Extensively testing of a dedicated L4D server has shown that it is not possible to run an L4D server (with 4 players) lag-free on a 1.5M / 384K dsl line (line is solid, nothing else using the line during testing).
Players are changing their rate to 40000 and cl_updaterate to 100 and there are no server limit CVARs to prevent these settings from overloading the server uplink bandwidth. The only rate limit setting available right now is sv_maxcmdrate which is never a problem even when set to 100. Valve, please re-enable the server rate limit settings for L4D. This problem will only get much worse with 4 vs 4 and the end result is a bad player experience. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

