You could run the servers in a re-start script and just add a update line before starting the server. Thus killing the server would update and re-start the server.
Kinda simple but does the job. ~ Matt On Wed, Jan 14, 2009 at 11:16 PM, Matt Lyons <[email protected]>wrote: > DontWannaName! wrote: > > Thats what I was thinking, whats the update generator, hldsupdatetool or > the update tool? > > > > It comes with tcadmin, in the "Program Files/tcadmin/utilities" folder. > > Make a batch file to update a server. > Point the update generator at it and the folder the game server runs in. > Wait for the update to finish. > Click "Generate zip file". > Upload zipfile to your tcadmin ftp in the game servers TCA.Patches folder > Create a new patch entry in tcadmin > Batch update servers. > > Entire process takes about 10mins tops :) > > -- > Matt Lyons (Bsc CS & Soft Eng) > Content Administrator, Internode Systems > 150 Grenfell St, Adelaide SA 5000 > Ph: (08) 8228 2877 > E-mail: [email protected] > WWW: www.internode.com.au > "In theory, there is no difference between theory and practice; In > practice, there is." > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

