Matchmaking from l4d where it sends you to servers thousands of miles away
in la la land?

No thanks.

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName!
Sent: Sunday, April 12, 2009 6:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Possible "Quick Connect" button?

Sounds just like the quick connect feature in BF2, I didnt like it because
it sent people to an unpopulated server or map that they didnt like. The
matchmaking system is suppose to come soon though.

On Sun, Apr 12, 2009 at 12:17 PM, Alex <chewy_s...@hotmail.com> wrote:

> Chris wrote:
> > So i was thinking and wondering the possibilities of haivng a "quick
> > connect" button inside TF2 based on quickest ping times with minimal
> > flags. This would help populate good servers that are hosted with
> > minimal players. Of course the potential player has the option of doing
> > a "quick connect" or finding the server as normal.
> >
> >
> > Just a thought, what do you guys think? is this a pipe dream?
> >
> >
> sounds like a great idea to me. Our server could probably benefit from
> this very much so. And this would be an easy way for new players and
> weekend gamers to get in the game easier.
>
>
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