Yahn Bernier (VALVe) posted on the Steam Forums that a fix for this would come in the next update (but there was already an update after he said this, so it might be for the next update).
2008/11/29 Formologic23 <[EMAIL PROTECTED]> > I still have an issue behind NAT and sv_steamgroup_exclusive "0". No > members > from my steam community can join the server. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of William > Stillwell > Sent: Monday, November 24, 2008 9:11 PM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] L4D Dedicated server behind NAT problems? > > This bug only appears when you run the following in server.cfg > > sv_steamgroup "xxxxxx" > sv_steamgroup_exclusive "1" > > otherwise, l4d behind nat works fine. > > Again, l4d using above, doesn't allow remote clients to connect via public > nat'd ip. > Setting exclusive to "1" works fine if your server has a public ip assigned > to it. > Setting exclusive to "0" works but your server is not at all restricted to > the steamgroup, any user can connect and whim. > > > > > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid > Sent: Monday, November 24, 2008 11:34 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] L4D Dedicated server behind NAT problems? > > I have a Netgear router in between that computer and the cable modem. I've > set up port forwarding for that computer's IP for ports 27000-27050 > TCP/UDP. Here's my startup command: > > *srcds.exe -console -game left4dead +ip myinternalip -port 27015 +map > l4d_hospital01_apartment.bsp +sv_lan 0 +sv_pure 2* > > I've also used that same command line without +ip and -port. SRCDS is good > about detecting the IP and it works just as well without those two > variables > in the command line. It defaults to port 27015 without a -port defined, > but > that's what I want it on, so I'm good with that. > > I'm not really doing anything special with my server.cfg. I've used > sv_allow_lobby_connections_only 0 and 1 and I get just as much traffic > either way. This command was removed and re-added(I think), but the > functionality of it remains unclear. > > Are you hosting the server on the same machine that you're playing Left 4 > Dead on? > > -Richard Eid > > > On Mon, Nov 24, 2008 at 11:00 PM, William Stillwell > <[EMAIL PROTECTED]>wrote: > > > > > > To William - you can solve the connecting problem by using +ip > > > xxxx.xxxx.xxxx.xxxx and +hostport xxxxx in the startup line. This is > > > what I have to do to allow friends to connect, but this doesn't solve > > > the problem of it not being detected by matchmaking. > > > > Already have that, :-) > > > > I want the matchmaking to work as well... I and just about everyone else > > will have to wait :-) > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

