Then they could just have disabled VAC, but it might be a reason.

2008/11/24 Jake E <[EMAIL PROTECTED]>:
> Maybe so VAC-Banned people had a chance to play L4D without getting blocked
> from most servers.
>
> On Mon, Nov 24, 2008 at 5:14 AM, Olly <[EMAIL PROTECTED]> wrote:
>
>> Apparently it's something todo with lobby's
>>
>> 2008/11/24 "[ЯтR] The-/<iller" <[EMAIL PROTECTED]>
>>
>> > Yeah I figured it was linked to L4D traffic, but then whats with STEAM_1
>> > IDs
>> >
>> > Tom Leighton wrote:
>> > > Because right now I think valve made an update which has screwed the
>> > > steam system over. (That is my personal view anyway).
>> > >
>> > > I got gifted L4D, and couldn't download for 3 hours, because every time
>> > > i tried to install it I was promped for my password because my "ticket"
>> > > expired. This happens every time the download stalls, and requires the
>> > > blobs to be deleted and me to relogin again to get the download moving.
>> > >
>> > > Also happens for other games, so I think its to do with Steam servers
>> > > rather than any game engine itself or VAC.
>> > >
>> > > [??R] The-/<iller wrote:
>> > >
>> > >> Been getting lots of reports from people that servers are getting
>> almost
>> > >> all the clients dropped because of connections to steam/VAC being
>> > >> lost... thinking this is due to the massive traffic increase from
>> L4D...
>> > >> but didn't notice until now that in L4D all steam id's begin with
>> > >> STEAM_1 instead of STEAM_0 but the remaining numbers are the same, so
>> is
>> > >> there a new cluster of master servers? If so, then why are games like
>> > >> tf2 and dods being hard hit with disconnect waves?
>> > >>
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>> > >>
>> > >>
>> > >
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>> >
>> >
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