Another tidbit: I think most of the games now support BZIP compression. So for all of my maps, I've BZ2'd them and put them in the sv_downloadurl path... That obviously shrinks the size dramatically on the map files -- the client downloads the compressed file and then uncompresses it.
I do that for my TF2 and CS:S servers, works great. On Thu, Mar 5, 2009 at 1:44 PM, CLAN RCR <[email protected]> wrote: > Also, to add.. When you add the sv_download URL you need to make a folder > called maps and put all the maps in the maps folder on the fast download > server. > > The TF2 client must see a maps folder on the download server in order to > download the maps so recurse one level higher when you put the URL on the > sv_download configuration. > > Example.. > > sv_downloadurl "http://mymaps.net/tf" > > Within the tf folder.. > >>tf >>>/maps >>>>/map1.bsp >>>>/map2.bsp > > Honestly, having a fast download server to host the maps is sooooo nice. > > -Matt > > > On Thu, Mar 5, 2009 at 12:23 PM, Saul Rennison <[email protected]>wrote: > >> Yes. >> >> 2009/3/5 Patrick Shelley <[email protected]> >> >> > OK - so basically the **client** is making a direct connection to the >> fast >> > dl source? >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> >> >> >> -- >> Thanks, >> - Saul. >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

