be eliminated if the developers can simply create a new
> type of FF mode that would nake it impossible to inflict any damage on a
> teammate, with 100% of any and all damage being reflected back on the team
> killer.
>
> Thank you for your consideration.
>
> -- Cain
>
>
>
>
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