Hi Ronny,

If only things were that easy!

Most of SourceMod does interact through the "stable" interfaces provided 
by the engine. In fact, I can't recall any instance where this broke 
from an update.

However we also expose some hacky innards which can break. It's not 
anyone's fault, it's just the nature of the work. I think users 
appreciate that we make this (very valuable) functionality available and 
work to get update-parity fairly quickly.

Also remember that plugins can do whatever they want, and depending on 
what they do, they are just as susceptible to update breakage. Rather 
get cranky about this, we just accept this aspect of software 
development and work to improve the plugin community.

Regards,
--
David Anderson
http://www.bailopan.net/

Ronny Schedel wrote:
> Or better, SM will use the official provided interfaces to the engine, 
> otherwise it will crash on each update like it does since the beginning.
> 
> 
> ----- Original Message ----- 
> From: "Jarno Veuger" <[email protected]>
> To: "Half-Life dedicated Win32 server mailing list" 
> <[email protected]>
> Sent: Friday, May 22, 2009 11:35 AM
> Subject: Re: [hlds] Server Crashing After Update
> 
> 
> I've checked it and it crashes when using the SetEntData,
> SetEntDataFloat and/or SetEntPropFloat functions in SourceMod. Here's a
> link to a thread I created about this on the SourceMod forums:
> http://forums.alliedmods.net/showthread.php?p=832275
> 
> I hope Valve can fix this soon :) .
> 
> Regards,
> Ywa
> 
> Jarno Veuger wrote:
>> We were having that issue too on our Windows Server 2003 Enterprise
>> dedis. Disabling our "donation features" solved it. Probably has to do
>> with the quick über charge stuff.
>>
>> Yours,
>> Ywa
>>
>> [??R] The-/<iller wrote:
>>> Check your plugins we were using a medic quick uber charging plugin
>>> that is only on at certain times, and boom when that time hit server
>>> crashed, other than that sm has been running great.
>>>
>>> CLAN RCR wrote:
>>>
>>>> I'm using Windows 2008, and previously had absolutally no issues
>>>> with this
>>>> server. I am running the SourceMod 1.1.0 and am unsure what is
>>>> causing this
>>>> error. We have an identical server that has been solid as a rock.
>>>> The server
>>>> with the issue will stay up for 30 minutes .. 1hr and then just die.
>>>>
>>>> The error I'm getting is in a dialog box as follows:
>>>>
>>>> Bad entity in IndexOfEdict() index -642056 pEdict 0F5B0F70 sv.edicts
>>>> 101F0010
>>>>
>>>> If anyone has any ideas.. It would be great to hear them.
>>>>
>>>> Also, our 2fort server is crashing also, but I think it's a
>>>> different error.
>>>> The 2forr server will only stay up for 3 minutes before crashing.
>>>>
>>>> Thanks guys!
>>>>
>>>> -Matt
>>>> _______________________________________________
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>>>>
>>>>
>>>
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>>>
>>> __________ Informatie van ESET NOD32 Antivirus, versie van database
>>> viruskenmerken 4095 (20090521) __________
>>>
>>> Het bericht is gecontroleerd door  ESET NOD32 Antivirus.
>>>
>>> http://www.eset.com
>>>
>>>
>>>
>>>
>>>
>>
> 
> 
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