I'm not saying I'm right here.. but maybe the effects you see in-game from
using sv_cheats 0 are what valve intended for vs mode? Afterall, why would they
go to the effort of coding the melee nerf etc? (especially when it's quite
accepted that the standard melee is over-powered).
There are changes to the maps on vs (rooms deleted, stairs gone, etc) which
make it harder/more competitive/different to co-op, so I don't think I'm going
to rule this out as a 'bug' *just yet*.
> Date: Sun, 30 Nov 2008 22:03:58 -0500> From: [EMAIL PROTECTED]> To:
> [email protected]> Subject: Re: [hlds] [L4D] sv_cheats in
> server.cfg affecting abilities of players> > Why would you even have
> sv_cheats 0 in the server.cfg? It's off by default.> The only reason I see
> for it is if you change it mid game and forget to> change it back... in which
> case you are retarded and should not of changed> it to begin with.> > :)>
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