All empty :) > 45 servers on dueal Quad Xeon 2.66 16G of RAM > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Tony Paloma > Sent: Saturday, April 25, 2009 10:42 PM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] Left 4 Dead Update Released > > 32 player TF2 on Xeon X3220 2.4GHz is using 100% CPU for me. 24 player > servers use noticeably less. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Cc2iscooL > Sent: Saturday, April 25, 2009 7:13 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Left 4 Dead Update Released > > You guys must still be in the pentium 4 ages. > > My 24 slot servers use 40% of a core of a core 2 quad 9650. (3.0GHz) > > On Fri, Apr 24, 2009 at 8:11 PM, Tony Paloma > <[email protected]>wrote: > >> I don't want it to be multithreaded because then Valve will find a way to >> make it use 100% of 2 cores instead of just one. >> >> -----Original Message----- >> From: [email protected] >> [mailto:[email protected]] On Behalf Of "[??R] >> The-/<iller" >> Sent: Thursday, April 23, 2009 11:13 PM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] Left 4 Dead Update Released >> >> TF2 desperately needs multi-threading, even at 24 players a server will >> just sit on one core losing tick, 32 players even worse. DoDS isn't as >> nasty but can get pretty cpu intensive. >> >> Adam Nowacki wrote: >> > msleeper wrote: >> > >> >> Are you talking about TF2? I am pretty sure L4D's server is already >> >> multithreaded. >> >> >> > >> > $ ps m -p 25096 >> > PID TTY STAT TIME COMMAND >> > 25096 pts/0 - 1:06 ./srcds_i486 +map l4d_hospital01_apartment >> > +hostport 27015 +clientport 27115 -fork +map l4d_hospital01_apartment >> > -game left4dead >> > - - Sl+ 0:52 - >> > - - Sl+ 0:00 - >> > - - Sl+ 0:09 - >> > >> > Sure, there are 3 threads but only one is running the simulation (see >> > cpu time). Multithreaded but with no performance benefits over single >> > thread. >> > >> > >> >> # mpstat -P ALL >> >> Linux 2.6.25.10-grsec (sc-002) 04/23/09 >> >> >> >> 20:09:48 CPU %user %nice %sys %iowait %irq %soft > %steal >> >> %idle intr/s >> >> 20:09:48 all 25.09 0.00 2.39 0.18 0.03 0.75 > 0.00 >> >> 71.56 1898.72 >> >> 20:09:48 0 26.49 0.00 2.48 0.97 0.05 0.90 > 0.00 >> >> 69.11 242.07 >> >> 20:09:48 1 27.04 0.00 2.39 0.14 0.03 0.88 > 0.00 >> >> 71.20 236.66 >> >> 20:09:48 2 25.88 0.00 2.46 0.08 0.03 0.82 > 0.00 >> >> 72.17 236.66 >> >> 20:09:48 3 26.03 0.00 2.35 0.05 0.03 0.76 > 0.00 >> >> 71.79 236.66 >> >> 20:09:48 4 24.63 0.00 2.45 0.06 0.03 0.70 > 0.00 >> >> 72.82 236.66 >> >> 20:09:48 5 24.58 0.00 2.34 0.05 0.02 0.67 > 0.00 >> >> 72.81 236.66 >> >> 20:09:48 6 23.81 0.00 2.44 0.05 0.02 0.66 > 0.00 >> >> 73.39 236.66 >> >> 20:09:48 7 23.79 0.00 2.35 0.05 0.02 0.64 > 0.00 >> >> 73.51 236.66 >> >> >> > >> > How is that supposed to show multithreading? A single thread can be >> > migrated many times a second between different cpus and many threads >> > can >> > be executed serially on the same cpu. Thats also most likely not one >> > but >> > many separate processes. >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
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