afaik there is also an option in the srcds program that you run that lets
you do internet OR Lan.

On Wed, Aug 20, 2008 at 2:52 PM, Charles Chang <[EMAIL PROTECTED]> wrote:

> Thank you! I found out it was a network firewall issue. The server needs
> 27000-27030 TCP access for the server. I am currently downloading
> Counter Strike Source and will purchase it on a client side to test the
> local LAN game.
>
> Do I later just add the command line you gave me as part of the
> executable to set it as a LAN only game?
>
> Thanks,
>
> Charles
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
> Sent: Wednesday, August 20, 2008 11:14 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] LAN Dedicated Server Question
>
> You can follow this guide for the initial installation, it works well.
> http://www.srcds.com/db/engine.php?subaction=showfull&id=1097362093&arch
> ive=
>
> That error there is likely caused by a firewall blocking the connection
> out to the Steam servers to retrieve the updates. I don't know what port
>
> it uses by default, so you'll have to excuse me for not having that
> information. If you are sure the firewall isn't blocking outbound, you
> could try deleting the clientregistry.blob in the directory and trying
> the update again.
>
> If the machine running the SRCDS server has a local firewall, you will
> have to allow traffic through that firewall to run your server.
> Otherwise, as long as all systems have full communications to one
> another (if behind one router) you won't have to worry about opening
> ports on the router, unless it filters traffic on the LAN both ways,
> then you'll have to do a little more configuration to get it working.
> 27015 TCP/UDP should be all you need for a LAN server.
>
> Good luck!
>
> Charles Chang wrote:
> > Sorry, first time in this email forum.
> >
> > Do I just add this command line as part of the executable for the
> > server?
> >
> > Also, when following the directions about updating the hlds tools, I
> get
> > a "Failed to connect to any GeneralDirectoryServer, Winsock Error
> 10061
> > "Connection refused". Is this a firewall/port issue? Is there a list
> of
> > which ports we need opened? Also, I'm confused if I'm setting up a
> LAN,
> > why does the server need to have ports opened?
> >
> > Thanks!
> >
> > Charles
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
> > Sent: Wednesday, August 20, 2008 10:29 AM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] LAN Dedicated Server Question
> >
> > Set +sv_lan 1 in the command line.
> >
> > Charles Chang wrote:
> >
> >> For the dedicated server, is the directions the same for setting up
> >>
> > for
> >
> >> a local LAN or do all dedicated servers have to go through the
> >>
> > Internet?
> >
> >> We have about 150 people in one office to play games and we obviously
> >> don't want all 150 to go through the Internet but through the LAN.
> >>
> >>
> >>
> >> Thanks,
> >>
> >>
> >>
> >> Charles
> >>
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> >>
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> >
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> >
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