Kick the people who join who you don't want to? Unless they're 12 they probably won't get their feelings hurt.
On Mon, 2009-04-27 at 15:38 -0700, MjrNuT wrote: > I'll be clearer for you. DO not allow FRIENDS to join w/o an invitation. > Setting the Lobby to Friends ONLY, does NOT allow you to select particular > *Friends* to join. > > mmm, k? > > [FLASH] MjrNuT > Arise from Flames and Ash, Behold Immortality > > www.flamesandash.com > > > > > ------------------------------ > > > > Message: 3 > > Date: Mon, 27 Apr 2009 18:10:51 -0400 > > From: msleeper <[email protected]> > > Subject: Re: [hlds] hlds Digest, Vol 14, Issue 103 > > To: Half-Life dedicated Win32 server mailing list > > <[email protected]> > > Message-ID: <[email protected]> > > Content-Type: text/plain > > > > No Patrick, there's a difference between there being confusion about how > > something works, and 1 random yahoo being wrong and everyone else who > > knows better and can read and understand english telling him he's wrong. > > > > To "MjrNut", you can set a Lobby to be Friends Only, AKA Invite Only, > > already. > > > > > > On Mon, 2009-04-27 at 15:02 -0700, MjrNuT wrote: > > > I'm glad people were quick to *clarify*, according to my disclaimer. :D > > > > > > For the record, this is what my memory held that made me say *unique*. > > > granted is was done on the DEMO version, just prior to going Full: > > > > > > Valve has released a new server update for the Left 4 Dead demo (as well > > as > > > > a client patch) with fixes for matchmaking and private servers. Jason > > Ruymen > > > > sent the message to the HLDS mailing list: > > > > > > > > The Left 4 Dead Demo has been updated. Please run hldsupdatetool to > > receive > > > > it. The specific changes include: > > > > > > > > - Fixed several issues with matchmaking and password protected servers > > > > - Tuned matchmaking to provide better search results > > > > - Fixed bug where servers could stay reserved by matchmaking forever > > > > - Performance optimizations and fixes to networking layer > > > > - Fixed issue where game could cause Steam executable to use too much > > CPU > > > > - Fixed music resetting when changing video settings > > > > - Fixed some issues with not being able to chat and/or connect to other > > > > users > > > > > > > > In addition to those, we've also added some early features to help > > enable > > > > "private" servers. There are two ways to enable this: > > > > * > > > > Set a sv_search_key to a unique string on the server* > > > > Do the same on each client that will want to connect > > > > Start a map on the server > > > > Searches for games should be restricted to only finding servers with > > that > > > > search key > > > > > > > > > > I don't ever recall seeing anything in the subsequent updates that > > indicated > > > the servers could do as many of you have said (e.g., > 1 server w/ same > > > key). I'm glad to know this, but I did try it w/ only 2 servers, and > > > NEITHER would connect. I tried this sometime this January. Maybe > > something > > > changed, but I've never had a search key problem in any case. > > > > > > Did you guys just happen to *stumble* on this function or please point me > > to > > > the update that stated or implied it. :D > > > > > > To msleeper's point, I think I'd concur w/ the possibility of your > > > suggestion. For us, we've launched a pure public one for Matchmaking > > just > > > to add to the pool of servers out there. Our other one is set to use the > > > Key. We aren't concerned if they are not filled or used, but I do see an > > > advantage of having the option like you describe. Some of our people > > have > > > inquired about it as well. > > > > > > Another suggestion I'd throw out....or maybe someone knows, is for a > > lobby > > > to be set for INVITE only. Sucks to have ppl join, by accident, and they > > > take spot of intended person. > > > > > > Thanks! > > > > > > [FLASH] MjrNuT > > > Arise from Flames and Ash, Behold Immortality > > > > > > www.flamesandash.com > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

