maybe to make people aim better.. ?

lol

On Tue, Aug 19, 2008 at 10:06 AM, YankeeDeuce <[EMAIL PROTECTED]> wrote:

> What is the point of having FF on if you make it impossible to inflict
> damage on teammates?
>
> On Tue, Aug 19, 2008 at 6:49 AM, CAIN <[EMAIL PROTECTED]> wrote:
>
> > While many players enjoy Friendly Fire being enabled, for public servers
> FF
> > requires some type of TeamKill Manager plugin, since it is impossible to
> > have enough Admins constantly on both teams to properly police a pub
> server
> > with FF enabled.
> >
> > COD4 has a terrific FF mode they call "Reflect Damage".  It works quite
> > simply.  When FF is enabled and the RD option is selected it is
> impossible
> > for any player to damage a teammate.
> >
> > 100% of the damage a player attempts to inflict on a teammate is instead
> > done to them, including killing themselves if the damage is greater than
> > 100%.
> >
> > Several different HL2 mod authors have attempted to create a plugin to
> > create a new Reflect Damage (or mirror damage) option, however they have
> > discovered that if the damage inflicted is greater than 140%, the
> teamkiller
> > will succeed in killing their teammate.
> >
> > Since it is stil possible to kill a teammate, then it becomes necessary
> to
> > add some type of TeamKiller management system to this type of plugin.
> >
> > All of this can be eliminated if the developers can simply create a new
> > type of FF mode that would nake it impossible to inflict any damage on a
> > teammate, with 100% of any and all damage being reflected back on the
> team
> > killer.
> >
> > Thank you for your consideration.
> >
> > -- Cain
> >
> >
> >
> >
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