No mods, no problems, all servers filled immediately and stayed that way.

I can also confirm that HLSW and the console window for the server 
reports the player count as players + boss zombies.

Jeff Sugar wrote:
> Same config as Grant.
>
> For me, I can send actual queries to the server via hlsw (eg, "status") and
> get a response. But, it's still showing the servers as timing out and
> unreachable. Can someone else confirm this?
> Thanks,
> -Atreus
>
>
> On Wed, Mar 11, 2009 at 6:30 PM, Jeffrey Grant 
> <[email protected]>wrote:
>
>   
>> SM 1.2, Meta 7, everything up to date. Not showing on master. No crazy
>> configs. Windows here.
>>
>> On Wed, Mar 11, 2009 at 6:24 PM, msleeper <[email protected]> wrote:
>>
>>     
>>> I only have 1 of my 18 servers with players on it, all Linux here. I
>>> can't get in-game and check to see if they are showing up in the Steam
>>> Group list or the normal serverbrowser though.
>>>
>>>
>>> On Thu, 2009-03-12 at 02:18 +0100, Adam Nowacki wrote:
>>>       
>>>> After update my servers no longer show on the master list, lobby will
>>>> not find a server with sv_search_key nor its ip will be on the list.
>>>> Server is on linux, anyone else having problems?
>>>>
>>>> Jason Ruymen wrote:
>>>>         
>>>>> A required update for Left 4 Dead has been released.  Please run
>>>>>           
>>> hldsupdatetool to receive it.  The specific changes include:
>>>       
>>>>> Versus Mode Changes
>>>>> - Tank melee attack can now hit multiple Survivors in one swing
>>>>> - Fixed Tank punch being able to hit targets behind walls
>>>>> - Fixes to 'Tank parking'. The Tank will now run back and attack the
>>>>>           
>>> Survivors if he becomes AI due to two players expiring the frustration
>>>       
>> meter
>>     
>>>>> - Fixed a case where a Tank frustration meter could run out right as
>>>>>           
>> he
>>     
>>> was in his death animation and he would come back to life
>>>       
>>>>> - Fixed a case where the Tank was moving too slowly while crouching
>>>>>           
>> and
>>     
>>> being shot
>>>       
>>>>> - Tanks now have the possibility of spawning in a slightly different
>>>>>           
>>> position for the first and second teams
>>>       
>>>>> - The order that the teams play as Survivors is now determined by
>>>>>           
>> which
>>     
>>> team has the higher overall score. The winning team will play as
>>>       
>> Survivors
>>     
>>> first
>>>       
>>>>> - The Smoker tongue can now target and grab victims through common
>>>>>           
>>> infected
>>>       
>>>>> - Increased the cone in which a Smoker can grab a target
>>>>> - The Witch no longer cuts Smoker tongues in a radius around her
>>>>> - Boomers that explode in mid-air will now hit Survivors directly
>>>>>           
>> below
>>     
>>> them with Bile
>>>       
>>>>> - Reduced the damage that burning Hunters do to pounced victims
>>>>> - Adjusted the time at which players take over from bots to avoid 5
>>>>>           
>>> seconds of the bot standing idle while the player finishes connecting.
>>>       
>>>>> - Fixed some cases where versus score was not being recalculated
>>>>>           
>>> properly. It is no longer beneficial to pass pills between players at the
>>> end of the round or heal other players and then shoot them
>>>       
>>>>> - Fixed a case where it was possible to spectate an AI infected and
>>>>>           
>> hit
>>     
>>> +use to take them over
>>>       
>>>>> Server Changes
>>>>> - Added convar sv_gametype that allows server operators to limit the
>>>>>           
>>> types of games that will start on their server. Default value is
>>> 'coop,versus'. Can be changed to just 'coop' or just 'versus' to limit to
>>> those game types
>>>       
>>>>> General changes
>>>>> - Fixed a case where players would join as a dead Survivor when a
>>>>>           
>>> living Survivor was still available
>>>       
>>>>> - Fixed a case where restarting a level due to the team dying would
>>>>>           
>>> give more than the max primary ammo on restart
>>>       
>>>>> - Fixed the speaking icon showing up on the local player during level
>>>>>           
>>> transition if voice_vox was set to 1
>>>       
>>>>> - The scoreboard now shows the numeric value of a player's ping
>>>>>
>>>>> GameUI
>>>>> - Quick match will now try to match to any campaign. Removed the
>>>>>           
>>> preference to match to games according to the player progressing through
>>>       
>> all
>>     
>>> campaigns
>>>       
>>>>> - Games in a finale are now joinable via the Friends and Steam Group
>>>>>           
>>> games list
>>>       
>>>>> Jason
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>           
>> archives,
>>     
>>> please visit:
>>>       
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>
>>>>>
>>>>>           
>>>> _______________________________________________
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>>>>         
>>> please visit:
>>>       
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>>>>         
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>>
>>     
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