I have another questions. Is there some reference to all CS sever and client
settings?

2008/12/7 BlinK_ <[EMAIL PROTECTED]>

> This was so helpful. Thank you very much. There are so much tutorials where
> people jsut say: set this to this, set that to that and thats all. No one
> even realises what each setting mean. And this, what you gave, is the Holy
> Grail. (: Thank you again!
>
> 2008/12/7 Ferenc Kovacs <[EMAIL PROTECTED]>
>
>> On Sun, Dec 7, 2008 at 4:51 PM, BlinK_ <[EMAIL PROTECTED]> wrote:
>>
>> > Thanks for such a great response.
>> > He has just checked the loss and choke values. Loss is always 0 and
>> > sometimes 1. But choke is always 100. What do these values mean?
>> >
>> >
>> > 2008/12/7 Martynas Mickevicius <[EMAIL PROTECTED]>
>> >
>> > > Thanks for such a great response.
>> > > He has just checked the loss and choke values. Loss is always 0 and
>> > > sometimes 1. But choke is always 100. What do these values mean?
>> > >
>> > > 2008/12/7 Ferenc Kovacs <[EMAIL PROTECTED]>
>> > >
>> > > On Sun, Dec 7, 2008 at 4:20 PM, BlinK_ <[EMAIL PROTECTED]> wrote:
>> > >>
>> > >> > Hello everyone. In the last few months this mail list was used only
>> > for
>> > >> L4D
>> > >> > discussions as I can see.
>> > >> > I need some help on good old Counter Strike 1.6 server. I have this
>> > >> > problem:
>> > >> > my friend and I have connected to the server. When we stand still
>> the
>> > >> ping
>> > >> > times are around 20 ms, which is pretty good. But when we start to
>> run
>> > >> and
>> > >> > jump around, his ping time increases to 80 or even 100 ms. When we
>> > stop
>> > >> > fooling around and stand still, his ping time immediately decreases
>> to
>> > >> 20
>> > >> > ms
>> > >> > again.
>> > >> >
>> > >> > When the server is full (18 players) the same friends ping time
>> gets
>> > >> around
>> > >> > 300 ms and does not decrease. I think this must be the newtwork
>> issue,
>> > >> > because server FPS is always about 500. Maybe this could be somehow
>> > >> > connected with settings, hlds or other. So here is specification of
>> > >> server
>> > >> > I
>> > >> > use:
>> > >> >
>> > >> > Server H/W:
>> > >> > Inter Core 2 DUO E6300
>> > >> > 4 GB of RAM
>> > >> >
>> > >> > Server S/W:
>> > >> > Windows Server 2003 R2
>> > >> >
>> > >> > Network Line:
>> > >> > Download - 3 Mbps
>> > >> > Upload - 14 Mbps
>> > >> >
>> > >> > server.cfg file:
>> > >> > http://uranus.mtveurope.org/~blinky/server.cfg<
>> http://uranus.mtveurope.org/%7Eblinky/server.cfg>
>> > <
>> > >> http://uranus.mtveurope.org/%7Eblinky/server.cfg>
>> > >> >
>> > >> > booster.cfg file (used by hlbooster)
>> > >> > http://uranus.mtveurope.org/~blinky/booster.cfg<
>> http://uranus.mtveurope.org/%7Eblinky/booster.cfg>
>> > <
>> > >> http://uranus.mtveurope.org/%7Eblinky/booster.cfg>
>> > >> >
>> > >> > Thank your for help!
>> > >> > _______________________________________________
>> > >> > To unsubscribe, edit your list preferences, or view the list
>> archives,
>> > >> > please visit:
>> > >> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> > >> >
>> > >> He should see choke/loss on hist part.
>> > >> Say him to try net_graph 3 (or maybe 2) and check the lagspikes, and
>> the
>> > >> loss/choke numbers.
>> > >>
>> > >> Tyrael
>> > >> _______________________________________________
>> > >> To unsubscribe, edit your list preferences, or view the list
>> archives,
>> > >> please visit:
>> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
>> > >>
>> > >
>> > >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>>
>> http://home.swiftdsl.com.au/~abcgi/action/articles/csrates.html
>>
>> Tyrael
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>
>
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