A few class C's should work, if that. If you honestly think that it will 
have a huge effect on your playerbase, you've got some issues. The 
likelihood of multiple people playing on such a limited IP range is so 
small, you'd have a better chance of playing the lottery. Plus it only 
really needs to be in effect for a few hours or days. After they can't 
get the server to respond, most people stop trying.

Oh, and a class B (/16) is only 65,536 IP's. Considering there are 4.2 
billion IP's out there (including RFC 1918 addresses), it's a drop in 
the bucket.

Matt Stanton wrote:
> Ban a whole class b network block.  That fixes most cable/dsl 
> customers... or small countries.
>
> Anthal wrote:
>   
>> Ban by subnet, solves all problems!
>>   
>>
>>     
>
>
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