If you go to the guide, it's in the same area as setting it up to reboot 
on crash, where it has the underlined portion.

You can also set -nocrashdialog and it will get rid of *most* of the 
dialog box crashes.

So your command line might look like this.

srcds.exe -console -nocrashdialog -game cstrike +map de_dust +maxplayers 
16 +sv_lan 1

Charles Chang wrote:
> Thank you! I found out it was a network firewall issue. The server needs
> 27000-27030 TCP access for the server. I am currently downloading
> Counter Strike Source and will purchase it on a client side to test the
> local LAN game. 
>
> Do I later just add the command line you gave me as part of the
> executable to set it as a LAN only game?
>  
> Thanks,
>
> Charles
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
> Sent: Wednesday, August 20, 2008 11:14 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] LAN Dedicated Server Question
>
> You can follow this guide for the initial installation, it works well.
> http://www.srcds.com/db/engine.php?subaction=showfull&id=1097362093&arch
> ive=
>
> That error there is likely caused by a firewall blocking the connection 
> out to the Steam servers to retrieve the updates. I don't know what port
>
> it uses by default, so you'll have to excuse me for not having that 
> information. If you are sure the firewall isn't blocking outbound, you 
> could try deleting the clientregistry.blob in the directory and trying 
> the update again.
>
> If the machine running the SRCDS server has a local firewall, you will 
> have to allow traffic through that firewall to run your server. 
> Otherwise, as long as all systems have full communications to one 
> another (if behind one router) you won't have to worry about opening 
> ports on the router, unless it filters traffic on the LAN both ways, 
> then you'll have to do a little more configuration to get it working. 
> 27015 TCP/UDP should be all you need for a LAN server.
>
> Good luck!
>
> Charles Chang wrote:
>   
>> Sorry, first time in this email forum. 
>>
>> Do I just add this command line as part of the executable for the
>> server?
>>
>> Also, when following the directions about updating the hlds tools, I
>>     
> get
>   
>> a "Failed to connect to any GeneralDirectoryServer, Winsock Error
>>     
> 10061
>   
>> "Connection refused". Is this a firewall/port issue? Is there a list
>>     
> of
>   
>> which ports we need opened? Also, I'm confused if I'm setting up a
>>     
> LAN,
>   
>> why does the server need to have ports opened?
>>
>> Thanks!
>>
>> Charles
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
>> Sent: Wednesday, August 20, 2008 10:29 AM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] LAN Dedicated Server Question
>>
>> Set +sv_lan 1 in the command line.
>>
>> Charles Chang wrote:
>>   
>>     
>>> For the dedicated server, is the directions the same for setting up
>>>     
>>>       
>> for
>>   
>>     
>>> a local LAN or do all dedicated servers have to go through the
>>>     
>>>       
>> Internet?
>>   
>>     
>>> We have about 150 people in one office to play games and we obviously
>>> don't want all 150 to go through the Internet but through the LAN.
>>>
>>>  
>>>
>>> Thanks,
>>>
>>>  
>>>
>>> Charles
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list
>>>       
> archives,
>   
>>>     
>>>       
>> please visit:
>>   
>>     
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>   
>>>     
>>>       
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>>     
> please visit:
>   
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>   
>>     
>
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