Well.. To my knowledge there is currently no way to restrict most of the
special weapons due to their names being the same as the default weapon
(case in point, the bone/uber saw. statistically, they're named the same so
if you restrict one using a weapon restrict plugin, you loose both. The same
goes for the Scout bat/sandman.

Of course, correct me if I'm wrong.. But I've recently been looking into
restricting certain buildables, and ran into a similar situation.

-Matt

On Tue, Apr 21, 2009 at 3:45 PM, AnAkIn . <[email protected]> wrote:

> If they do a level thing (all weapons have level) and add more weapons, it
> may be normal that the sandman is OP, since sandman is level 15.
>
> 2009/4/21 msleeper <[email protected]>
>
> > In before 90 reply thread on which unlock is the "most unfair".
> >
> >
> > On Tue, 2009-04-21 at 15:01 -0500, Joel R. wrote:
> > > I meant the baseball and bat weapon, yes.
> > >
> > > On Tue, Apr 21, 2009 at 2:41 PM, Nightbox <[email protected]
> > >wrote:
> > >
> > > > The most unblanced weapon is Sandman, not BOnk
> > > >
> > > > 2009/4/21 Joel R. <[email protected]>
> > > >
> > > > > The only unlockable that has imbalance problems would be the
> Scout's
> > > > Bonk,
> > > > > but even that leveled out.
> > > > >
> > > > > Your best bet is probably a plugin, but I'm unsure about the
> > > > possibilities.
> > > > > Valve, is expecting to add more than 2 weapons per character, so
> your
> > > > SOL.
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