This happens on TF2 and L4D with no mod/addons (and has been confirmed). 
I have gotten this to happen windows XP, Vista, server 03 & 08. With L4D 
I would say it's about 1-3 VS games will end due to this bug before they 
make it to the 5th map. With TF2 we get this bug on average 3 times a 
day. With TF2 the more players you have the more chance you will get 
this bug. A somewhat empty server will occasionally get this bug to 
where a full TF2 (24) all the time will get this more frequently.

and as stated in a email earlier it was stated someone was seeing this 
on there DODS server too, but that is only one complaint i have seen 
from the DODS part of the community.

I know you like to think that we are just complaining to complain about 
this issues and we don't know how to test to see what is causing it, but 
before you jump to your assumptions read the archives since over a month 
ago this was already tested and confirmed to death.

Karl Weckstrom wrote:
> It happens on my TF2 servers which have sourcemod. 
> People have reported it on TF2 servers that do NOT run sourcemod and are 
> vanilla
> It happens on my L4D servers which are 100% vanilla. 
> It happens on Server 2008 under VMWare ESXI.
> It happens on Server 2008 Native
> It happens on Ubuntu64 Linux (vanilla TF2, tested it myself)
> It happens on Slackware Linux (32 bit)
>
> It happens pretty much everywhere.
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Leonard L. Church
> Sent: Tuesday, January 06, 2009 2:54 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Valve It's Time To Listen And Answer!
>
> Yes.. Like that..
>
> But I can't get it to reproduce.
>
> I've actually haven't been dropped at all on servers that I play on 
> (Mostly vanilla, but some with a few mods). So it's something else 
> apparently. Actually, that leads me to believe it's the fault of some 
> mod the person has installed on their server, but I may be wrong.
>
> So no. It's not as simple as you suspect.
>
> Blood Letter wrote:
>   
>> You mean like:
>>
>> Join a server.
>> Wait for the map to change.
>> Machine/Configuration:  ANY
>>
>> Error message:  Standard connection problem counter til timeout.
>>
>> Join a server.
>> Be moved to a CircleX server.
>> Machine/Configuration:  ANY
>>
>> Error message:  NONE
>>
>>     
>>> Date: Tue, 6 Jan 2009 11:13:43 -0800
>>> From: [email protected]
>>> To: [email protected]
>>> Subject: Re: [hlds] Valve It's Time To Listen And Answer!
>>>
>>>
>>>
>>> David Kellaway wrote:
>>>       
>>>> As an aside, if you're a developer and you or your company considers bug 
>>>> reports to be 'spam', I'd love to know where you work so I can never buy 
>>>> any of their products.
>>>>         
>>> This is hardly a bug report.
>>>
>>> The List: OMG! THIS DOESN'T WORK!!!11!!! VALVE IS THE SUXXORS!!!
>>>
>>> Bug Report: Steps to Reproduce, Detailed Machine stats, dxdiag report, 
>>> exact error message.
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>       
>> _________________________________________________________________
>> Send e-mail anywhere. No map, no compass.
>> http://windowslive.com/oneline/hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_anywhere_122008
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>     
>
> _______________________________________________
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>
> _______________________________________________
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> visit:
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>
>
>   

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