Agreed with OP. On Thu, Dec 4, 2008 at 10:04 PM, DontWannaName! <[EMAIL PROTECTED]>wrote:
> Ummm... They are hosting a lot of servers in Seattle and DC. They are there > to provide gamers an alternate official server that is setup the way it was > made to be. Im sure they will be going international soon too... The reason > why they made srcds available is for us to play with our friends using our > server that we ping well to instead of the west and east coast ones that > some people may not. This isnt TF2 or CSS or DODS, its L4D and dont forget > that. > > > > > ________________________________ > From: Steve Stifler <[EMAIL PROTECTED]> > To: Half-Life dedicated Win32 server mailing list < > [email protected]> > Sent: Thursday, December 4, 2008 7:29:25 PM > Subject: Re: [hlds] hlds Digest, Vol 10, Issue 13 > > Ummm, if plain servers are the intention here then maybe Valve should > prevent all mods or better yet just host the servers themselves?? > > On 12/4/08, Richard Eid <[EMAIL PROTECTED]> wrote: > > > > In my opinion, I think Left 4 Dead is being 'locked down' because of all > > the > > problems that appeared during the last year with TF2. It became nearly > > impossible to find a plain Jane vanilla TF2 server. It's like every > single > > one of them had some mod installed that changed gameplay. I'm not > against > > the modding community, though I'd like to just be able to play the game > as > > it was intended. I feel that Valve and it's playtesters know a bit more > > about what makes a game fun than Joe Blow modder...so I'd like to see > what > > Valve has to offer and not what 32-man, insta-spawn, fast ubercharge, > > longer > > spawn for non-clan members, less damage for non-clan members, etc. server > > op > > has to offer. > > > > Left 4 Dead is quickly becoming what TF2 became. A different game. Last > > night I was on a versus server that spawned a Tank ~1 minute into each > > round. Rounds ended quickly and no team ever made it to the Safe Room. > It > > was plain old not fun. Maybe that server op likes playing that way, but > > nobody on the server at the time did...so we voted back to the lobby. > The > > next server had sv_cheats 0 in its config so we faced random issues, like > > Infected only being able to spawn 3 at a time and not 4. The list goes > on. > > > > While, as a server op, I'd like to have a bit more control over my own > > server, I welcome these changes being introduced to the game. Just > because > > a server op likes to play the game a certain way does NOT mean everybody > > does. I'm not too keen on the Normal difficulty for Versus mode, but > we'll > > see what happens. > > > > I think Valve is doing this for the community and not for any other > reason. > > Most of the complaints I hear are about how this server or that server > > sucks > > because of x or y changes made to it. Locking certain aspects of the > > gameplay down seems almost a necessary evil when combined with how we now > > connect to servers. Give it time. Valve is obviously listening to the > > feedback being given and are making changes as they see fit. Just last > > night I was chatting with someone from Valve about certain aspects of > > server > > management. He had explained in detail what things could be changed and > > how > > they would affect our servers. I thought I had understood the whole > > conversation, but I had completely missed the bigger scope of the issues. > > > > Maybe we're not looking at the long-term and only seeing the short-term. > > Like I said...give it some time. > > > > > > -Richard Eid > > > > > > > > On Thu, Dec 4, 2008 at 9:28 PM, Kevin Kolk <[EMAIL PROTECTED]> wrote: > > > > > > > > I'd like to chime in here and second this. I love versus mode but by > > > far I've had the most fun in versus playing on servers running on Hard > > > difficulty or better. > > > > > > I find normal is just way to easy and too forgiving on the survivors. > > > If anything I think in an ideal world I would be able to CHOOSE the > > > difficulty for versus when creating the lobby. > > > > > > Why Valve feels versus should only be played with wimpy normal > > > difficulty zombies I have no idea. > > > > > > Let the players play it at the difficulty they want, don't lock my > > > server down so I can't play how I please. > > > > > > This is by far the worst game that I've ever operated a server for. I > > > feel like Valve is expecting people to run these as basically a public > > > service to them. > > > > > > If you want this level of control valve you should pay to run your own > > > servers. And at this rate you may have to. > > > > > > [EMAIL PROTECTED] wrote: > > > > Message: 1 > > > > Date: Thu, 4 Dec 2008 16:46:25 -0800 > > > > From: "Formologic23" <[EMAIL PROTECTED]> > > > > Subject: Re: [hlds] Left 4 Dead Update Available > > > > To: "'Half-Life dedicated Win32 server mailing list'" > > > > <[email protected]> > > > > Message-ID: <[EMAIL PROTECTED]> > > > > Content-Type: text/plain; charset="us-ascii" > > > > > > > > Why on earth would you lock the Versus difficulty? That is a pretty > > lame > > > > forced update in my opinion. Normal is too easy, and most of the > people > > I > > > > have talked with prefer to play Versus on Advanced. So why would you > > LOCK > > > > the difficulty? I really am considering shutting down my servers > > because > > > if > > > > I can't have control over them (including the clients to a certain > > > degree), > > > > then I really am not interested in supporting this particular game > > > anymore. > > > > I love the game, but seriously, this is ludicrous. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

