I used to have this problem, but after a couple of reboots it went away.

And yes, I realize that makes no sense.

On Wed, Mar 18, 2009 at 4:55 PM, DontWannaName! <ad...@topnotchclan.com>wrote:

> I can also confirm this, I get people saying they cant get unlockables on
> my
> server but can on others.
>
> On Wed, Mar 18, 2009 at 2:14 PM, Alec Sanger <eclyp...@hotmail.com> wrote:
>
> >
> > happens in my servers as well. Only fix is to go to another server and
> then
> > come back
> >
> > Thank you,
> > Alec Sanger
> > P: 248.941.3813
> > F: 313.286.8945
> >
> >
> >
> > > Date: Wed, 18 Mar 2009 14:11:11 -0700
> > > From: naslund.fan...@gmail.com
> > > To: hlds@list.valvesoftware.com
> > > Subject: Re: [hlds] Unlockables breaking on TF2 server?
> > >
> > > I also remember this happening right after the Scout update. Don't
> > remember
> > > what fixed it - if anything.
> > >
> > > On Wed, Mar 18, 2009 at 2:06 PM, Aj Collins <gamerzwo...@gmail.com>
> > wrote:
> > >
> > > > It was like this for me when the Scout update was released. For the
> > first
> > > > few days I could only get like one of the three unlocks to actually
> be
> > in
> > > > my
> > > > weapons in one server. Going to a different server seemed to allow
> for
> > all
> > > > the other weapons but the one I could use in the previous server. The
> > bug
> > > > went away about a week after the update and haven't had it happen
> > since.
> > > >
> > > > On Wed, Mar 18, 2009 at 4:56 PM, Emil Larsson <ail...@gmail.com>
> > wrote:
> > > >
> > > > > Lately I had problems with people not being able to use unlockables
> > on
> > > > the
> > > > > servers I control. VAC works fine, and TF2 strangely doesn't tell
> the
> > > > > player
> > > > > about the server not being connected to Steam (like what usually
> > happens
> > > > > during Steam downtimes) in the unlockables screen, so it looks like
> > it's
> > > > > working for players in the loadout screen... until they actually
> try
> > to
> > > > > switch to their unlockables.
> > > > >
> > > > > There's no "steam ticket" problems which usually otherwise happens
> > when
> > > > the
> > > > > servers are unable to talk with Steam. Restarting fixes the problem
> > > > > temporarily, but it crops up 12-24 hours later again. Any ideas?
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