Ahahah it should be fun, to see a whole community divide in group for each
server. 1500 community members 1 servers that will be epic.

2008/11/15 Cc2iscooL <[EMAIL PROTECTED]>

> I hope you can attach MULTIPLE servers to a PUBLIC group. *cough*
>
> On Fri, Nov 14, 2008 at 7:21 PM, 1nsane <[EMAIL PROTECTED]> wrote:
>
> > I think he is talking about the Steam Community Group features for Left 4
> > Dead. You will probably make private groups and assign them to a specific
> > server so that those people could use a lobby to connect to that server.
> >
> > On Fri, Nov 14, 2008 at 3:41 PM, Chris Brunelle <[EMAIL PROTECTED]
> > >wrote:
> >
> > > Guys it's not that difficult to follow, "left4dead" and "l4d_demo" are
> > the
> > > files for the DEMO.  Come official release day "left4dead" will switch
> to
> > > the full version.
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Marc
> > Sutherland
> > > Sent: Friday, November 14, 2008 1:20 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: [hlds] Group Features for Left 4 Dead
> > >
> > > So how will this work?
> > >
> > > On Fri, Nov 14, 2008 at 3:09 PM, Mike Stiehm <[EMAIL PROTECTED]>
> > wrote:
> > >
> > > > So are "left4dead" and "l4d_demo" the same server files?
> > > >
> > > > -----Original Message-----
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] On Behalf Of Jason
> Ruymen
> > > > Sent: Friday, November 14, 2008 2:03 PM
> > > > To: Half-Life dedicated Win32 server mailing list;
> > > > [EMAIL PROTECTED]
> > > > Subject: Re: [hlds] HLDS L4D, 2 full versions?
> > > >
> > > > Yesterday we started the preload L4D on Steam.  For dedicated
> servers,
> > > you
> > > > can also "preload" most of the content for a server by running
> > > > hldsupdatetool and using the game parameter "l4d_full".  You will not
> > be
> > > > able to run a dedicated server until sometime before the official
> > release
> > > > though.  There will also be at least a 300 MB update on Monday, since
> > we
> > > > have not made the maps available for dedicated servers yet.
> > > >
> > > > Once the full game is live, we'll also switch the game parameter to
> be
> > > > "left4dead", as that is currently in use for the Demo.
> > > >
> > > > Jason
> > > >
> > > > -----Original Message-----
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] On Behalf Of gulfy
> > > > Sent: Friday, November 14, 2008 11:45 AM
> > > > To: Half-Life dedicated Win32 server mailing list
> > > > Subject: Re: [hlds] HLDS L4D, 2 full versions?
> > > >
> > > > Can we get some official clarification on what to download for the
> > > > dedicated
> > > > server for the full game?
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
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> > > >
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> > > > please visit:
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> > > >
> > > >
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> > > >
> > >
> > >
> > >
> > > --
> > > Marc Sutherland
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > > _______________________________________________
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> > > please visit:
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> > >
> > _______________________________________________
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> >
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