Same here. Windows Server 2003. My server restart keeps restarting them,
too, because it can't query them. Neither can HLSW.

On Wed, Mar 11, 2009 at 6:22 PM, Tony Paloma <[email protected]>wrote:

> My servers are no longer responding to server queries after the update.
> Linux:
> 2.6.18-92.1.17.el5PAE #1 SMP Tue Nov 4 14:17:52 EST 2008 i686 i686 i386
> GNU/Linux
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Adam Nowacki
> Sent: Wednesday, March 11, 2009 6:18 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead Update Available
>
> After update my servers no longer show on the master list, lobby will
> not find a server with sv_search_key nor its ip will be on the list.
> Server is on linux, anyone else having problems?
>
> Jason Ruymen wrote:
> > A required update for Left 4 Dead has been released.  Please run
> hldsupdatetool to receive it.  The specific changes include:
> >
> > Versus Mode Changes
> > - Tank melee attack can now hit multiple Survivors in one swing
> > - Fixed Tank punch being able to hit targets behind walls
> > - Fixes to 'Tank parking'. The Tank will now run back and attack the
> Survivors if he becomes AI due to two players expiring the frustration
> meter
> > - Fixed a case where a Tank frustration meter could run out right as he
> was in his death animation and he would come back to life
> > - Fixed a case where the Tank was moving too slowly while crouching and
> being shot
> > - Tanks now have the possibility of spawning in a slightly different
> position for the first and second teams
> > - The order that the teams play as Survivors is now determined by which
> team has the higher overall score. The winning team will play as Survivors
> first
> > - The Smoker tongue can now target and grab victims through common
> infected
> > - Increased the cone in which a Smoker can grab a target
> > - The Witch no longer cuts Smoker tongues in a radius around her
> > - Boomers that explode in mid-air will now hit Survivors directly below
> them with Bile
> > - Reduced the damage that burning Hunters do to pounced victims
> > - Adjusted the time at which players take over from bots to avoid 5
> seconds of the bot standing idle while the player finishes connecting.
> > - Fixed some cases where versus score was not being recalculated
> properly.
> It is no longer beneficial to pass pills between players at the end of the
> round or heal other players and then shoot them
> > - Fixed a case where it was possible to spectate an AI infected and hit
> +use to take them over
> >
> > Server Changes
> > - Added convar sv_gametype that allows server operators to limit the
> types
> of games that will start on their server. Default value is 'coop,versus'.
> Can be changed to just 'coop' or just 'versus' to limit to those game types
> >
> > General changes
> > - Fixed a case where players would join as a dead Survivor when a living
> Survivor was still available
> > - Fixed a case where restarting a level due to the team dying would give
> more than the max primary ammo on restart
> > - Fixed the speaking icon showing up on the local player during level
> transition if voice_vox was set to 1
> > - The scoreboard now shows the numeric value of a player's ping
> >
> > GameUI
> > - Quick match will now try to match to any campaign. Removed the
> preference to match to games according to the player progressing through
> all
> campaigns
> > - Games in a finale are now joinable via the Friends and Steam Group
> games
> list
> >
> > Jason
> >
> >
> > _______________________________________________
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> >
> >
>
>
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