The copying thing worked.  Take a look.
http://megumi.kizakinet.com/l4dsrcdsworks.jpg


On Tue, Nov 18, 2008 at 12:53 AM, <[EMAIL PROTECTED]> wrote:

> Indeed, it works out of game, but unless there's a helluva lot of private
> servers (or no one stayed up) there's only 25 European l4d servers out
> there, and 12 of them are me :O
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:hlds-
>  > [EMAIL PROTECTED] On Behalf Of DontWannaName!
> > Sent: 18 November 2008 05:47
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] L4D Server update
> >
> > Anyone care to notice that the steam server browser now works out of
> > game? I know sea is seattle, whats iad? indianapolis? Strange choice
> > for east coast.
> >
> >
> >
> >
> > ________________________________
> > From: Christopher Bass <[EMAIL PROTECTED]>
> > To: Half-Life dedicated Win32 server mailing list
> > <[email protected]>
> > Sent: Monday, November 17, 2008 9:42:37 PM
> > Subject: Re: [hlds] L4D Server update
> >
> > That's about 780 Megs to upload for those of us who aren't local with
> > our servers.
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:hlds-
> > [EMAIL PROTECTED] On Behalf Of 1nsane
> > Sent: Tuesday, November 18, 2008 0:40
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] L4D Server update
> >
> > The problem is the maps. The windows version's maps are corrupted
> > somehow.
> > Copy them over from the client and you should be good to go.
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> >
> >
> >
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>
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