Valve knows. Alfred asked me about it directly and I told him what it is and
how it works. I also told Eric, Yahn, and Robin while we were trying to
solve some problems together. I haven't heard from them since though.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Bengt Rosenberger
Sent: Wednesday, March 04, 2009 10:37 AM
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] PL maps crashes - ignored?

Is Valve actually aware of the problem of crashing PL maps or are we 
doomed to use sop_stb till the end of days?
I know they don't care about this list but maybe someone knows anything.

Do we have to wait 6 months again before they try to fix it and fail, 
like with the timeout bug?

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to