I beleive that was done on purpose so that every server is joinable,
because there were issues with that.

> Yes, I have the same issue.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk
> Sent: Sunday, November 16, 2008 11:49 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead Demo Update Available
>
> Anyone else finding that when using direct connect/steam groups server
> function,  the lobby only stays open for a few seconds before loading
> the game?  It's bloody inconvenient.
>
> AnAkIn . wrote:
>> And even with it set to 1, you can still direct connect because direct
>> connect opens a lobby.
>>
>> 2008/11/16 AnAkIn . <[EMAIL PROTECTED]>
>>
>>
>>> sv_allow_lobby_connect_only is back, is this normal?
>>>
>>> 20:39:27 "sv_allow_lobby_connect_only" = "1"
>>>           - If set, players may only join this server from matchmaking
>>> lobby, may not connect directly.
>>>
>>> 2008/11/16 DontWannaName! <[EMAIL PROTECTED]>
>>>
>>> I already asked a while ago. Im sure they are still working on it.
>>>
>>>>
>>>>
>>>> ________________________________
>>>> From: Jonah Hirsch <[EMAIL PROTECTED]>
>>>> To: Half-Life dedicated Win32 server mailing list <
>>>> [email protected]>
>>>> Sent: Sunday, November 16, 2008 11:12:35 AM
>>>> Subject: Re: [hlds] Left 4 Dead Demo Update Available
>>>>
>>>> I'm still waiting to hear an answer on this too...
>>>>
>>>> Patrick Shelley wrote:
>>>>
>>>>> is there suppport for multiple steam groups in sv_steamgroup ?
>>>>>
>>>>> For example:
>>>>>
>>>>> sv_steamgroup "1234,5678,6543"
>>>>>
>>>>> or
>>>>>
>>>>> sv_steamgroup "1234"
>>>>> sv_steamgroup "5678"
>>>>> sv_steamgroup "7652"
>>>>> sv_steamgroup "8643"
>>>>>
>>>>> Regard,
>>>>>
>>>>> Patrick
>>>>>
>>>>> On 11/16/08, Jason Ruymen <[EMAIL PROTECTED]> wrote:
>>>>>
>>>>>
>>>>>> A required update for the Left 4 Dead Demo has been released.
>>>>>> Please
>>>>>>
>>>> run
>>>>
>>>>>> hldsupdatetool to receive the update.  The specific changes include:
>>>>>>
>>>>>> - Fixed a bug where the connection to a server would get stuck in a
>>>>>>
>>>> looping
>>>>
>>>>>> state
>>>>>> - Made sv_steamgroup_exclusive not connect to matchmaking. Removed
>>>>>> sv_unreserve, private servers should sv_steamgroup_exclusive now
>>>>>> - Improved the speed in finding a game lobby
>>>>>> - Fixed a bug that could cause you to search for a game lobby
>>>>>>
>>>> indefinitely
>>>>
>>>>>> Jason
>>>>>>
>>>>>>
>>>>>>
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>>>>>>
>>>>>>
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>>>>
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>>>>>
>>>>>
>>>>>
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>>>>
>>>>
>>>>
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>>>>
>>>>
>>>
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>
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