Every release, WE are the beta testers. Don't you know that by now? ;) 

Besides, it could be worse. We could be dealing with EA/Dice and that
horrid horrid BF2 v1.3 patch that was ultra crash happy for servers for
what ... 6 MONTHS or so before there was a stable fix?

It could be worse.

-mauirixxx
- Sent from my #hlserveradmins IRC fanboyism
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Aj Collins
Sent: Thursday, March 05, 2009 1:35 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2 Update Coming

1. You don't need an NDA to do a beta, especially if you have nothing
not known by the public.
2. They have done beta updates to clients in the past and there is a
beta option in the settings of Steam.

On Thu, Mar 5, 2009 at 6:26 PM, Arg! <[email protected]> wrote:

> since the dedicated server is free and theres no NDA or similar 
> licensing arrangement, and in the case of most updates the client has 
> to be updated as well, this would never work.
>
> On Fri, Mar 6, 2009 at 10:17 AM, SmOoThEm <[email protected]>
wrote:
>
> > That's awesome, I didn't have anything else to do today besides try 
> > to
> fix
> > mystery updates and problems being reintroduced into my servers.
> >
> > WE NEED A BETA PERIOD, MAKING PATCHES FINAL WITHOUT TESTING FORCES
> EVERYONE
> > TO SCRAMBLE TO FIND SOLUTIONS NORMALLY ENDING IN HORRIBLE OUTCOMES!
> > Im sure everyone on this list would love to have a beta testing 
> > period
> for
> > patches given we have a large community invested in the quality of 
> > our servers with a minimal downtime requirement. Valve, at least 
> > give us one day to test and patch our server plug-in's before final 
> > release?
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Arg!
> > Sent: Thursday, March 05, 2009 3:01 PM
> > To: [email protected]; Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Team Fortress 2 Update Coming
> >
> > thanks for the advance heads up, now, wheres my debugging stick.
> >
> > On Fri, Mar 6, 2009 at 9:55 AM, <[email protected]> wrote:
> >
> > > Fixing problems, then introducing new problems.
> > >
> > > ------Original Message------
> > > From: Saul Rennison
> > > Sender: [email protected]
> > > To: Half-Life dedicated Win32 server mailing list
> > > ReplyTo: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] Team Fortress 2 Update Coming
> > > Sent: Mar 5, 2009 5:43 PM
> > >
> > > Which will bring...?
> > >
> > > 2009/3/5 Jason Ruymen <[email protected]>
> > >
> > > > A required update for Team Fortress 2 will be released later 
> > > > today, hopefully within the next hour or two.
> > > >
> > > > Jason
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > >
> > >
> > >
> > > --
> > > Thanks,
> > > - Saul.
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list 
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > > Sent via BlackBerry by AT&T
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list 
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list 
> > archives, please visit:
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> >
> >
> > _______________________________________________
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> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
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