Valve knows. Alfred asked me about it directly and I told him what it is and how it works. I also told Eric, Yahn, and Robin while we were trying to solve some problems together. I haven't heard from them since though.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Bengt Rosenberger Sent: Wednesday, March 04, 2009 10:37 AM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] PL maps crashes - ignored? Is Valve actually aware of the problem of crashing PL maps or are we doomed to use sop_stb till the end of days? I know they don't care about this list but maybe someone knows anything. Do we have to wait 6 months again before they try to fix it and fail, like with the timeout bug? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

