Well said. We're spoiled and we don't realize it.

On Thu, 2009-03-05 at 13:40 -1000, Rick Payton wrote:
> Every release, WE are the beta testers. Don't you know that by now? ;) 
> 
> Besides, it could be worse. We could be dealing with EA/Dice and that
> horrid horrid BF2 v1.3 patch that was ultra crash happy for servers for
> what ... 6 MONTHS or so before there was a stable fix?
> 
> It could be worse.
> 
> -mauirixxx
> - Sent from my #hlserveradmins IRC fanboyism
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Aj Collins
> Sent: Thursday, March 05, 2009 1:35 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Team Fortress 2 Update Coming
> 
> 1. You don't need an NDA to do a beta, especially if you have nothing
> not known by the public.
> 2. They have done beta updates to clients in the past and there is a
> beta option in the settings of Steam.
> 
> On Thu, Mar 5, 2009 at 6:26 PM, Arg! <[email protected]> wrote:
> 
> > since the dedicated server is free and theres no NDA or similar 
> > licensing arrangement, and in the case of most updates the client has 
> > to be updated as well, this would never work.
> >
> > On Fri, Mar 6, 2009 at 10:17 AM, SmOoThEm <[email protected]>
> wrote:
> >
> > > That's awesome, I didn't have anything else to do today besides try 
> > > to
> > fix
> > > mystery updates and problems being reintroduced into my servers.
> > >
> > > WE NEED A BETA PERIOD, MAKING PATCHES FINAL WITHOUT TESTING FORCES
> > EVERYONE
> > > TO SCRAMBLE TO FIND SOLUTIONS NORMALLY ENDING IN HORRIBLE OUTCOMES!
> > > Im sure everyone on this list would love to have a beta testing 
> > > period
> > for
> > > patches given we have a large community invested in the quality of 
> > > our servers with a minimal downtime requirement. Valve, at least 
> > > give us one day to test and patch our server plug-in's before final 
> > > release?
> > >
> > > -----Original Message-----
> > > From: [email protected]
> > > [mailto:[email protected]] On Behalf Of Arg!
> > > Sent: Thursday, March 05, 2009 3:01 PM
> > > To: [email protected]; Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] Team Fortress 2 Update Coming
> > >
> > > thanks for the advance heads up, now, wheres my debugging stick.
> > >
> > > On Fri, Mar 6, 2009 at 9:55 AM, <[email protected]> wrote:
> > >
> > > > Fixing problems, then introducing new problems.
> > > >
> > > > ------Original Message------
> > > > From: Saul Rennison
> > > > Sender: [email protected]
> > > > To: Half-Life dedicated Win32 server mailing list
> > > > ReplyTo: Half-Life dedicated Win32 server mailing list
> > > > Subject: Re: [hlds] Team Fortress 2 Update Coming
> > > > Sent: Mar 5, 2009 5:43 PM
> > > >
> > > > Which will bring...?
> > > >
> > > > 2009/3/5 Jason Ruymen <[email protected]>
> > > >
> > > > > A required update for Team Fortress 2 will be released later 
> > > > > today, hopefully within the next hour or two.
> > > > >
> > > > > Jason
> > > > >
> > > > > _______________________________________________
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> > archives,
> > > > > please visit:
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> > > > >
> > > >
> > > >
> > > >
> > > > --
> > > > Thanks,
> > > > - Saul.
> > > > _______________________________________________
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> > > >
> > > >
> > > > Sent via BlackBerry by AT&T
> > > >
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> > >
> > >
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> > >
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> >
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