Maybe those server files are used to host a xbox server. But I don't think
it's a cross dedicated server. I really hope not, because a mouse beats the
controller on FPS games. I can find only 2 reasons why valve wanted to bring
left4dead to the xbox.. 1ste money aspect and 2nd pressure from EA. But that
is still my opinion, because I think the zombies are way too fast for a
controller (atleast for a casual gamer)... sorry about the xbox frustration
;)

-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Brad
Verzonden: vrijdag 7 november 2008 10:34
Aan: Half-Life dedicated Win32 server mailing list
Onderwerp: [hlds] Dedicated Servers Hosting Console Players?

I really haven't found any proof of this or anything (it really is hard to
get a firm grip on whether this is the case or not because the server files
include a whole bunch of client code), but does anyone know for sure if our
dedicated servers are being used to host Xbox 360 players?  Obviously, there
is the line "SupportsXbox360 1" in gameinfo.txt that leads one to this
conclusion.  Even if this isn't the case, does anyone have any idea what
that file is talking about?  It clearly is a file intended for PCs, but
there are console references in it.  I feel like something fishy is going
on, but I hope I am wrong.
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