I'm pretty sure that's intentional. I don't think they want people to 
face having to deal with friendly fire when shooting through walls and such.

SakeFox wrote:
> tested and is working.
>
> there is one small bug i keep forgetting to add. if you go into the safe 
> room and close the door (yes one person must be outside the door) you 
> can shoot through the door and kill the zombies on the other side. You 
> wont hurt friendlies. Found this to a bit odd heh.
>
> SakeFox wrote:
>   
>> hooray!!
>>
>> - Fixed problem with split packet/reassembly on level transition. This would 
>> cause the game to feel laggy for some period after a level transition
>>
>>
>>
>> Jason Ruymen wrote:
>>   
>>     
>>> A required update for the Left 4 Dead Demo is now available.  Please run 
>>> hldsupdatetool to receive the files.  The specific changes include:
>>>
>>> - Fixed problem where the group browser was showing servers for groups you 
>>> were not a member of
>>> - Fixed problem with split packet/reassembly on level transition. This 
>>> would cause the game to feel laggy for some period after a level transition
>>> - Fixed a crash when connecting to a dedicated server
>>>
>>> Jason
>>>
>>>
>>> _______________________________________________
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>>> please visit:
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>>>
>>>
>>>   
>>>     
>>>       
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>>
>>
>>   
>>     
>
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>   

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